Can someone help me work out this project? I need someone who is a
C++ expert to help me work this one out. Here it is below.
implement an abstract data type (ADT) Student as a C++ class. The project involves writing a program that searches for duplicates in two files with lists of student records. The input files must be given sorted by student name.
I. The class has to be named Student and its definition has to be in a file named student.h.
The class has to store the components of the student record in private member data fields. The components should include first name, last name, an integer number of credits completed, and a floating point grade point average.
The class has to contain the following functions:
A function input() that reads in a student record from a file. All the data fields will be separated by at least one space. The order of the fields is first name, last name, credits, and grade point. A function output() that writes out a student record to the screen. The function should output last name and first name separated with a comma (note that the last name has to be output first.) A function lessThan() that compares two students. Only the names are compared. The last name is more significant than the first one. A function equals() that compares two students. Only the names are compared as with the lessThan() function. The bodies of the above functions should be in a file called student.cpp.
II. The program has to search for duplicates in two files that contain lists of student records. The input files must be in sorted order by student name.
This program should contain two independent functions described below:
The main() function, which calls the checkSorted() function twice to verify that each of the input files is sorted in strictly ascending order. It then performs the search operation. When a duplicate is found the student record from both files should be displayed, because although the names will match the other fields may be different. The output is to be displayed on the screen. A function called checkSorted(), which accepts the input stream as a parameter. This function should prompt the user for the name of the input file. If the file cannot be opened, it should continue to reprompt the user for the correct name, until the file can be opened. The file should be read and it should verify that the file is in ascending order. If it is not, an appropriate error message should be displayed and the program should terminate. Otherwise, after the file has been completely read, it should be closed and reopened to position it at the beginning of the file.
Jul 22 '05
13 2203
John Harrison wrote: The problem with newbies is, that they always think that programmers write a program in one big rush. They think we sit down at the computer and are typing for hours, then the compiler runs through the code, maybe one or two syntax errors which are easily fixed and, hey, we have a working program.
The truth is: nobody works that way. Programmers work by implementing small pieces of the assignment and testing those pieces. Only after one piece works, the next piece gets implemented. This way we know, if a problem occours it is most likely the last implemented piece which gives the problem.
When I was at Uni our accounts where limited to running the compiler six times only in one day.
He he.
When I started in 1982 we had only *one* compiler run per day
on a IBM 360, batch system using PL/1 (but we used punching cards
also at that time. Austrian universities don't have that much
money :-). Assignments were due in 14 days. Boy we quickly
developed skills to identify silly syntax errors.
Today I work much different then at this time. I use the compiler
in a much more 'creative' way. Eg. I seldome care about defining
variables immediatly. I just write the code down straightforward .
A quick compiler run then shows me which variables need to be defined.
Or I just fire up the compiler to see if the code typed so far compiles
while I am thinking about the next code section.
The reason given was that if we spent enough time planning our programs we would only need a couple of compiles to fix the typos and then we would have a working program.
The problem I see with that approach is: It assumes that newbies already
have the ability to predict how multiple functions interact with each other.
When helping newbies I learned that this isn't the case. It takes a lot
of practice to devlop that skill.
To be honest: The programs in my first uni year weren't that complicated. They
could be done with the batch system. The next year we got accounts to the time
sharing system (GUTS) and had unlimited runs per day (but the problem was to get a
terminal. 10 terminals for 250 students isn't that much :-)
--
Karl Heinz Buchegger kb******@gascad .at
"Method Man" <a@b.c> wrote in message
news:s_******** ********@read1. cgocable.net... "John Harrison" <jo************ *@hotmail.com> wrote in message news:2r******** *****@uni-berlin.de... The problem with newbies is, that they always think that programmers write a program in one big rush. They think we sit down at the computer and are typing for hours, then the compiler runs through the code, maybe one or two syntax errors which are easily fixed and, hey, we have a working program.
The truth is: nobody works that way. Programmers work by implementing small pieces of the assignment and testing those pieces. Only after one piece works, the next piece gets implemented. This way we know, if a problem occours it is most likely the last implemented piece which gives the problem.
When I was at Uni our accounts where limited to running the compiler six times only in one day. The reason given was that if we spent enough time planning our programs we would only need a couple of compiles to fix the typos and then we would have a working program. This was said, as far as
I could tell, in all seriousness. My Uni was rubbish.
Wow. Did they also tell you that you can only use the backspace/delete key
6 times per file so you can have all your code perfect on paper first? :-)
IIRC they had the keyboards wired up to give an increasing electric shock if
you hit backspace or delete more than six times. Sure improved my typing
skills!
john
"John Harrison" <jo************ *@hotmail.com> wrote in message
news:2r******** *****@uni-berlin.de... IIRC they had the keyboards wired up to give an increasing electric shock
if you hit backspace or delete more than six times. Sure improved my typing skills!
Seems you missed a smiley above :-)
Karl Heinz Buchegger wrote: When I was at Uni our accounts where limited to running the compiler six times only in one day. He he. When I started in 1982 we had only *one* compiler run per day on a IBM 360, batch system using PL/1 (but we used punching cards also at that time. Austrian universities don't have that much money :-). Assignments were due in 14 days. Boy we quickly developed skills to identify silly syntax errors.
Heh, those were the days. But that was before my time.
Today I work much different then at this time. I use the compiler in a much more 'creative' way. Eg. I seldome care about defining variables immediatly. I just write the code down straightforward . A quick compiler run then shows me which variables need to be defined.
Hmm, I don't do that.
Or I just fire up the compiler to see if the code typed so far compiles while I am thinking about the next code section.
But this, I do a lot. If I typed in code for an hour without trying to
compile it, I'd need two ours of fixing all the typos and other errors to
make it work. I hate that, therefore I only do few changes, then try to
compile it and go on adding things while the compiler is working so I don't
have to wait for the compiler all the time. The reason given was that if we spent enough time planning our programs we would only need a couple of compiles to fix the typos and then we would have a working program.
The problem I see with that approach is: It assumes that newbies already have the ability to predict how multiple functions interact with each other. When helping newbies I learned that this isn't the case. It takes a lot of practice to devlop that skill. To be honest: The programs in my first uni year weren't that complicated. They could be done with the batch system. The next year we got accounts to the time sharing system (GUTS) and had unlimited runs per day (but the problem was to get a terminal. 10 terminals for 250 students isn't that much :-)
Well, nowadays you have similar problems but for a different reason. The PC
pools are always filled with students surfing the web or leeching mp3z or
whatever. But OTOH, one can do many things at home now, as long as it
doesn't require special software that is only installed on the Uni
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