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Slow link times

Why is "Visual Studio .net 2003 7.1 c++" so much slower than VS6 at linking?

It looks like "Visual Studio .net 2003 7.1 c++" doesn't even do incremental
linking! I make one very minor change in a .cpp from one of my thirty
projects and the whole thing links! (I turned on verbose linking to verify
this.)

Is there something else I need to do to turn on incremental linking?

Rudy
Nov 17 '05
22 3765
Nope. It fixes long links for me. Before installing FSB, an "incrementa l"
link (one after I just made a change to one of a thousand .cpp files) took 3
minutes. Now it takes about 3 seconds.

Rudy

"Hendrik Schober" <Sp******@gmx.d e> wrote in message
news:eY******** ******@tk2msftn gp13.phx.gbl...
Rudy Ray Moore <ru*******@hotm ail.com> wrote:
I found a wonderful solution to the problem. It's unfortunate that "VS7.1 c++ .net 2003" is slower thatn VC++6 at this, but this solution makes the new VS act like the old:

Install this free open-source program:
http://workspacewhiz.com/OtherAddins...tSolutionBuild


IIUC, this only helps with dependency
checks. Our main problem is very slow
compilation and linking. (Dependency
checking takes 20sec, a full build
takes ~1h.)
Thanks anyway.
[...]

Schobi

--
Sp******@gmx.de is never read
I'm Schobi at suespammers dot org

"Sometimes compilers are so much more reasonable than people."
Scott Meyers

Nov 17 '05 #11
Rudy Ray Moore <ru*******@hotm ail.com> wrote:
Nope. It fixes long links for me. Before installing FSB, an "incrementa l"
link (one after I just made a change to one of a thousand .cpp files) took 3
minutes. Now it takes about 3 seconds.
I see. Of course, link times after
changing one .cpp file are too long.
I probably didn't notice that because
1) a full build is so incredably bad
that everything else kind of fades
compared to it and 2) I got into the
habit of explicitly telling the IDE
to only build the current project
(and not to look at all the libs it
depends on).
You are right, when one looks at it
this way, one would think _this_ is
what an IDE is for...
I'll check the plugin when I find the
time next week.
Rudy
[...]


Schobi

--
Sp******@gmx.de is never read
I'm Schobi at suespammers dot org

"Sometimes compilers are so much more reasonable than people."
Scott Meyers
Nov 17 '05 #12

Hi Ronald

I have been experiencing the same link behaviour that Rudy describes. Was the problem resolved and if so, was there a solution or workaround that could be shared with the rest of us

Thanks for the help

--Rick Olso

----- Ronald Laeremans [MSFT] wrote: ----

Hi Rudy

Thanks for putting that page together. I asked the folks from the IDE tea
(for the rebuild issue and the other IDE comments) and the linker team t
take a look and contact you. In the unlikely case that doesn't happen ove
the next week or so, please ping me (first name plus first letter of las
name at microsoft dot com)

Ronald Laereman

"Rudy Ray Moore" <ru*******@hotm ail.com> wrote in messag
news:%2******** ********@TK2MSF TNGP11.phx.gbl. .
Ronald
I appreciate your interest. We are not using any managed code (it's al native). I have compiled some statistics and provided some outputs fo

yo to look at if you are interested. Compile/links are 50-600% slower wit 7. for regular and incremental builds respectively
http://www.stankevitz.com/visualstudio
Rudy (real email address appears at the bottom of that page
"Ronald Laeremans [MSFT]" <ro*****@online .microsoft.com> wrote in messag

news:%2******** ********@TK2MSF TNGP10.phx.gbl. .
Hi Rudy
Does this project contain any managed code (i.e. code compiled with th CL
switch)? Incremental linking does not work for managed or mixed images

An
in addition linking them is significantly slower. We are hoping t

addres both issues longer term
If it is a fully native image, we would be interested in taking a loo a
why incremental linking doesn't work. Let me know so I can have someon
contact you in that case
Thank
Ronald Laereman

Visual C++ tea
"Rudy Ray Moore" <ru*******@hotm ail.com> wrote in messag

news:e1******** ******@TK2MSFTN GP12.phx.gbl..
>> Oh, and I did turn on incremental linking: Project Settings | Linker
General | Enable Incremental Linking (Yes
>> "Rudy Ray Moore" <ru*******@hotm ail.com> wrote in messag
news:uh******** ******@TK2MSFTN GP12.phx.gbl..
Why is "Visual Studio .net 2003 7.1 c++" so much slower than VS6 a
linking
>>>> It looks like "Visual Studio .net 2003 7.1 c++" doesn't even d
incrementa
linking! I make one very minor change in a .cpp from one of m

thirt projects and the whole thing links! (I turned on verbose linking t
verif
this.
>>>> Is there something else I need to do to turn on incremental linking
>>>> Rud
>>>>>>>>>>> >>>>>

Nov 17 '05 #13
Rick,

The problem was not resolved. FYI, nobody from MS contacted me.

Rudy

"Rick Olson" <an*******@disc ussions.microso ft.com> wrote in message
news:DC******** *************** ***********@mic rosoft.com...

Hi Ronald,

I have been experiencing the same link behaviour that Rudy describes. Was the problem resolved and if so, was there a solution or workaround that
could be shared with the rest of us?
Thanks for the help,

--Rick Olson

----- Ronald Laeremans [MSFT] wrote: -----

Hi Rudy,

Thanks for putting that page together. I asked the folks from the IDE team (for the rebuild issue and the other IDE comments) and the linker team to take a look and contact you. In the unlikely case that doesn't happen over the next week or so, please ping me (first name plus first letter of last name at microsoft dot com).

Ronald Laeremans

"Rudy Ray Moore" <ru*******@hotm ail.com> wrote in message
news:%2******** ********@TK2MSF TNGP11.phx.gbl. ..
>> Ronald,
>> I appreciate your interest. We are not using any managed code (it's all
> native). I have compiled some statistics and provided some outputs for
you
> to look at if you are interested. Compile/links are 50-600% slower with
7.1
> for regular and incremental builds respectively.
>> http://www.stankevitz.com/visualstudio/
>> Rudy (real email address appears at the bottom of that page)
>> "Ronald Laeremans [MSFT]" <ro*****@online .microsoft.com> wrote in
message > news:%2******** ********@TK2MSF TNGP10.phx.gbl. ..
>> Hi Rudy,
>>>> Does this project contain any managed code (i.e. code compiled
with the > CLR
>> switch)? Incremental linking does not work for managed or mixed
images. > And
>> in addition linking them is significantly slower. We are hoping to

address >> both issues longer term.
>>>> If it is a fully native image, we would be interested in taking
a look at >> why incremental linking doesn't work. Let me know so I can have
someone >> contact you in that case.
>>>> Thanks
>>>> Ronald Laeremans
>> Visual C++ team
>>>> "Rudy Ray Moore" <ru*******@hotm ail.com> wrote in message
>> news:e1******** ******@TK2MSFTN GP12.phx.gbl...
>>>>>> Oh, and I did turn on incremental linking: Project Settings | Linker | >>> General | Enable Incremental Linking (Yes)
>>>>>> "Rudy Ray Moore" <ru*******@hotm ail.com> wrote in message
>>> news:uh******** ******@TK2MSFTN GP12.phx.gbl...
>>>> Why is "Visual Studio .net 2003 7.1 c++" so much slower than VS6 at >>> linking?
>>>>>>>> It looks like "Visual Studio .net 2003 7.1 c++" doesn't even do >>> incremental
>>>> linking! I make one very minor change in a .cpp from one of my

thirty >>>> projects and the whole thing links! (I turned on verbose linking to >>> verify
>>>> this.)
>>>>>>>> Is there something else I need to do to turn on incremental linking? >>>>>>>> Rudy
>>>>>>>>>>>>>>> >>>>>

Nov 17 '05 #14
I pinged the 2 teams. You should be contacted shortly. Send me an email (the
obvious transformation of my posting alias will give you my email address)
if you haven't been contacted in the next few days.

Sorry for the delay.

Ronald

"Rudy Ray Moore" <ru*******@hotm ail.com> wrote in message
news:Od******** ******@TK2MSFTN GP11.phx.gbl...
Rick,

The problem was not resolved. FYI, nobody from MS contacted me.

Rudy

"Rick Olson" <an*******@disc ussions.microso ft.com> wrote in message
news:DC******** *************** ***********@mic rosoft.com...

Hi Ronald,

I have been experiencing the same link behaviour that Rudy describes. Was
the problem resolved and if so, was there a solution or workaround that
could be shared with the rest of us?

Thanks for the help,

--Rick Olson

----- Ronald Laeremans [MSFT] wrote: -----

Hi Rudy,

Thanks for putting that page together. I asked the folks from the IDE
team
(for the rebuild issue and the other IDE comments) and the linker team to
take a look and contact you. In the unlikely case that doesn't

happen over
the next week or so, please ping me (first name plus first letter
of last
name at microsoft dot com).

Ronald Laeremans

"Rudy Ray Moore" <ru*******@hotm ail.com> wrote in message
news:%2******** ********@TK2MSF TNGP11.phx.gbl. ..
>> Ronald,
>> I appreciate your interest. We are not using any managed code
(it's all > native). I have compiled some statistics and provided some
outputs for
you
> to look at if you are interested. Compile/links are 50-600%
slower with
7.1
> for regular and incremental builds respectively.
>> http://www.stankevitz.com/visualstudio/
>> Rudy (real email address appears at the bottom of that page)
>> "Ronald Laeremans [MSFT]" <ro*****@online .microsoft.com> wrote
in message > news:%2******** ********@TK2MSF TNGP10.phx.gbl. ..
>> Hi Rudy,
>>>> Does this project contain any managed code (i.e. code compiled with the > CLR
>> switch)? Incremental linking does not work for managed or mixed images. > And
>> in addition linking them is significantly slower. We are hoping
to address
>> both issues longer term.
>>>> If it is a fully native image, we would be interested in
taking
a look
at
>> why incremental linking doesn't work. Let me know so I can have
someone >> contact you in that case.
>>>> Thanks
>>>> Ronald Laeremans
>> Visual C++ team
>>>> "Rudy Ray Moore" <ru*******@hotm ail.com> wrote in message
>> news:e1******** ******@TK2MSFTN GP12.phx.gbl...
>>>>>> Oh, and I did turn on incremental linking: Project Settings
| Linker | >>> General | Enable Incremental Linking (Yes)
>>>>>> "Rudy Ray Moore" <ru*******@hotm ail.com> wrote in message
>>> news:uh******** ******@TK2MSFTN GP12.phx.gbl...
>>>> Why is "Visual Studio .net 2003 7.1 c++" so much slower than
VS6
at >>> linking?
>>>>>>>> It looks like "Visual Studio .net 2003 7.1 c++" doesn't
even
do >>> incremental
>>>> linking! I make one very minor change in a .cpp from one of
my thirty
>>>> projects and the whole thing links! (I turned on verbose
linking to >>> verify
>>>> this.)
>>>>>>>> Is there something else I need to do to turn on
incremental linking? >>>>>>>> Rudy
>>>>>>>>>>>>>>> >>>>>


Nov 17 '05 #15
Hi Rudy, we are definitely interested in a link-repro and/or the output
data that you currently have. Also use /time to get per pass timings.

Also could you ensure that you're linking 7.1 code, with the 7.1 linker.
If you're linking 6.0 code with the 7.1 linker, this can slow things down.

You send this info directly to me at:

ka******@micros oft.com
Thanks,

Kang Su Gatlin
Visual C++ Program Manager

--------------------
| From: "Ronald Laeremans [MSFT]" <ro*****@online .microsoft.com>
| References: <uh************ **@TK2MSFTNGP12 .phx.gbl>
<e1************ **@TK2MSFTNGP12 .phx.gbl>
<#F************ **@TK2MSFTNGP10 .phx.gbl>
<#Q************ **@TK2MSFTNGP11 .phx.gbl>
<uA************ **@TK2MSFTNGP10 .phx.gbl>
<DC************ *************** *******@microso ft.com>
<Od************ **@TK2MSFTNGP11 .phx.gbl>
| Subject: Re: Slow link times
| Date: Mon, 12 Apr 2004 13:03:06 -0700

| I pinged the 2 teams. You should be contacted shortly. Send me an email
(the
| obvious transformation of my posting alias will give you my email address)
| if you haven't been contacted in the next few days.
|
| Sorry for the delay.
|
| Ronald
|
| "Rudy Ray Moore" <ru*******@hotm ail.com> wrote in message
| news:Od******** ******@TK2MSFTN GP11.phx.gbl...
| > Rick,
| >
| > The problem was not resolved. FYI, nobody from MS contacted me.
| >
| > Rudy
| >
| > "Rick Olson" <an*******@disc ussions.microso ft.com> wrote in message
| > news:DC******** *************** ***********@mic rosoft.com...
| > >
| > > Hi Ronald,
| > >
| > > I have been experiencing the same link behaviour that Rudy describes.
| Was
| > the problem resolved and if so, was there a solution or workaround that
| > could be shared with the rest of us?
| > >
| > > Thanks for the help,
| > >
| > > --Rick Olson
| > >
| > > ----- Ronald Laeremans [MSFT] wrote: -----
| > >
| > > Hi Rudy,
| > >
| > > Thanks for putting that page together. I asked the folks from the
| IDE
| > team
| > > (for the rebuild issue and the other IDE comments) and the linker
| > team to
| > > take a look and contact you. In the unlikely case that doesn't
| happen
| > over
| > > the next week or so, please ping me (first name plus first letter
| of
| > last
| > > name at microsoft dot com).
| > >
| > > Ronald Laeremans
| > >
| > > "Rudy Ray Moore" <ru*******@hotm ail.com> wrote in message
| > > news:%2******** ********@TK2MSF TNGP11.phx.gbl. ..
| > > >> Ronald,
| > > >> I appreciate your interest. We are not using any managed code
| > (it's all
| > > > native). I have compiled some statistics and provided some
| outputs
| > for
| > > you
| > > > to look at if you are interested. Compile/links are 50-600%
| slower
| > with
| > > 7.1
| > > > for regular and incremental builds respectively.
| > > >> http://www.stankevitz.com/visualstudio/
| > > >> Rudy (real email address appears at the bottom of that page)
| > > >> "Ronald Laeremans [MSFT]" <ro*****@online .microsoft.com> wrote
| in
| > message
| > > > news:%2******** ********@TK2MSF TNGP10.phx.gbl. ..
| > > >> Hi Rudy,
| > > >>>> Does this project contain any managed code (i.e. code
compiled
| > with the
| > > > CLR
| > > >> switch)? Incremental linking does not work for managed or
mixed
| > images.
| > > > And
| > > >> in addition linking them is significantly slower. We are
hoping
| to
| > > address
| > > >> both issues longer term.
| > > >>>> If it is a fully native image, we would be interested in
| taking
| > a look
| > > at
| > > >> why incremental linking doesn't work. Let me know so I can
have
| > someone
| > > >> contact you in that case.
| > > >>>> Thanks
| > > >>>> Ronald Laeremans
| > > >> Visual C++ team
| > > >>>> "Rudy Ray Moore" <ru*******@hotm ail.com> wrote in message
| > > >> news:e1******** ******@TK2MSFTN GP12.phx.gbl...
| > > >>>>>> Oh, and I did turn on incremental linking: Project
Settings
| |
| > Linker |
| > > >>> General | Enable Incremental Linking (Yes)
| > > >>>>>> "Rudy Ray Moore" <ru*******@hotm ail.com> wrote in message
| > > >>> news:uh******** ******@TK2MSFTN GP12.phx.gbl...
| > > >>>> Why is "Visual Studio .net 2003 7.1 c++" so much slower than
| VS6
| > at
| > > >>> linking?
| > > >>>>>>>> It looks like "Visual Studio .net 2003 7.1 c++" doesn't
| even
| > do
| > > >>> incremental
| > > >>>> linking! I make one very minor change in a .cpp from one of
| my
| > > thirty
| > > >>>> projects and the whole thing links! (I turned on verbose
| > linking to
| > > >>> verify
| > > >>>> this.)
| > > >>>>>>>> Is there something else I need to do to turn on
| incremental
| > linking?
| > > >>>>>>>> Rudy
| > > >>>>>>>>>>>>>>> >>>>>
| >
| >
|
|
|

Nov 17 '05 #16
Rudy - as an aside, these are some comments on the IDE issues you mentioned
in the referenced web page.

* IDE hangs during towards the end of compilation
Our QA team was not able to reproduce this problem in our labs. Can you
post a call stack of what the IDE is doing during this hang?

* Build from the IDE is slow due to time lost in dependency checking
This is a bad bug. We fixed this in our upcoming release (now in Alpha).

* Projects build in reverse alphabetical order
That is true. But why is this a problem? This only happens when there are
no dependencies between projects. If there are dependencies, we build in
the correct order. Unrelated projects are built in some pseudo-random order
(which happens to be the reverse alphabetical order).

Thanks
--
Tarek Madkour, Visual C++ Team
This posting is provided AS IS with no warranties, and confers no rights.

Nov 17 '05 #17
"Tarek Madkour [MSFT]" <ta****@online. microsoft.com> wrote:
Rudy - as an aside, these are some comments on the IDE issues you mentioned
in the referenced web page.

* IDE hangs during towards the end of compilation
Our QA team was not able to reproduce this problem in our labs. Can you
post a call stack of what the IDE is doing during this hang?
I believe it's the code generation phase when the
"vc.exe" process just uses all available processor
resources. This not only blocks the IDE, but also
everything else on the machine.
I got into the habit of setting down the priority
of the "devenv.exe " process and setting up the
priority of "msimm.exe" first thing in the morning
in order to be able to read news while the compiler
is busy.
[...]
* Projects build in reverse alphabetical order
That is true. But why is this a problem? This only happens when there are
no dependencies between projects. If there are dependencies, we build in
the correct order. Unrelated projects are built in some pseudo-random order
(which happens to be the reverse alphabetical order).
Actually, I want to be able to specify the order in
which the projects appear in the Solution Explorer
and have the IDE buils them in exactly this order.
And I want to be able to do the same with each file
within the folders of a project.
The reason for this is, that often I have the
situation that some project/file is more fundamental
or uses some stuff in a mor fundamental way than
another project/file even though the latter doesn't
really depend on the former. If I could specify
which one is supposed to compile first, I might find
compile errors earlier.
For example, it may happen that I change a header,
hit F7, a couple of projects get compiled that all
depend on that header, and only in the last project
to compile a compile error shows up. Since I know the
intrinsics of my code/projects pretty good, if I can
specifiy the order of compilation I can do it in a
way that makes this scenario unlikely.
Thanks


Schobi

--
Sp******@gmx.de is never read
I'm Schobi at suespammers dot org

"Sometimes compilers are so much more reasonable than people."
Scott Meyers
Nov 17 '05 #18
> From: "Hendrik Schober" <Sp******@gmx.d e>
Rudy - as an aside, these are some comments on the IDE issues you mentioned in the referenced web page.

* IDE hangs during towards the end of compilation
Our QA team was not able to reproduce this problem in our labs. Can you
post a call stack of what the IDE is doing during this hang?


I believe it's the code generation phase when the
"vc.exe" process just uses all available processor
resources. This not only blocks the IDE, but also
everything else on the machine.
I got into the habit of setting down the priority
of the "devenv.exe " process and setting up the
priority of "msimm.exe" first thing in the morning
in order to be able to read news while the compiler
is busy.


I think you mistyped vc.exe (I don't know of one). Who was consuming most
cycles: devenv.exe, vcspawn.exe or cl.exe?

If it's cl.exe, then it's a good thing :) If it's devenv or vcspawn then we
should take a look at that. A callstack would really help here.
[...]
* Projects build in reverse alphabetical order
That is true. But why is this a problem? This only happens when there are no dependencies between projects. If there are dependencies, we build in
the correct order. Unrelated projects are built in some pseudo-random order (which happens to be the reverse alphabetical order).


Actually, I want to be able to specify the order in
which the projects appear in the Solution Explorer
and have the IDE buils them in exactly this order.
And I want to be able to do the same with each file
within the folders of a project.
The reason for this is, that often I have the
situation that some project/file is more fundamental
or uses some stuff in a mor fundamental way than
another project/file even though the latter doesn't
really depend on the former. If I could specify
which one is supposed to compile first, I might find
compile errors earlier.
For example, it may happen that I change a header,
hit F7, a couple of projects get compiled that all
depend on that header, and only in the last project
to compile a compile error shows up. Since I know the
intrinsics of my code/projects pretty good, if I can
specifiy the order of compilation I can do it in a
way that makes this scenario unlikely.


That proves to me once more that there is a customer out there for any
scenario that I can or cannot think of. I must admit that this usage
scenario never crossed my mind :)

In Whidbey, we are adding a new feature to allow you to logically organize
your projects into folders in the solution. It will not help with your
specific scenario but it will help you visually order projects in a
solution.

Thanks
--
Tarek Madkour, Visual C++ Team
This posting is provided AS IS with no warranties, and confers no rights.

Nov 17 '05 #19

--------------------
| Thread-Topic: Slow link times
| thread-index: AcQjAMT0VEqDGSP 1QzCQGq+h5A9Teg ==
| X-WN-Post: microsoft.publi c.dotnet.langua ges.vc
| From: "=?Utf-8?B?UmljayBPbHN vbg==?=" <an*******@disc ussions.microso ft.com>
| References: <uh************ **@TK2MSFTNGP12 .phx.gbl>
<e1************ **@TK2MSFTNGP12 .phx.gbl>
<#F************ **@TK2MSFTNGP10 .phx.gbl>
<#Q************ **@TK2MSFTNGP11 .phx.gbl>
<uA************ **@TK2MSFTNGP10 .phx.gbl>
<DC************ *************** *******@microso ft.com>
<Od************ **@TK2MSFTNGP11 .phx.gbl>
<Oa************ **@TK2MSFTNGP10 .phx.gbl>
<XI************ **@cpmsftngxa06 .phx.gbl>
| Subject: Re: Slow link times
| Date: Thu, 15 Apr 2004 08:46:08 -0700

| Hi again gang,

Just to add some more information to this, I ran some tests between VS 6
(sp5) and Visual Studio.Net (7.1.3088). My project is all C++, native, no
managed code. With incremental linking enabled in both my projects, the
link times are incredibly different between the two VS versions. If I
add/remove a blank line from a file and re-build, VS 6 takes about 2-3
seconds to compile/link. VS.Net for the same file takes about 38 seconds.
I turned on VERBOSE output for the linker and it sure appears that the
VS.Net version is NOT doing an incremental link. It is searching all the
libraries to resolve references. The verbose output of VS 6 is about 3
lines long and says something about Start Pass2, lists the object
corresponding to the source file I changed, and End of Pass 2.

I can provide any information to any of you at Microsoft to help resolve
this problem (project files, link outputs, etc.) This has been driving me
nuts since we moved over to VS.Net.

Thanks for any help you can provide!

--Rick Olson

Hi Rick,

If you have a project that we could use, that would be great. Feel free to
email it to me at ka******@micros oft.com. Put "Slow link times" in the
title.

What you may want to do first is to add the "/test" option to the linker
and see what it says regarding why you aren't getting an incremenal link.

Thanks!

Kang Su Gatlin
Visual C++ Program Manager
Nov 17 '05 #20

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by: =?Utf-8?B?QWtlcmx1bmQ=?= | last post by:
User clicks a link that displays a customer card and financial stats (has a lot of database calls). Every 5 times the user clicks the same page/link it takes about 30 seconds (normal response time is <1 second) to display. Then you can click 4 times with a normal response time and the 5th the repsone time it is 30 seconds again. The page has exactly the same parameters every time but there seem to occur some "locking" that stops the action...
9
13043
by: SAL | last post by:
I have an ASP.NET 2.0 app that takes about 17 seconds to load on first startup but then is very fast after that. As I understand it from some posts in June, this is caused by the loading of the App Domain. We have both Cold Fusion and ASP.NET apps on this server and the Cold Fusion apps do not display such slowness on their first start up of the day. Is there a way to improve the load times of ASP.NET apps? I'm having to justify to my boss...
0
9587
marktang
by: marktang | last post by:
ONU (Optical Network Unit) is one of the key components for providing high-speed Internet services. Its primary function is to act as an endpoint device located at the user's premises. However, people are often confused as to whether an ONU can Work As a Router. In this blog post, we’ll explore What is ONU, What Is Router, ONU & Router’s main usage, and What is the difference between ONU and Router. Let’s take a closer look ! Part I. Meaning of...
0
9423
by: Hystou | last post by:
Most computers default to English, but sometimes we require a different language, especially when relocating. Forgot to request a specific language before your computer shipped? No problem! You can effortlessly switch the default language on Windows 10 without reinstalling. I'll walk you through it. First, let's disable language synchronization. With a Microsoft account, language settings sync across devices. To prevent any complications,...
0
10045
jinu1996
by: jinu1996 | last post by:
In today's digital age, having a compelling online presence is paramount for businesses aiming to thrive in a competitive landscape. At the heart of this digital strategy lies an intricately woven tapestry of website design and digital marketing. It's not merely about having a website; it's about crafting an immersive digital experience that captivates audiences and drives business growth. The Art of Business Website Design Your website is...
0
9863
tracyyun
by: tracyyun | last post by:
Dear forum friends, With the development of smart home technology, a variety of wireless communication protocols have appeared on the market, such as Zigbee, Z-Wave, Wi-Fi, Bluetooth, etc. Each protocol has its own unique characteristics and advantages, but as a user who is planning to build a smart home system, I am a bit confused by the choice of these technologies. I'm particularly interested in Zigbee because I've heard it does some...
0
8870
agi2029
by: agi2029 | last post by:
Let's talk about the concept of autonomous AI software engineers and no-code agents. These AIs are designed to manage the entire lifecycle of a software development project—planning, coding, testing, and deployment—without human intervention. Imagine an AI that can take a project description, break it down, write the code, debug it, and then launch it, all on its own.... Now, this would greatly impact the work of software developers. The idea...
1
7406
isladogs
by: isladogs | last post by:
The next Access Europe User Group meeting will be on Wednesday 1 May 2024 starting at 18:00 UK time (6PM UTC+1) and finishing by 19:30 (7.30PM). In this session, we are pleased to welcome a new presenter, Adolph Dupré who will be discussing some powerful techniques for using class modules. He will explain when you may want to use classes instead of User Defined Types (UDT). For example, to manage the data in unbound forms. Adolph will...
1
3958
by: 6302768590 | last post by:
Hai team i want code for transfer the data from one system to another through IP address by using C# our system has to for every 5mins then we have to update the data what the data is updated we have to send another system
2
3561
muto222
by: muto222 | last post by:
How can i add a mobile payment intergratation into php mysql website.
3
2815
bsmnconsultancy
by: bsmnconsultancy | last post by:
In today's digital era, a well-designed website is crucial for businesses looking to succeed. Whether you're a small business owner or a large corporation in Toronto, having a strong online presence can significantly impact your brand's success. BSMN Consultancy, a leader in Website Development in Toronto offers valuable insights into creating effective websites that not only look great but also perform exceptionally well. In this comprehensive...

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