I have created an array of timers (1-n). At first I just created
windows form timers but I read that system timers are better for
background work. The timers will just be monitoring different
directories and updating a database. No interaction with the GUI.
Problem is that the system timers do not have a tag property so I can
tie in an object.
example (old way):
public class TimerInfo
{
public string sPath;
public int iInterval;
}
private ArrayList arrTimers = new ArrayList();
private void CreateTimers(in t NUMBER_TIMERS)
{
TimerInfo Info;
System.Timers.T imer newTimer;
for (int i = 1; i <= NUMBER_TIMERS; i++)
{
Info = new TimerInfo();
Info.sPath = "c:\\";
Info.iInterval = 60000;
newTimer = new System.Timers.T imer();
newTimer.Elapse d += timerWatch_Tick ;
newTimer.Interv al = 20000;
newTimer.Tag = TimerInfo;
newTimer.Enable d = true;
arrTimers.Add(n ewTimer);
}
}
private void timerWatch_Tick (object sender, EventArgs e)
{
string sPath = ((TimerInfo)((T imer)sender).Ta g).sPath;
CheckForFile(sP ath);
}
Do I need to call Dispose if I want to reset the timer array?
foreach (System.Timers. Timer atimer in arrTimers)
{
atimer.Dispose( );
}
arrTimers.Clear ();
Thanks for your help. I am struggling as a newbie through C# even
though it is a really neat language.
~Gina~
Oct 4 '06
12 5534
Hi William:
Can you give me a short example. I am a C# and thread newbie.
~Gina~
William Stacey [C# MVP] wrote:
But you can pass a state object to the constructor that gets passed to the
callback to get the same effect - no?
--
William Stacey [C# MVP]
private void button24_Click( object sender, EventArgs e)
{
Console.WriteLi ne("Running a job every 5 seconds.");
string s = "MyObject";
System.Threadin g.Timer timer = null;
timer = new System.Threadin g.Timer(
delegate(object state)
{
string s1 = (string)state;
timer.Change(50 00, -1);
Console.WriteLi ne("Job ran at: {0} State:{1}",
DateTime.Now, s1);
}, s, 5000, -1);
}
As others have said, you can derive from Timer also to add your state
member(s).
--
William Stacey [C# MVP]
"Gina_Maran o" <gi*******@gmai l.comwrote in message
news:11******** **************@ i3g2000cwc.goog legroups.com...
| Hi William:
|
| Can you give me a short example. I am a C# and thread newbie.
|
| ~Gina~
|
| William Stacey [C# MVP] wrote:
| But you can pass a state object to the constructor that gets passed to
the
| callback to get the same effect - no?
| >
| --
| William Stacey [C# MVP]
|
Thanks a bunch William and everyone for being so helpful.
~Gina~
William Stacey [C# MVP] wrote:
private void button24_Click( object sender, EventArgs e)
{
Console.WriteLi ne("Running a job every 5 seconds.");
string s = "MyObject";
System.Threadin g.Timer timer = null;
timer = new System.Threadin g.Timer(
delegate(object state)
{
string s1 = (string)state;
timer.Change(50 00, -1);
Console.WriteLi ne("Job ran at: {0} State:{1}",
DateTime.Now, s1);
}, s, 5000, -1);
}
As others have said, you can derive from Timer also to add your state
member(s).
--
William Stacey [C# MVP]
"Gina_Maran o" <gi*******@gmai l.comwrote in message
news:11******** **************@ i3g2000cwc.goog legroups.com...
| Hi William:
|
| Can you give me a short example. I am a C# and thread newbie.
|
| ~Gina~
|
| William Stacey [C# MVP] wrote:
| But you can pass a state object to the constructor that gets passed to
the
| callback to get the same effect - no?
| >
| --
| William Stacey [C# MVP]
|
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