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A good javascript books (graphics programming)?

P: n/a
Any ideas of some of the good Javascript books that involves graphics
programming:

- to be able to move the images pixelwisely.

- to be able to grab an image and move it around on screen (on top of other
images behind it) and drop it.

- to be able to scroll the window pixelwisely, horizontally or vertically.

-to be able to move image including alpha channel (layers)

-to be able to plot a small image anywhere in a window (using existing image
file as small as a point or ball looking image)

-to be able to make a sound effects (plug in?)
-to be able to collision detection if two or more images bump into other
images.
-to be able to use keyboard arrows to move the image (ie. Pacman) around the
maze.
-to be able to do whatever graphics interactive that I can learn in javascript
(not JAVA, too complicated)

mike
ms********@aol.com
Jul 23 '05 #1
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P: n/a

"MStepansky" <ms********@aol.com> wrote in message
news:20***************************@mb-m14.aol.com...
Any ideas of some of the good Javascript books that involves graphics
programming:

- to be able to move the images pixelwisely.

- to be able to grab an image and move it around on screen (on top of other images behind it) and drop it.

- to be able to scroll the window pixelwisely, horizontally or vertically.

-to be able to move image including alpha channel (layers)

-to be able to plot a small image anywhere in a window (using existing image file as small as a point or ball looking image)

-to be able to make a sound effects (plug in?)
-to be able to collision detection if two or more images bump into other
images.
-to be able to use keyboard arrows to move the image (ie. Pacman) around the maze.
-to be able to do whatever graphics interactive that I can learn in javascript (not JAVA, too complicated)

mike
ms********@aol.com


*Part* of what you want to learn involves CSS (moving images around)
a good css tutorial can be found at www.w3schools.com
but I just don't know about your image pixel manipulation - that sounds like
its too much for javascript.

Jul 23 '05 #2

P: n/a
MStepansky wrote:
Any ideas of some of the good Javascript books that involves graphics
programming:

- to be able to move the images pixelwisely.

- to be able to grab an image and move it around on screen (on top of other
images behind it) and drop it.

- to be able to scroll the window pixelwisely, horizontally or vertically.

-to be able to move image including alpha channel (layers)

-to be able to plot a small image anywhere in a window (using existing image
file as small as a point or ball looking image)

-to be able to make a sound effects (plug in?)
-to be able to collision detection if two or more images bump into other
images.
-to be able to use keyboard arrows to move the image (ie. Pacman) around the
maze.
-to be able to do whatever graphics interactive that I can learn in javascript
(not JAVA, too complicated)


Try
http://www.amazon.com/exec/obidos/AS...479534-9945504

What you describe (moving stuff around) is mainly DHTML and CSS, and
this book is the dog's bollocks for that. You will be using javascript
to manipulate the CSS style attributes of HTML elements, so it's not
really the intricacies of the javascript object model etc that you'll be
interested in.

It also contains a Javascript reference chapter which is quite good
enough to get you doing what you want.

Jul 23 '05 #3

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