For my final project, I'm trying to do a GUI based game similar to are
you smarter then a 5th grader. I've been working on it and am stuck
with some code someone helped me with to randomize the A,B,C,D letters
that the correct answer is assigned too. The code that does this is
highlighted in bold and the code that assigns it to a variable is also
in bold so I can test it in the console window. Problem is, it's always
stuck at letter A and doesn't always give the correct answer. The
correct answer is always position 1 in my make math question list.
Could someone please help?
thanks
BTW, to whoever asked me why I don't use functions b4, I'm using them
now that I've learned how to... :P ;)
from graphics import *
from random import *
def drawMainMenu(wi n):
#define and draw the buttons
mainMenuList = []
mainMenuList.ap pend (CreateRect(4,6 ,7,8,"grey",win ))
mainMenuList.ap pend (CreateRect(3.5 ,6.5,5,6,"grey" ,win))
mainMenuList.ap pend (CreateRect(3.5 ,6.5,3,4,"grey" ,win))
mainMenuList.ap pend (CreateRect(3.1 ,7,1,2,"grey",w in))
mainMenuList.ap pend (CreateRect(8,1 0,0,1,"grey",wi n))
#define and draw the main menu
mainMenuList.ap pend (CreateText(5,9 .5,"MAIN MENU","times roman", 30,
"normal", "red",win))
mainMenuList.ap pend (CreateText(2,8 .5,"Please pick a subject from
below: ","times roman", 14, "normal", "purple",wi n))
mainMenuList.ap pend (CreateText(5,7 .5,"MATH","time s roman", 28,
"italic", "blue",win) )
mainMenuList.ap pend (CreateText(5,5 .5,"SCIENCE","t imes roman", 28,
"italic", "yellow",wi n))
mainMenuList.ap pend (CreateText(5,3 .5,"HISTORY","t imes roman", 28,
"italic", "pink",win) )
mainMenuList.ap pend (CreateText(5,1 .5,"GEOGRAPHY", "times roman", 28,
"italic", "green",win ))
mainMenuList.ap pend (CreateText(9,. 5,"Quit","tim es roman", 20,
"italic", "black",win ))
return(mainMenu List)
def UndrawMenu (menulist):
for i in range(len(menul ist)):
menulist[i].undraw()
def CreateText(x,y, myString,myFace ,mySize, myStyle, myColor,win):
myText = Text(Point(x,y) , myString)
myText.setFace( myFace)
myText.setSize( mySize)
myText.setStyle (myStyle)
myText.setTextC olor(myColor)
myText.draw(win )
return myText
def CreateRect(x1,x 2,y1,y2,myFill, win):
myRect = Rectangle(Point (x1,y1,), Point(x2,y2))
myRect.setFill( myFill)
myRect.draw(win )
return myRect
def isValidClick(x1 ,x2, y1, y2, p1, win):
if p1.getX()>=x1 and p1.getY()>=y1 and p1.getX()<=x2 and p1.getY()<=y2:
return True
else:
return False
def drawQuestion (subject, question, answers, win):
menuList = []
#define and draw the entry boxes
entchoice = Entry(Point(6.4 ,6.5), 1)
entchoice.setTe xt("A")
entchoice.setTe xtColor ("blue")
entchoice.draw( win)
menuList.append (entchoice)
menuList.append (CreateText(5,9 .5,question,"ti mes roman", 18,
"normal", "red",win))
menuList.append (CreateText(2,8 .5,"A. " + answers[0],"times roman",
16, "normal", "purple",wi n))
menuList.append (CreateText(7.5 ,8.5,"B. " + answers[1],"times roman",
16, "normal", "purple",wi n))
menuList.append (CreateText(2,7 .5,"C. " + answers[2],"times roman",
16, "normal", "purple",wi n))
menuList.append (CreateText(7.5 ,7.5,"D. " + answers[3],"times roman",
16, "normal", "purple",wi n))
menuList.append (CreateText(4.7 ,6.5,"Please enter your
choice:","times roman", 16, "normal", "purple",wi n))
#draw answer box and text
answerButton = Rectangle(Point (7,5.5), Point(3,4))
answerButton.se tFill("grey")
answerButton.dr aw(win)
answerButton = Text(Point(5,4. 8),"Answer")
answerButton.se tTextColor("bla ck")
answerButton.se tSize(22)
answerButton.dr aw(win)
menuList.append (answerButton)
return(menuList )
def main():
#Declare and initialize variables
#make math question list
mathlist = []
question = ["An equilateral triangle has how many sides?", "3", "4"
, "1", "5"]
mathlist.append (question)
question = ["How many inches are in a foot?", "12", "6", "3", "9"]
mathlist.append (question)
question = ["One Kilogram equals how many grams?", "1000", "230",
"450", "100"]
mathlist.append (question)
question = ["Which means nine hundred sixty three thousandths?",
".963", ".0963", ".0.0963", "9.63"]
mathlist.append (question)
question = ["A fathom is a unit of measurement for which of the
following?", "depth", "space", "time", "distance"]
mathlist.append (question)
question = ["What is 111, plus 112, plus 113?", "336", "332", "331",
"333"]
mathlist.append (question)
#show the rules of the game window
win = GraphWin("RULES OF THE GAME",600,600)
win.setBackgrou nd("orange")
win.setCoords(0 .0,0.0,10.0,10. 0)
txtrules1 = CreateText(5,9. 5,"The rules of the game are as
follows:","time s roman", 16, "normal", "red",win)
txtrules2 = CreateText(5,8. 5,"The game will be made up of 10
questions, 2 from each grade 1-5.","times roman", 12, "normal", "black",win )
txtrules3 = CreateText(5,7. 5,"You will be able to pick 2 subjects
you want to answer for each grade.","times roman", 12, "normal",
"black",win )
txtrules4 = CreateText(5,6. 5,"The subjects you can pick from are
Math, Science, History and Geography.","ti mes roman", 12, "normal",
"black",win )
txtrules5 = CreateText(5,5. 5,"No more then 3 questions can be
answered from each subject.","time s roman", 12, "normal", "black",win )
txtrules6 = CreateText(5,2. 5,"HAVE FUN AND GOOD LUCK!","times
roman", 26, "normal", "yellow",wi n)
#define window and set coords
win =GraphWin("Are You Smarter Then a Fifth Grader???",800, 800)
win.setBackgrou nd("orange")
win.setCoords(0 .0,0.0,10.0,10. 0)
mainMenuList = drawMainMenu(wi n)
#getMouse
p1 = win.getMouse()
while(isValidCl ick(8,10,0,1,p1 ,win)==False):
if (isValidClick(4 ,6,7,8,p1,win)= =True):
currentList = mathlist
subject = "Math"
elif (isValidClick(3 .5,6.5,5,6,p1,w in)==True):
UndrawMenu(main MenuList)
elif (isValidClick(3 .5,6.5,3,4,p1,w in)==True):
UndrawMenu(main MenuList)
elif (isValidClick(3 .1,7,1,2,p1,win )==True):
UndrawMenu(main MenuList)
UndrawMenu(main MenuList)
* #Picks random question
qNum = randrange(0, len(currentList ))
qList = currentList[qNum]
aList = []
tmpList = qList[1:5]
#Randomizes answers
while(len(tmpLi st) 0):
rNum = randrange(0, len(tmpList))
aList.append(tm pList[rNum])
tmpList.pop(rNu m)*
currentScreen = drawQuestion(su bject, qList[0], aList, win)
currentList.pop (qNum)
#getMouse
p1 = win.getMouse()
while(isValidCl ick(7,3,5.5,4,p 1,win)==True):
print "hello"
*
pResult = (currentScreen[0].getText())
print pResult
cResult = (currentScreen[2].getText())
print cResult*
#compare player's answer to correct answer
#if correct/incorrect do a print statement
#add/take away from score
UndrawMenu(curr entScreen)
#Quit
win.close()