Hi,
I am relatively new to programming C++ and I am writing a small program
in which I am using a 3D array of type int. The 3D array is a member
of class GameBoard, which I have defined in the GameBoard.h header file
as follows:
class GameBoard {
//function prototypes
public:
GameBoard();
int getMovePeg();
void readMovePeg();
void readDestPeg();
void makeMove();
bool gameOverCheck() ;
void endGame();
void displayBoard();
private:
bool peg;
int movePeg, destPeg, jumpPeg, movesTaken, leftPegs;
//HERE IS THE DECLARATION FOR THE ARRAY
int holes[15][5][2];
void initHoles();
string printHole(int);
};
I then
#include "GameBoard. h"
in the GameBoard.cpp file. Then I try to do this with the array:
GameBoard::hole s = {{{0,0},{1,3},{ 2,5},{0,0},{0,0 }}, //hole 0
{{0,0},{3,6},{4 ,8},{0,0},{0,0} }, //hole 1
{{0,0},{4,7},{5 ,9},{0,0},{0,0} }, //hole 2
{{0,0},{1,0},{4 ,5},{6,10},{7,1 2}}, //hole 3
{{0,0},{7,11},{ 8,13},{0,0},{0, 0}}, //hole 4
{{0,0},{2,0},{4 ,3},{8,12},{9,1 4}}, //hole 5
{{0,0},{3,1},{7 ,8},{0,0},{0,0} }, //hole 6
{{0,0},{4,2},{8 ,9},{0,0},{0,0} }, //hole 7
{{0,0},{4,1},{7 ,6},{0,0},{0,0} }, //hole 8
{{0,0},{5,2},{8 ,7},{0,0},{0,0} }, //hole 9
{{0,0},{6,3},{1 1,12},{0,0},{0, 0}}, //hole 10
{{0,0},{7,4},{1 2,13},{0,0},{0, 0}}, //hole 11
{{0,0},{7,3},{8 ,5},{11,10},{13 ,14}}, //hole 12
{{0,0},{8,4},{1 2,11},{0,0},{0, 0}}, //hole 13
{{0,0},{9,5},{1 3,12},{0,0},{0, 0}}}; //hole 14
I get this error:
"error C2761: 'int GameBoard::hole s[15][5][2]' : member function
redeclaration not allowed"
What am I doing wrong? I have tried everything I could think of to get
this array to work. Thanks in advance for any help that anyone can
offer! If I need to provide any more code or explanation, please let
me know.
Brian 2 1957
free2klim wrote:
Hi,
y:
>
int GameBoard::hole s = {{{0,0},{1,3},{ 2,5},{0,0},{0,0 }},
^I guess you forgot the "int" before the GameBoard there?
"error C2761: 'int GameBoard::hole s[15][5][2]' : member function
redeclaration not allowed"
g++ often has more insightful error messages:
ref.cc:27: error: `int GameBoard::hole s' is not a static member of
`class GameBoard'
Adding static to the declaration within the class (.h), g++ reports:
ref.cc:27: error: conflicting declaration 'int GameBoard::hole s'
ref.cc:20: error: 'GameBoard::hol es' has a previous declaration as `int
GameBoard::hole s[15][5][2]'
So, the types mismatch, we'll have to add the [][][] to the declaration
too.
I ended up with:
class GameBoard{
...
int holes[15][5][2];
};
....
int GameBoard::hole s[15][5][2] = {{{0,0},{1,3},{ 2,5},{0,0},{0,0 }},
which compiles. jo******@gmail. com wrote:
g++ often has more insightful error messages:
ref.cc:27: error: `int GameBoard::hole s' is not a static member of
`class GameBoard'
Adding static to the declaration within the class (.h), g++ reports:
ref.cc:27: error: conflicting declaration 'int GameBoard::hole s'
ref.cc:20: error: 'GameBoard::hol es' has a previous declaration as `int
GameBoard::hole s[15][5][2]'
So, the types mismatch, we'll have to add the [][][] to the declaration
too.
Thank you very much! That worked! I ended up with this, just like you
said:
class GameBoard{
...
static int holes[15][5][2];
};
....
int GameBoard::hole s[15][5][2] = {{{0,0},{1,3},{ 2,5},{0,0},{0,0 }}, This thread has been closed and replies have been disabled. Please start a new discussion. Similar topics |
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