I'm working on a class that needs to be called from a windows form, do it's
work, and then, show progress back to the main form. I'm well aware that
worker threads need to call Invoke for updates to the main thread to be
threadsafe. I want to make this worker class I'm writing a self contained
assembly so that other's can drop it into their projects. My question is:
How can I NOT force those implementing my class to have to call Invoke? Is
there a way I can do that within my class so that the progress returned is
safe to use on the main thread? What's the best way to signal that progress
has been made, an event? or some type of callback? Can I do this with
triggering an event from my worker class and listened to by the main thread,
or are events not threadsafe either?
Thanks for your help.
Jacob 3 3414
Never mind, I answered my own question. I realized that the class I'm
writing donsn't really try an make any calls back to the main thread on a
different thread. The class I wrote is handling threaded operations
asynchronously and only signalling events from the portions of the code that
are blocking. For example.
public delegate void ProgressEventHa ndler(object sender, ProgressEventAr gs
e);
public class MyClass
{
public event ProgressEventHa ndler Progress;
public void DoWork()
{
WebRequest request = WebRequest.Crea te(new
Uri("http://www.cnn.com"));
request.BeginGe tResponse(new AsyncCallback(W orkCallback), request);
}
public void WorkCallback(IA syncResult result)
{
WebRequest request = (WebRequest)res ult.AsyncState;
WebResponse response = request.EndGetR esponse(result)
// This event is still being raised on the main thread.
if(Progress != null)
Progress(this, new ProgressEventAr gs()):
}
}
I just realized that I'm actually sending the Progress event from a portion
of the code that is blocking. All the threaded work is going on between the
DoWork and WorkCallback methods, but calls within those methods should be
safe. So, implementers of my class should be able to subscribe to the
Progress event without fear that it will cause their main thread to throw an
exception. Correct me if I'm wrong.
Jacob
"Jacob" <ja**********@R EMOVETHIShotmai l.com> wrote in message
news:y_Tdc.6363 $es.1144@fed1re ad02... I'm working on a class that needs to be called from a windows form, do
it's work, and then, show progress back to the main form. I'm well aware that worker threads need to call Invoke for updates to the main thread to be threadsafe. I want to make this worker class I'm writing a self contained assembly so that other's can drop it into their projects. My question is:
How can I NOT force those implementing my class to have to call Invoke?
Is there a way I can do that within my class so that the progress returned is safe to use on the main thread? What's the best way to signal that
progress has been made, an event? or some type of callback? Can I do this with triggering an event from my worker class and listened to by the main
thread, or are events not threadsafe either?
Thanks for your help.
Jacob
First of all, I have an article based on an MSDN Magazine article that does
a log of what you are talking about. Have a look at these url's: http://msdn.microsoft.com/msdnmag/is...g/default.aspx http://www.mag37.com/csharp/articles...x.html?tabid=8
The idea in the above articles is that if the object subscribing to your
class' events implements ISynchronizeInv oke, then you can always send your
events back on the main thread of the subscriber. This method works well if
you know that the subscriber is a Control (since those all implement
ISynchronizeInv oke). http://msdn.microsoft.com/library/de...classtopic.asp
Second, to answer your question, you are incorrect in your assumption below.
I've modified your program slightly to show this. You'll see the main thread
sleep 5 seconds after beginning the request. While the main thread is
sleeping, the second thread will complete the request and print something
to the screen. Only then will the first thread actually finish. (You might
need to change the delay to 10 seconds, depending upon how long it takes to
get the cnn.com request).
Hope that helps you out. If you have further questions, feel free to follow
up on this newsgroup.
Mike Mayer, C# MVP mi**@mag37.com http://www.mag37.com/csharp/
using System;
using System.Net;
using System.Threadin g;
public class MyClass
{
public void DoWork()
{
WebRequest request = WebRequest.Crea te(new Uri("http://www.cnn.com"));
request.BeginGe tResponse(new AsyncCallback(W orkCallback), request);
Console.WriteLi ne("Began request, sleeping 5 seconds");
Thread.Sleep(50 00);
Console.WriteLi ne("Finished sleeping");
}
public void WorkCallback(IA syncResult result)
{
WebRequest request = (WebRequest)res ult.AsyncState;
WebResponse response = request.EndGetR esponse(result) ;
// on 2nd thread
Console.WriteLi ne("Completed request");
}
public static void Main()
{
MyClass myclass = new MyClass();
myclass.DoWork( );
}
}
"Jacob" <ja**********@R EMOVETHIShotmai l.com> wrote in message
news:SpUdc.6366 $es.857@fed1rea d02... Never mind, I answered my own question. I realized that the class I'm writing donsn't really try an make any calls back to the main thread on a different thread. The class I wrote is handling threaded operations asynchronously and only signalling events from the portions of the code
that are blocking. For example.
public delegate void ProgressEventHa ndler(object sender, ProgressEventAr gs e);
public class MyClass { public event ProgressEventHa ndler Progress;
public void DoWork() { WebRequest request = WebRequest.Crea te(new Uri("http://www.cnn.com")); request.BeginGe tResponse(new AsyncCallback(W orkCallback),
request); }
public void WorkCallback(IA syncResult result) { WebRequest request = (WebRequest)res ult.AsyncState; WebResponse response = request.EndGetR esponse(result)
// This event is still being raised on the main thread. if(Progress != null) Progress(this, new ProgressEventAr gs()): } }
I just realized that I'm actually sending the Progress event from a
portion of the code that is blocking. All the threaded work is going on between
the DoWork and WorkCallback methods, but calls within those methods should be safe. So, implementers of my class should be able to subscribe to the Progress event without fear that it will cause their main thread to throw
an exception. Correct me if I'm wrong.
Jacob "Jacob" <ja**********@R EMOVETHIShotmai l.com> wrote in message news:y_Tdc.6363 $es.1144@fed1re ad02... I'm working on a class that needs to be called from a windows form, do it's work, and then, show progress back to the main form. I'm well aware
that worker threads need to call Invoke for updates to the main thread to be threadsafe. I want to make this worker class I'm writing a self
contained assembly so that other's can drop it into their projects. My question
is: How can I NOT force those implementing my class to have to call Invoke? Is there a way I can do that within my class so that the progress returned
is safe to use on the main thread? What's the best way to signal that progress has been made, an event? or some type of callback? Can I do this with triggering an event from my worker class and listened to by the main thread, or are events not threadsafe either?
Thanks for your help.
Jacob
Thank you for that clearer explanation. I've actually read your MSDN
article several times before, but there's nothing like getting it from the
horse's mouth. :)
Jacob
"Michael Mayer [C# MVP]" <mi**@mag37.com > wrote in message
news:uc******** ******@TK2MSFTN GP10.phx.gbl... First of all, I have an article based on an MSDN Magazine article that
does a log of what you are talking about. Have a look at these url's:
http://msdn.microsoft.com/msdnmag/is...g/default.aspx http://www.mag37.com/csharp/articles...x.html?tabid=8
The idea in the above articles is that if the object subscribing to your class' events implements ISynchronizeInv oke, then you can always send your events back on the main thread of the subscriber. This method works well
if you know that the subscriber is a Control (since those all implement ISynchronizeInv oke).
http://msdn.microsoft.com/library/de...classtopic.asp Second, to answer your question, you are incorrect in your assumption
below. I've modified your program slightly to show this. You'll see the main
thread sleep 5 seconds after beginning the request. While the main thread is sleeping, the second thread will complete the request and print something to the screen. Only then will the first thread actually finish. (You might need to change the delay to 10 seconds, depending upon how long it takes
to get the cnn.com request).
Hope that helps you out. If you have further questions, feel free to
follow up on this newsgroup.
Mike Mayer, C# MVP mi**@mag37.com http://www.mag37.com/csharp/
using System; using System.Net; using System.Threadin g;
public class MyClass {
public void DoWork() { WebRequest request = WebRequest.Crea te(new Uri("http://www.cnn.com")); request.BeginGe tResponse(new AsyncCallback(W orkCallback), request); Console.WriteLi ne("Began request, sleeping 5 seconds"); Thread.Sleep(50 00); Console.WriteLi ne("Finished sleeping");
}
public void WorkCallback(IA syncResult result) { WebRequest request = (WebRequest)res ult.AsyncState; WebResponse response = request.EndGetR esponse(result) ;
// on 2nd thread Console.WriteLi ne("Completed request"); }
public static void Main() { MyClass myclass = new MyClass(); myclass.DoWork( );
} } "Jacob" <ja**********@R EMOVETHIShotmai l.com> wrote in message news:SpUdc.6366 $es.857@fed1rea d02... Never mind, I answered my own question. I realized that the class I'm writing donsn't really try an make any calls back to the main thread on
a different thread. The class I wrote is handling threaded operations asynchronously and only signalling events from the portions of the code that are blocking. For example.
public delegate void ProgressEventHa ndler(object sender,
ProgressEventAr gs e);
public class MyClass { public event ProgressEventHa ndler Progress;
public void DoWork() { WebRequest request = WebRequest.Crea te(new Uri("http://www.cnn.com")); request.BeginGe tResponse(new AsyncCallback(W orkCallback), request); }
public void WorkCallback(IA syncResult result) { WebRequest request = (WebRequest)res ult.AsyncState; WebResponse response = request.EndGetR esponse(result)
// This event is still being raised on the main thread. if(Progress != null) Progress(this, new ProgressEventAr gs()): } }
I just realized that I'm actually sending the Progress event from a portion of the code that is blocking. All the threaded work is going on between the DoWork and WorkCallback methods, but calls within those methods should
be safe. So, implementers of my class should be able to subscribe to the Progress event without fear that it will cause their main thread to
throw an exception. Correct me if I'm wrong.
Jacob "Jacob" <ja**********@R EMOVETHIShotmai l.com> wrote in message news:y_Tdc.6363 $es.1144@fed1re ad02... I'm working on a class that needs to be called from a windows form, do it's work, and then, show progress back to the main form. I'm well aware that worker threads need to call Invoke for updates to the main thread to
be threadsafe. I want to make this worker class I'm writing a self contained assembly so that other's can drop it into their projects. My question is: How can I NOT force those implementing my class to have to call
Invoke? Is there a way I can do that within my class so that the progress
returned is safe to use on the main thread? What's the best way to signal that
progress has been made, an event? or some type of callback? Can I do this with triggering an event from my worker class and listened to by the main thread, or are events not threadsafe either?
Thanks for your help.
Jacob
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