I'm writing a game in C++ which calls out to python for scripting. I'd like to
expose the instance of my Game class (a singleton) to python (so that the
instances of Clock, Camera, etc are available to the scripts).
I ran into trouble trying to expose a specific instance (or even a function
returning the instance). Here is a simplification of my problem in code (c++):
<code>
class A{
public:
int i;
};
class B{
public:
A a;
};
B b;
B getb() {return b;} //return the instance
int main() {
getb().a.i = 42;
return 0;}
#include <boost/python/module.hpp>
#include <boost/python/class.hpp>
#include <boost/python/def.hpp>
using namespace boost::python;
BOOST_PYTHON_MO DULE(hello)
{
class_<A>("A",i nit<>())
.def("i", &A::i);
class_<B>("B",i nit<>())
.def("a", &B::a);
def("getb", getb);
}
</code>
Of course, I would be calling any python script using these classes from within
main().
This doesn't compile (using bjam with msvc). If I return by reference or
pointers in getb it gets ugly (like pages and pages of error messages). Am I
doing this the right way? How do I expose an instance to python? 1 2583
Dear Mr. Handheld Vacuum,
You will probably get better answers to your Boost.Python questions
if you post them to the C++-sig. See http://www.boost.org/more/mailing_lists.htm#Cplussig. th**********@ao l.com (TheDustbustr) writes: I'm writing a game in C++ which calls out to python for scripting. I'd like to expose the instance of my Game class (a singleton) to python (so that the instances of Clock, Camera, etc are available to the scripts).
I ran into trouble trying to expose a specific instance (or even a function returning the instance). Here is a simplification of my problem in code (c++):
<code> class A{ public: int i; }; class B{ public: A a; }; B b; B getb() {return b;} //return the instance
int main() { getb().a.i = 42; return 0;} #include <boost/python/module.hpp> #include <boost/python/class.hpp> #include <boost/python/def.hpp> using namespace boost::python; BOOST_PYTHON_MO DULE(hello) { class_<A>("A",i nit<>()) .def("i", &A::i); class_<B>("B",i nit<>()) .def("a", &B::a); def("getb", getb); } </code>
Of course, I would be calling any python script using these classes from within main().
This doesn't compile (using bjam with msvc). If I return by reference or pointers in getb it gets ugly (like pages and pages of error messages). Am I doing this the right way? How do I expose an instance to python?
--
Dave Abrahams
Boost Consulting www.boost-consulting.com This thread has been closed and replies have been disabled. Please start a new discussion. Similar topics |
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