Hello,
I was trying to develop a game in c++ ( text mode ), but I couldn't
figure out how to make rest of the elements moving in the game while
waiting for the player's input, or, how to accept the player's input
in the game. I had visited many sites having c++ tutorials but no one
gave enough explanation about this. an anyone please help me? 6 2085
Kartik <Ka*********@re diffmail.com> spoke thus: I was trying to develop a game in c++ ( text mode ), but I couldn't figure out how to make rest of the elements moving in the game while waiting for the player's input, or, how to accept the player's input in the game. I had visited many sites having c++ tutorials but no one gave enough explanation about this. an anyone please help me?
We can help you get input - post your code (AFTER reading the links
that conclude this post) and we can give you advice. We can't help
with making elements move while waiting for input - threads are not
discussed here. http://www.slack.net/~shiva/welcome.txt http://www.parashift.com/c++-faq-lite/
--
Christopher Benson-Manica | I *should* know what I'm talking about - if I
ataru(at)cybers pace.org | don't, I need to know. Flames welcome.
Kartik <Ka*********@re diffmail.com> spoke thus: I was trying to develop a game in c++ ( text mode ), but I couldn't figure out how to make rest of the elements moving in the game while waiting for the player's input, or, how to accept the player's input in the game. I had visited many sites having c++ tutorials but no one gave enough explanation about this. an anyone please help me?
We can help you get input - post your code (AFTER reading the links
that conclude this post) and we can give you advice. We can't help
with making elements move while waiting for input - threads are not
discussed here. http://www.slack.net/~shiva/welcome.txt http://www.parashift.com/c++-faq-lite/
--
Christopher Benson-Manica | I *should* know what I'm talking about - if I
ataru(at)cybers pace.org | don't, I need to know. Flames welcome.
Uzytkownik "Kartik" <Ka*********@Re diffmail.com> napisal w wiadomosci
news:d8******** *************** ***@posting.goo gle.com... Hello, I was trying to develop a game in c++ ( text mode ), but I couldn't figure out how to make rest of the elements moving in the game while waiting for the player's input, or, how to accept the player's input in the game. I had visited many sites having c++ tutorials but no one gave enough explanation about this. an anyone please help me?
AFAIK there are no input facilities in C++ that do not block until the input
actually arrives. You'll have to use some system-specific library to do
that.
<OT>
If you're working in Windows you may want to take a look at
GetAsyncKeyStat e() function. Old Borland compilers had also non-standard
'conio.h' header. It contained functions that allowed to do non-blocking
keyboard input.
</OT>
Marcin
Uzytkownik "Kartik" <Ka*********@Re diffmail.com> napisal w wiadomosci
news:d8******** *************** ***@posting.goo gle.com... Hello, I was trying to develop a game in c++ ( text mode ), but I couldn't figure out how to make rest of the elements moving in the game while waiting for the player's input, or, how to accept the player's input in the game. I had visited many sites having c++ tutorials but no one gave enough explanation about this. an anyone please help me?
AFAIK there are no input facilities in C++ that do not block until the input
actually arrives. You'll have to use some system-specific library to do
that.
<OT>
If you're working in Windows you may want to take a look at
GetAsyncKeyStat e() function. Old Borland compilers had also non-standard
'conio.h' header. It contained functions that allowed to do non-blocking
keyboard input.
</OT>
Marcin
Thank you everyone for taking your time to read my question. Your
advice may certainly be helpful.
Thank you everyone for taking your time to read my question. Your
advice may certainly be helpful. This thread has been closed and replies have been disabled. Please start a new discussion. Similar topics |
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Hello,
I was trying to develop a game in c++ ( text mode ), but I couldn't
figure out how to make rest of the elements moving in the game while
waiting for the player's input, or, how to accept the player's input
in the game. I had visited many sites having c++ tutorials but no one
gave enough explanation about this. an anyone please help me?
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