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sockets: How to know when your data is sent

Hello,

I'm having a problem with sending data with sockets over a dial-up
connection. When I use the send function, it will happily send a
buffer of a megabyte and more in one shot. But of course, the data is
still in the network buffer... Meaning you can't disconnect for awhile
(but for how long...). The problem is, how can I know when it's done?
Is there a way to be notified when the data has truly been sent?

I tried using setsockopt and SO_SNDBUF to reduce the send buffer size,
thinking that the data would actually send in smaller increments,
instead of putting the whole thing in a buffer and taking it out of my
hands... No luck. It all works, mind you, but I'm left clueless as to
when the data is really off my computer!

I'm just following the example in the Python sockets How-To. Here's
the send function:

def mysend(msg):
totalsent = 0
while totalsent < MSGLEN:
sent = self.sock.send( msg[totalsent:])
if sent == 0:
raise RuntimeError, \\
"socket connection broken"
totalsent = totalsent + sent

Is there something I'm missing, or is there a better way to do this?

Thanks,
-Marc
Jul 18 '05
12 2308
me*****@hotmail .com (Marc Ederis) wrote in message news:<f0******* *************** ****@posting.go ogle.com>...
I'm having a problem with sending data with sockets over a dial-up
connection. When I use the send function, it will happily send a
buffer of a megabyte and more in one shot. But of course, the data is
still in the network buffer... Meaning you can't disconnect for awhile
(but for how long...). The problem is, how can I know when it's done?
Is there a way to be notified when the data has truly been sent?


You can get pretty close if you are willing to close the socket (but
since you want to disconnect, that should be fine).

What you need to do is turn on linger mode with a very large timeout (large
enough so that your slow connection has enough time to send the data).
Once linger is turned on, close() will block until all the data has
been sent.

The one issue that you can run into is if the linger time runs out before
all the data is sent then the rest of the data is discarded. But as long
as you set linger long enough (how about 10 years), you will run out of
patience long before the data is discarded.

samuel
Jul 18 '05 #11
Richie Hindle <ri****@entrian .com> wrote in message news:<ma******* *************** *************** *@python.org>.. .
If you want to ensure that all the data has been sent before *closing* the
socket, which sounds like Marc's requirement, you can use
setsockopt(SO_L INGER):

SO_LINGER
Sets or gets the SO_LINGER option. The argument is
a linger structure.

struct linger {
int l_onoff; /* linger active */
int l_linger; /* how many seconds to linger for */
};

When enabled, a close(2) or shutdown(2) will not
return until all queued messages for the socket
have been successfully sent or the linger timeout
has been reached. Otherwise, the call returns imme*
diately and the closing is done in the background.
When the socket is closed as part of exit(2), it
always lingers in the background.

(from the GNU manpages). I don't believe that's true for shutdown() on
all platforms, but I do believe it's true for close() / closesocket().
Calling it from Python is a bit of a chore involving the struct module,
and is left as an exercise for the reader. 8-)


SO_LINGER... Interesting, I'll keep that in mind for the future. In
the end, acknowledging receipt of the data, as it was arriving at the
server, turned out to be the best solution for me. I wanted to be able
to show a progress bar (at the client) of the data being sent.

Thanks guys,
-Marc
Jul 18 '05 #12
Sion Arrowsmith <si***@chiark.g reenend.org.uk> wrote:
The way to tell that data has been sent is to use an
application-level protocol that acknowleges the data transferr.


applies in spades if you care about reliability.


Oh yep:
http://web.mit.edu/Saltzer/www/publi...d/endtoend.pdf
Alex
Jul 18 '05 #13

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