hi,
is it possible to address the 'screen pixels' using python , like
analogous to older dos( functions that graphics.h provides') or win api
calls for gdi.
what i want is to display clusters (in differetn colours) on screen
using python.
thanks. 5 4907
al pacino wrote: hi,
is it possible to address the 'screen pixels' using python , like analogous to older dos( functions that graphics.h provides') or win api calls for gdi.
what i want is to display clusters (in differetn colours) on screen using python.
thanks.
Sure. The problem will be to choose the right tool from the myriads of
available ones.
I have some experience with PyGame http://www.pygame.org/news.html
which is built on top of SDL http://www.libsdl.org/index.php
and find it easy to understand and use.
Don't be fooled by the 'Game' part - PyGame is as useful as SDL (a very
good library).
Claudio
al pacino schrieb: hi,
is it possible to address the 'screen pixels' using python , like analogous to older dos( functions that graphics.h provides') or win api calls for gdi.
Use one of the available GUI-Toolkits - Tkinter is included already. Or
pygame.
Diez
Le 17 Feb 2006 22:02:23 -0800, al pacino a écrit : hi,
is it possible to address the 'screen pixels' using python , like analogous to older dos( functions that graphics.h provides') or win api calls for gdi.
Some possibilities (all on Win32 only):
ctypes by Thomas Heller
venster (uses ctypes) on sourceforge
win32all by Marc Hammond what i want is to display clusters (in differetn colours) on screen using python.
thanks.
al pacino wrote: is it possible to address the 'screen pixels' using python , like analogous to older dos( functions that graphics.h provides') or win api calls for gdi.
what i want is to display clusters (in differetn colours) on screen using python.
Almost any (or just "any") GUI toolkit can do that. Check out wxPython,
Tkinter, PyQT, Pygame, etc.
For example, in the wxPython demo (two easy downloads to install and run
on a Windows box), the Miscellaneous->DrawXXXList demo page shows how to
draw sets of points, lines, rectangles, etc, directly to the display via
a DeviceContext object.
-Peter
Thanks claudio, that should work out fine. This thread has been closed and replies have been disabled. Please start a new discussion. Similar topics |
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