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Global object initialization

I read in the book "Inside C++ Object Model" that for every global
object, the compiler generates an _sti function, which are then called
in sequence before the first user-defined statement of main.

I understand that this is compiler dependent.
But for curiosity, why doesn't the compiler directly call the
construcotors in main(instead of defining the _sti function and then
calling the function)

--Paresh

Sep 20 '05 #1
2 2736
Ian
pa********@gmai l.com wrote:
I read in the book "Inside C++ Object Model" that for every global
object, the compiler generates an _sti function, which are then called
in sequence before the first user-defined statement of main.

I understand that this is compiler dependent.
But for curiosity, why doesn't the compiler directly call the
construcotors in main(instead of defining the _sti function and then
calling the function)

What happens if you don't have a main() ?

Ian
Sep 21 '05 #2
> I read in the book "Inside C++ Object Model" that for every global
object, the compiler generates an _sti function, which are then called
in sequence before the first user-defined statement of main.

I understand that this is compiler dependent.
But for curiosity, why doesn't the compiler directly call the
construcotors in main(instead of defining the _sti function and then
calling the function)

--Paresh

Do you mean with visible code in the main function? It doesn't make sense
for code to be compiler generated and editable as well.

Fraser.
Sep 21 '05 #3

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