Without going into detail, how do you make games in C++? 31 9115
Brad wrote: Without going into detail, how do you make games in C++?
Bazarov, and HOW do we make games in C++? Detaled answer, please.
regards,
alexander.
"Brad" <wi***********@ hotmail.com> wrote... Without going into detail, how do you make games in C++?
You program them.
use OpenGl, it provides some fancy commands.
one is very usefull: glMakeMyGame(bo ol bestseller,GLin t quality).
i think thats the best way to do.
regards psy
p.s. don't feed the trolls
"Brad" <wi***********@ hotmail.com> wrote in message
news:3b******** *************** *@posting.googl e.com... Without going into detail, how do you make games in C++?
I think what these *kind* gentlemen mean to say is, creating a game is a
topic that could cover an entire book - without getting into detail. If you
are interested, read on-line articles, books and magazines. A quick way to
start learning would be to research the major technologies people are using,
such as OpenGL, DirectX and the like.
And just imagin, these C++ programmers are the ones with the _small_ egos
that are actually trying to be helpfull!
"Brad" <wi***********@ hotmail.com> wrote in message
news:3b******** *************** *@posting.googl e.com... Without going into detail, how do you make games in C++?
Without going into detail, you don't... :-) Seriously, though, if you want
to learn to write games in C++, you need to do a number of things:
1) Learn a reasonable amount of the C++ language. If you don't know C++, you
can't write games in it.
2) Learn an API, perhaps OpenGL or DirectX. OpenGL is just a graphics
library, whereas DirectX has lots of other stuff as well, but on the other
hand OpenGL is portable and DirectX is quite definitely not.
3) If you decided on OpenGL, take the time to investigate SDL
( www.libsdl.org), it's worth your while.
4) Start very, very simple. Don't try and clone Quake (something everyone
tries to do before they're ready) - you will fail.
5) Direct any non-C++ questions to another newsgroup. This newsgroup is for
questions about the C++ language.
HTH,
Stuart.
Stuart Golodetz wrote: ...
WOW. 110% exam grade.
regards,
alexander.
"Brad" <wi***********@ hotmail.com> wrote in message
news:3b******** *************** *@posting.googl e.com... Without going into detail, how do you make games in C++?
First you learn the language as defined by the ANSI/ISO C++ standard. Then
depending on the platform you learn a graphics library (e.g. OpenGL,
DirectX, etc).
--
Ioannis
* Programming pages: http://www.noicys.freeurl.com
* Alternative URL 1: http://run.to/noicys
* Alternative URL 2: http://www.noicys.cjb.net
"Brad" <wi***********@ hotmail.com> wrote in message
news:3b******** *************** *@posting.googl e.com... Without going into detail, how do you make games in C++?
Never done it but people dont seem to be taking this thread too seriously so
I feel safe posting : )
Program the game logic and worry about the cool graphics after! Theres no
reason why any C++ programmer (or for that matter anyone reasonably
proficient in any language) cant program a game of the quality of
Civilisation II (without ANY doubt, THE greatest game of ALL time) given
enough time.
The graphics, although being the stuff that makes it look good, can be done
after your game has been completed, although admittedly, a graphical user
interface makes the program much easier to test/develop.
Get to work! If your idea proves good enough within the first few weeks of
development youll know whether or not to continue and may even find people
to work on the graphics for you.
Good luck and keep me/us posted. This thread has been closed and replies have been disabled. Please start a new discussion. Similar topics |
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