I have a question regarding the RECT structure required for PInvoke calls.
I was reviewing the Rectangle structure (System.Drawing .Rectangle) and it
occurred to me that I may be able to use this structure in place of defining
a RECT structure. I would create the RECT structure definition the same as
the Rectangle structure is defined. Is there any problems with using
Rectangle in place of RECT for the API functions?
Thanks,
Mythran 6 23057
Mythran,
Yes, you can use the System.Drawing. Rectangle structure in place of the
RECT structure in interop calls. The structure layout is the same.
Hope this helps.
--
- Nicholas Paldino [.NET/C# MVP]
- mv*@spam.guard. caspershouse.co m
"Mythran" <ki********@hot mail.comREMOVET RAIL> wrote in message
news:uJ******** ******@TK2MSFTN GP12.phx.gbl... I have a question regarding the RECT structure required for PInvoke calls. I was reviewing the Rectangle structure (System.Drawing .Rectangle) and it occurred to me that I may be able to use this structure in place of defining a RECT structure. I would create the RECT structure definition the same as the Rectangle structure is defined. Is there any problems with using Rectangle in place of RECT for the API functions?
Thanks, Mythran
Nicholas,
Are you sure about this? It seems at first glance that the Rectangle class
uses left, top, *width*, *height* while RECT uses left, top, *right*,
*bottom*. Also, I think I remember seeing strange behavior when I tried
using the Rectangle class (changing to RECT fixed the problem.)
--
Colin Neller http://www.colinneller.com/blog
"Nicholas Paldino [.NET/C# MVP]" <mv*@spam.guard .caspershouse.c om> wrote in
message news:%2******** ********@TK2MSF TNGP10.phx.gbl. .. Mythran,
Yes, you can use the System.Drawing. Rectangle structure in place of the RECT structure in interop calls. The structure layout is the same.
Hope this helps.
-- - Nicholas Paldino [.NET/C# MVP] - mv*@spam.guard. caspershouse.co m
"Mythran" <ki********@hot mail.comREMOVET RAIL> wrote in message news:uJ******** ******@TK2MSFTN GP12.phx.gbl...I have a question regarding the RECT structure required for PInvoke calls. I was reviewing the Rectangle structure (System.Drawing .Rectangle) and it occurred to me that I may be able to use this structure in place of defining a RECT structure. I would create the RECT structure definition the same as the Rectangle structure is defined. Is there any problems with using Rectangle in place of RECT for the API functions?
Thanks, Mythran
Colin,
Yes, I am. The fields internally are laid out in the same way that the
RECT structure does. The property that you see, Right, is returned on the
fly, and there is not a backing store for it in the class.
--
- Nicholas Paldino [.NET/C# MVP]
- mv*@spam.guard. caspershouse.co m
"Colin Neller" <cn*****@gmail. com> wrote in message
news:Ox******** ******@TK2MSFTN GP15.phx.gbl... Nicholas,
Are you sure about this? It seems at first glance that the Rectangle class uses left, top, *width*, *height* while RECT uses left, top, *right*, *bottom*. Also, I think I remember seeing strange behavior when I tried using the Rectangle class (changing to RECT fixed the problem.)
-- Colin Neller http://www.colinneller.com/blog
"Nicholas Paldino [.NET/C# MVP]" <mv*@spam.guard .caspershouse.c om> wrote in message news:%2******** ********@TK2MSF TNGP10.phx.gbl. .. Mythran,
Yes, you can use the System.Drawing. Rectangle structure in place of the RECT structure in interop calls. The structure layout is the same.
Hope this helps.
-- - Nicholas Paldino [.NET/C# MVP] - mv*@spam.guard. caspershouse.co m
"Mythran" <ki********@hot mail.comREMOVET RAIL> wrote in message news:uJ******** ******@TK2MSFTN GP12.phx.gbl...I have a question regarding the RECT structure required for PInvoke calls. I was reviewing the Rectangle structure (System.Drawing .Rectangle) and it occurred to me that I may be able to use this structure in place of defining a RECT structure. I would create the RECT structure definition the same as the Rectangle structure is defined. Is there any problems with using Rectangle in place of RECT for the API functions?
Thanks, Mythran
Nick, Yes, I am. The fields internally are laid out in the same way that the RECT structure does.
No they aren't, Colin is correct.
The property that you see, Right, is returned on the fly, and there is not a backing store for it in the class.
Exactly, whereas in RECT "right" it's a field on its own.
Mattias
--
Mattias Sjögren [C# MVP] mattias @ mvps.org http://www.msjogren.net/dotnet/ | http://www.dotnetinterop.com
Please reply only to the newsgroup.
Yep, you are right.
--
- Nicholas Paldino [.NET/C# MVP]
- mv*@spam.guard. caspershouse.co m
"Mattias Sjögren" <ma************ ********@mvps.o rg> wrote in message
news:OL******** ******@TK2MSFTN GP09.phx.gbl... Nick,
Yes, I am. The fields internally are laid out in the same way that the RECT structure does.
No they aren't, Colin is correct.
The property that you see, Right, is returned on the fly, and there is not a backing store for it in the class.
Exactly, whereas in RECT "right" it's a field on its own.
Mattias
-- Mattias Sjögren [C# MVP] mattias @ mvps.org http://www.msjogren.net/dotnet/ | http://www.dotnetinterop.com Please reply only to the newsgroup.
Mythran wrote: I have a question regarding the RECT structure required for PInvoke calls. I was reviewing the Rectangle structure (System.Drawing .Rectangle) and it occurred to me that I may be able to use this structure in place of defining a RECT structure. I would create the RECT structure definition the same as the Rectangle structure is defined. Is there any problems with using Rectangle in place of RECT for the API functions?
Thanks, Mythran
No you can't, the layout don't fit. This one works (at least form me :-) )
public struct RECT
{
public int Left;
public int Top;
public int Right;
public int Bottom;
}
I originaly have it from this article: http://www.codeproject.com/csharp/win32.asp
HTH,
Andy
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