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time delaying?

Hey all,

Im fairly new with C++ and i havent been able to find an answer anywhere
else so far, so I'm asking here.

I'm looking for a way to do a time delay. What I mean by this is where the
code outputs a line to the screen (console app) and then waits say... 5
seconds and then prints out the next line.

Is this possible? Thanks in advance
Jul 22 '05 #1
5 1530

"Sargo" <sa******@chart ermi.net> wrote in message
news:sd******** ***********@fe0 5.lga...
Hey all,

Im fairly new with C++ and i havent been able to find an answer anywhere
else so far, so I'm asking here.

I'm looking for a way to do a time delay. What I mean by this is where the code outputs a line to the screen (console app) and then waits say... 5
seconds and then prints out the next line.

Is this possible? Thanks in advance


I should also mention that this delay should delay only the function that
requires it and not pausing the entire program itself. I forgot to mention
that. Sorry.
Jul 22 '05 #2
ajk
On Sat, 8 Jan 2005 18:31:43 -0500, "Sargo" <sa******@chart ermi.net>
wrote:
Hey all,

Im fairly new with C++ and i havent been able to find an answer anywhere
else so far, so I'm asking here.

I'm looking for a way to do a time delay. What I mean by this is where the
code outputs a line to the screen (console app) and then waits say... 5
seconds and then prints out the next line.

Is this possible? Thanks in advance


yes it is possible but is not a part of the C++ language - if you want
to have more general help I would suggest a forum like
microsoft.publi c.vc.language.

now to your question: in windows you can use the Sleep function
to suspend execution of the current thread.

// void Sleep( DWORD milliseconds );

Sleep( 5000 ); // wait 5 seconds

hth/ajk
--
"Those are my principles. If you don't like them I have others."
Groucho Marx.
Jul 22 '05 #3
"Sargo" <sa******@chart ermi.net> wrote...
Im fairly new with C++ and i havent been able to find an answer anywhere
else so far, so I'm asking here.

I'm looking for a way to do a time delay. What I mean by this is where
the
code outputs a line to the screen (console app) and then waits say... 5
seconds and then prints out the next line.

Is this possible? Thanks in advance


Yes, something like

cout << "a line" << endl;
time_t t1 = time(0), t2;
do
t2 = time(0);
while (_difference_in _seconds_(t1, t2) < 5);
cout << "the next line" << endl;

Now, you will somehow have to implement _difference_in_ seconds_
function, RTFM about 'localtime' function.

If you don't mind to be OS-specific, you can probably use some kind
of OS-specific way to introduce a delay. You will have to ask in
a newsgroup dedicated to your OS (whatever that is).

Victor
Jul 22 '05 #4
[ ... ]
while (_difference_in _seconds_(t1, t2) < 5);
cout << "the next line" << endl;

Now, you will somehow have to implement _difference_in_ seconds_
function, RTFM about 'localtime' function.


To me, it seems like difftime would be considerably more useful than
localtime.

--
Later,
Jerry.

The universe is a figment of its own imagination.

Jul 22 '05 #5
"Sargo" <sa******@chart ermi.net> wrote...

"Sargo" <sa******@chart ermi.net> wrote in message
news:sd******** ***********@fe0 5.lga...
Hey all,

Im fairly new with C++ and i havent been able to find an answer anywhere
else so far, so I'm asking here.

I'm looking for a way to do a time delay. What I mean by this is where

the
code outputs a line to the screen (console app) and then waits say... 5
seconds and then prints out the next line.

Is this possible? Thanks in advance


I should also mention that this delay should delay only the function that
requires it and not pausing the entire program itself. I forgot to
mention
that. Sorry.


C++ virtual machine works in such way that the program is the _single_
sequence of statements executed _strictly_ in order. So, when it is time
to _execute_ your pause the whole virtual machine is going to delay any
further execution.

If you would like to discuss _multithreading _, try comp.programmin g.threads
or the newsgroup for your OS.

Victor
Jul 22 '05 #6

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