Ok. Help. the quarter is ending soon and I have no interest in creating
games. I think that's why i have a mental block on this particular lab
assignment.
I'm using the same book as Steven Smith is using when One Handed Man helped
him.
And, I don't even know where to continue.
The application is a tic tac toe game.
I figure that i'll need a user-defined collection.
I coded it for all of the labels used in the game.
every time the game first comes up, "O" is the first mark on the board.
I think i need something that switches between "X" and "O" every time a
label is clicked.
I got the new game button coded so that the game squares are cleared when
the new game button is clicked.
Now what do I do? 17 4580
First off, tic tac toe always starts with the "X", not the "O". To switch
between X and O, you could try using a static variable.
Private Sub lblBox_Click(.. .)
Static IsX as boolean
IsX = Not IsX
If LblBox(i).Text= "" then
If IsX then
lblBox(i).Text= "X"
Else
lblBox(i).Text= "O"
End if
End If
' Code to analyze whether you have three in a row.
End Sub
It has been a few years since I used a control collection, so you will need
to adjust it to accomodate which label in the collection is clicked. If the
labels are not in the collection then the Static declaration needs to be
moved outside the sub to the form declarations. You will need to write code
to analyze if you have 3 in a row accross each row, down each column and
along each diagonal for Xs and Os. You can use If statements for this. HTH
Kim
"Valerie" <va****@earthli nk.net> wrote in message
news:2O******** ***********@new sread2.news.atl .earthlink.net. .. Ok. Help. the quarter is ending soon and I have no interest in creating games. I think that's why i have a mental block on this particular lab assignment.
I'm using the same book as Steven Smith is using when One Handed Man
helped him.
And, I don't even know where to continue.
The application is a tic tac toe game. I figure that i'll need a user-defined collection. I coded it for all of the labels used in the game.
every time the game first comes up, "O" is the first mark on the board.
I think i need something that switches between "X" and "O" every time a label is clicked.
I got the new game button coded so that the game squares are cleared when the new game button is clicked.
Now what do I do?
Actually, I would be more likely to use a two dimensional array for this
kind of thing, I think it helps your thinking during design/coding because
you can represent it as you would see it.
--
Regards - One Handed Man
Author : Fish .NET & Keep .NET
=============== =============== ===========
This posting is provided "AS IS" with no warranties,
and confers no rights.
"Valerie" <va****@earthli nk.net> wrote in message
news:2O******** ***********@new sread2.news.atl .earthlink.net. .. Ok. Help. the quarter is ending soon and I have no interest in creating games. I think that's why i have a mental block on this particular lab assignment.
I'm using the same book as Steven Smith is using when One Handed Man
helped him.
And, I don't even know where to continue.
The application is a tic tac toe game. I figure that i'll need a user-defined collection. I coded it for all of the labels used in the game.
every time the game first comes up, "O" is the first mark on the board.
I think i need something that switches between "X" and "O" every time a label is clicked.
I got the new game button coded so that the game squares are cleared when the new game button is clicked.
Now what do I do?
Hi One handed man,
Sorry I did write this in this threath after yours.
I did read it and thought has this really to be (3)(3).
Than I was making some arguments why that was not necessary.
Than I did think why argue about that, you can think about the educative
purpose of it.
I thought why not give a link to Google.
I found one and it was with a arraylist with one dimension.
And then I did post it on the wrong place.
Sorry
"Cor"
I guess it comes down to personal choice. It is just as valid to use a
single dimension as two dimensions. In my head though, I find it easier to
use two dimensions when representing a two dimensional object, after all
tic tac toe is two dimensional ( actually two on screen ).
I wrote a star trek game some time ago mapping out the iniverse and
galaxies, i did this in that format so I suppose I got used to mapping it
that way.
Anyhow, i hope all this helps the poster of the original question.
--
Regards - One Handed Man
Author : Fish .NET & Keep .NET
=============== =============== ===========
This posting is provided "AS IS" with no warranties,
and confers no rights.
"Cor" <no*@non.com> wrote in message
news:3f******** *************** @reader20.wxs.n l... Hi One handed man, Sorry I did write this in this threath after yours. I did read it and thought has this really to be (3)(3). Than I was making some arguments why that was not necessary. Than I did think why argue about that, you can think about the educative purpose of it. I thought why not give a link to Google. I found one and it was with a arraylist with one dimension. And then I did post it on the wrong place. Sorry "Cor"
Hi One Handed Man,
Two dimensions for Star Trek? How did you code all those Temporal
Anomalies and Sub-space Phase Shifts? Lol.
Regards,
Fergus -----Original Message----- Hi One Handed Man,
Two dimensions for Star Trek? How did you code all
those TemporalAnomalies and Sub-space Phase Shifts? Lol.
LOL nuff said... :)
Hi One Handed Man,
|| > Two dimensions for Star Trek?
|| > How did you code all those Temporal
|| > Anomalies and Sub-space Phase Shifts? Lol.
||
|| Easy, I just attached my cerebral cortex to the USB
|| port. Once I had bound my multi-phasing torpedo
|| to Seven-of-Nine's worm hole, I guess time stood
|| still, and thats the anomaly.
ROFL
What an energy configuration!!
Time stood still, but the Universe moved.
Yours, jealously,
Fergus
Hi Steven, Valerie
Except that instead of a RadioButton you'll be using a whose-turn-is-it
variable?
Regards,
Fergus This thread has been closed and replies have been disabled. Please start a new discussion. Similar topics |
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