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Any good sources on video game programming in vb.net?

Are there any good sources on video game programming in vb.net?
Is "DirectX" a set of libraries for video game programmers?
The reason I ask is that I'd like to convert a board game into a
computer game. Its a game with up to 4 players, so it seems like it
would be hard to do. After all, a computer doesn't have up to 4
mouses. And its a board game where pieces move on the board, so I'd
have to keep redrawing the board but with squares sometimes become
covered by a piece, and sometimes being emptied of a piece. Also, I'd
like to insert video fragments when the user lands on a certain square
(like a fragment on a dungeon when he lands on a dungeon square).
Is this kind of game possible, and if so, where would I get some
lessons on how to create it?
-- MC

Nov 11 '07 #1
4 4429
On Nov 11, 8:47 am, COHENMAR...@LYC OS.COM wrote:
Are there any good sources on video game programming in vb.net?
Is "DirectX" a set of libraries for video game programmers?
The reason I ask is that I'd like to convert a board game into a
computer game. Its a game with up to 4 players, so it seems like it
would be hard to do. After all, a computer doesn't have up to 4
mouses. And its a board game where pieces move on the board, so I'd
have to keep redrawing the board but with squares sometimes become
covered by a piece, and sometimes being emptied of a piece. Also, I'd
like to insert video fragments when the user lands on a certain square
(like a fragment on a dungeon when he lands on a dungeon square).
Is this kind of game possible, and if so, where would I get some
lessons on how to create it?
-- MC
Are you dead-set on using Visual Basic .Net? For true videogame
programming you'll want to use C++ with directX for the best
performance, and there are tons of books/sites dedicated to this. If
you want to use your .Net skills, you should look into XNA Game Studio
by Microsoft. I believe it only works with C#, unless they have
changed it. I has a dedicated forum and some walkthroughs on the site,
iirc.

Thanks,

Seth Rowe

Nov 11 '07 #2
On Nov 11, 4:39 pm, rowe_newsgroups <rowe_em...@yah oo.comwrote:
On Nov 11, 8:47 am, COHENMAR...@LYC OS.COM wrote:
Are there any good sources on video game programming in vb.net?
Is "DirectX" a set of libraries for video game programmers?
The reason I ask is that I'd like to convert a board game into a
computer game. Its a game with up to 4 players, so it seems like it
would be hard to do. After all, a computer doesn't have up to 4
mouses. And its a board game where pieces move on the board, so I'd
have to keep redrawing the board but with squares sometimes become
covered by a piece, and sometimes being emptied of a piece. Also, I'd
like to insert video fragments when the user lands on a certain square
(like a fragment on a dungeon when he lands on a dungeon square).
Is this kind of game possible, and if so, where would I get some
lessons on how to create it?
-- MC

Are you dead-set on using Visual Basic .Net? For true videogame
programming you'll want to use C++ with directX for the best
performance, and there are tons of books/sites dedicated to this. If
you want to use your .Net skills, you should look into XNA Game Studio
by Microsoft. I believe it only works with C#, unless they have
changed it. I has a dedicated forum and some walkthroughs on the site,
iirc.

Thanks,

Seth Rowe
While XNA Game Studio is C#, there is support for using VB.Net. Try
this link:

http://www.alanphipps.com/VisualBasicdotNET-XNA.html

Chris

Nov 12 '07 #3
I hope we are still not having this conversation, depending on what he
is doing, VB.net and C# are indistinguishab le in their ability to
create games.
On Nov 11, 5:39 pm, rowe_newsgroups <rowe_em...@yah oo.comwrote:
On Nov 11, 8:47 am, COHENMAR...@LYC OS.COM wrote:
Are there any good sources on video game programming in vb.net?
Is "DirectX" a set of libraries for video game programmers?
The reason I ask is that I'd like to convert a board game into a
computer game. Its a game with up to 4 players, so it seems like it
would be hard to do. After all, a computer doesn't have up to 4
mouses. And its a board game where pieces move on the board, so I'd
have to keep redrawing the board but with squares sometimes become
covered by a piece, and sometimes being emptied of a piece. Also, I'd
like to insert video fragments when the user lands on a certain square
(like a fragment on a dungeon when he lands on a dungeon square).
Is this kind of game possible, and if so, where would I get some
lessons on how to create it?
-- MC

Are you dead-set on using Visual Basic .Net? For true videogame
programming you'll want to use C++ with directX for the best
performance, and there are tons of books/sites dedicated to this. If
you want to use your .Net skills, you should look into XNA Game Studio
by Microsoft. I believe it only works with C#, unless they have
changed it. I has a dedicated forum and some walkthroughs on the site,
iirc.

Thanks,

Seth Rowe
Nov 16 '07 #4
I hope we are still not having this conversation, depending on what he
is doing, VB.net and C# are indistinguishab le in their ability to
create games.
Perhaps you should re-read my post. I did not say that C# was better
suited to game development, I said that as far as I know XNA only had
"out of the box" support for C#.

I do appreciate Chris' link - I had never seen a complete walkthrough
on how to get XNA to run properly with VB.NET.

Thanks,

Seth Rowe
Nov 16 '07 #5

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