I am wondering what is the most efficient way to make a parameterized
factory method, and before I start spending time on performance
measurements myself, I would like to hear the NG's opinion:
I want my parameterized factory method to create either an object of
type A or an object of type B, depending on the type of the Input
parameter in the factory method. The type can be tested using the 'is'
operator, but alternatively, the input could have an enumerated type
field, which can be tested in a switch statement.
The 'is' operator approach is easist to do, but my guess is that using
the enum approach cannot be less performant than the 'is' operator
approach (but it uses more memory). Are there any significant
performance differences between the two examples below ? (Assume that
it not is an option to implement the creational code in the derived
input classes which would be the best OO way to it):
// 1)
// 'is' operator approach
class A : IFactoryProduct {...}
class B : IFactoryProduct {...}
class Input {...}
class Ainput : Input {...}
class Binput : Input {...}
class SomeClass
{
public IFactoryProduct FactoryMethod(I nput input)
{
if(input is Ainput) return new A();
if(input is Binput) return new B();
}
}
// 2)
// Approach using an enumeration.
// The Input class now has a InputType field.
class A : IFactoryProduct {...}
class B : IFactoryProduct {...}
enum InputType { A, B};
class Input { ... public InputType typeField; ... }
class Ainput : Input {...}
class Binput : Input {...}
class SomeClass
{
public IFactoryProduct FactoryMethod(I nput input)
{
IFactoryProduct result;
switch(Input.ty peField)
{
case: InputType.A:
{
result = new A();
break;
}
case: InputType.B:
{
result = new B();
break;
}
return result;
}
}
}
regards
Stig Nielsson 2 1716
Stig Nielsson <st****@gmail.c om> wrote: I am wondering what is the most efficient way to make a parameterized factory method, and before I start spending time on performance measurements myself, I would like to hear the NG's opinion:
Well, the first thing I'd ask is: "does the performance here really
matter"? Do you have any evidence that it's a bottleneck in your
application? Unless you're calling it millions of times a minute, it's
very unlikely to matter much - so go with whichever ends up being more
elegant.
--
Jon Skeet - <sk***@pobox.co m> http://www.pobox.com/~skeet Blog: http://www.msmvps.com/jon.skeet
If replying to the group, please do not mail me too
Stig... As Jon suggest I don't think this is going to be a bottleneck.
The real
question is how extensible is this design. Using an enum locks you into
a set
domain of choices, but provides a level of compile time safety. If you
use an int
index you can extend the factory and add new choices at a later date by
overrriding the GetInstance(int i) method. This is the gang of four
approach. A
new approach is a type based class factory which supports run time
dynamic
behavior. http://www.geocities.com/Jeff_Louie/OOP/oop18.htm
Regards,
Jeff
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