Michael Sgier wrote:
Hello
Quake3 has been GPL released by ID. So I could use md3 and md2 models
for free? Not the art just the basic C++ model code. And how about using
md3 models in a commercial game? Is that possible with the GPL or not?
THANKS and regards
Michael
(a) this is off-topic in this group.
(b) "for free" is vague. You can use files licensed to you under the terms
of the GPL in exchange for abiding by those terms.
Whether your game is "commercial " or not is mostly immaterial: the GPL-v2
uses the distinction commercial/non-commercial only in item 3c providing a
small exception for non-commercial software).
All depends on whether the licensing of that game will be compatible with
the GPL. The gist of it is that you would have to license the game to your
customers under the terms of the GPL if you use GPLed code in that game.
Whether your business model allows for that is irrelevant as far as the GPL
is concerned.
Just read the GPL. It details what you are allowed to do with the code and
what you are not allowed to do.
(c) Also, if you want solid legal advice, ask a *lawyer* not a news group.
Best
Kai-Uwe Bux