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a problem with encryption

This is the problem: I do not get the output I need when encoding and
decoding data using rijndael alghoritm.
Look at the code and see what the problem is actually:

Please paste this code into your Visual Studio and compile it + run it; so
you can see what the actual problem is.

Thanks.

code:

using System;
using System.IO;
using System.Text;
using System.Security .Cryptography;
namespace ConsoleApplicat ion1
{
class MyMainClass
{
public static void Main()
{
string original = "Original string";
string roundtrip;
ASCIIEncoding textConverter = new ASCIIEncoding() ;
RijndaelManaged myRijndael = new RijndaelManaged ();
byte[] fromEncrypt;
byte[] encrypted;
byte[] toEncrypt;
byte[] key;
byte[] IV;
//Create a new key and initialization vector.
myRijndael.Gene rateKey();
myRijndael.Gene rateIV();
//Get the key and IV.
key = myRijndael.Key;
IV = myRijndael.IV;
//Get an encryptor.
ICryptoTransfor m encryptor = myRijndael.Crea teEncryptor(key , IV);
//Encrypt the data.
MemoryStream msEncrypt = new MemoryStream();
CryptoStream csEncrypt = new CryptoStream(ms Encrypt, encryptor,
CryptoStreamMod e.Write);
//Convert the data to a byte array.
toEncrypt = textConverter.G etBytes(origina l);
//Write all data to the crypto stream and flush it.
csEncrypt.Write (toEncrypt, 0, toEncrypt.Lengt h);
csEncrypt.Flush FinalBlock();
//Get encrypted array of bytes.
encrypted = msEncrypt.ToArr ay();

//Here I send data trough network stream
//create byte array to be sent trough tcp network
byte[] finalized = new byte[key.Length+IV.L ength+encrypted .Length];
//merge all values into single byte array
key.CopyTo(fina lized,0);
IV.CopyTo(final ized,32);
encrypted.CopyT o(finalized,48) ;
//here goes tcp code with sending the array trough network. it works fine,
and is no problem.
//For simplicitiy's sake, here i'll just simulate a new application that
uses values it got from the first application.
//SIMULATED NEW APPLICATION
//Create values that will be used in decryption process and that are passed
trough network
byte[] key1 = new byte[32];
byte[] IV1 = new byte[16];
byte[] encrypted1 = new byte[finalized.Lengt h-48];
//read all values from the passed byte array and divid those correctly.
for (int i=0; i<32; i++)
{
key1[i]=finalized[i];
}
for (int i=32; i<48; i++)
{
IV1[i-32]=finalized[i];
}
for (int i=48; i<finalized.Len gth; i++)
{
encrypted1[i-48]=finalized[i];
}
//now use values to get the result:
//Get a decryptor that uses the same key and IV as the encryptor.
ICryptoTransfor m decryptor = myRijndael.Crea teDecryptor(key 1, IV1);
//Now decrypt the previously encrypted message using the decryptor
MemoryStream msDecrypt = new MemoryStream(en crypted1);
CryptoStream csDecrypt = new CryptoStream(ms Decrypt, decryptor,
CryptoStreamMod e.Read);
fromEncrypt = new byte[encrypted1.Leng th];
//Read the data out of the crypto stream.
csDecrypt.Read( fromEncrypt, 0, fromEncrypt.Len gth);
//Convert the byte array back into a string.
roundtrip = textConverter.G etString(fromEn crypt);
//Display the original data and the decrypted data to see where the actual
problem is:
Console.WriteLi ne("Original string: {0}", original + "_");
Console.WriteLi ne("String I got to another application: {0}", roundtrip +
"_");
//Guess what! The result string has some dummy stuff at the end and it is
//just not the data I encoded. It is actually there, but I really don't want
//that sh*t at the end. I placed "_" sign just to see that there is a
problem with data I got.
}
}
}
Jul 21 '05 #1
10 2325
crawlerxp <ny******@email .htnet.hr> wrote:
This is the problem: I do not get the output I need when encoding and
decoding data using rijndael alghoritm.
Look at the code and see what the problem is actually:

Please paste this code into your Visual Studio and compile it + run it; so
you can see what the actual problem is.


<snip>

The problem is that you're assuming the decrypted size will be the same
as the encrypted size - it's not. You're only actually reading 15 bytes
(and moreover, you're assuming they'll all be read in one go, which is
a bad idea) but passing the encoding a buffer 16 bytes long.

*Always* use the return value of Stream.Read.

--
Jon Skeet - <sk***@pobox.co m>
http://www.pobox.com/~skeet
If replying to the group, please do not mail me too
Jul 21 '05 #2
crawlerxp <ny******@email .htnet.hr> wrote:
This is the problem: I do not get the output I need when encoding and
decoding data using rijndael alghoritm.
Look at the code and see what the problem is actually:

Please paste this code into your Visual Studio and compile it + run it; so
you can see what the actual problem is.


<snip>

The problem is that you're assuming the decrypted size will be the same
as the encrypted size - it's not. You're only actually reading 15 bytes
(and moreover, you're assuming they'll all be read in one go, which is
a bad idea) but passing the encoding a buffer 16 bytes long.

*Always* use the return value of Stream.Read.

--
Jon Skeet - <sk***@pobox.co m>
http://www.pobox.com/~skeet
If replying to the group, please do not mail me too
Jul 21 '05 #3
>The problem is that you're assuming the decrypted size will be the same
as the encrypted size - it's not. You're only actually reading 15 bytes
(and moreover, you're assuming they'll all be read in one go, which is a
bad idea) but passing the encoding a buffer 16 bytes long.
*Always* use the return value of Stream.Read.


Well, the problem was not in network operations and data send. It was in
decrypted data.
The problem was I did always get n to 16 bytes filled with zeros.

So I've just swapped line:

roundtrip = textConverter.G etString(fromEn crypt);

with:

roundtrip =
textConverter.G etString(fromEn crypt).TrimEnd( Convert.ToChar( 0));

That way I always get the original data I've encrypted.

Thanks btw.

I have another question:
When I'm sending this data trough network stream from client to server,
I always create byte type array big enough to accept possible data from
the client application.
Do I have to always create it big enough to support any possible data
size, or I can read everything in blocks and then merge it to a single
byte array for example.

This is how it is done by now:

client code:
(this is a connection thread code cut from the main code:)

try
{
this.hostName = this.textBox2.T ext;
TcpClient client = new TcpClient(hostN ame, portNum);

NetworkStream ns = client.GetStrea m();

//size of response buffer
byte[] bytes = new byte[1024];

//using custom encryption class to encrypt given data
bit256_Rijndael EnCryptorC enkripted = new bit256_Rijndael EnCryptorC();

//encrypt string from the textbox
encrypted.EnCry pt(this.textBox 1.Text);

//create data-to-be-sent buffer
byte[] byteTime = new byte[encrypted.Relea seEnCrypted).Le ngth];

//fill it
byteTime = encrypted.Relea seEnCrypted();

//write it trough stream
ns.Write(byteTi me, 0, byteTime.Length );

//receive a response
int bytesRead = ns.Read(bytes, 0, bytes.Length);

client.Close();

}

server code:

TcpClient client = listener.Accept TcpClient();

NetworkStream ns = client.GetStrea m();

//buffer for incoming data
byte[] bytes = new byte[4096];

//read data from the ns
int bytesRead = ns.Read(bytes, 0, bytes.Length);

//input data in a work buffer
byte[] returned = new byte[bytesRead];

for (int u=0; u<bytesRead; u++)
{
returned[u]=bytes[u];
}

//create data variables to be used in encryption process
byte[] key = new byte[32];
byte[] IV = new byte[16];
byte[] encrypted = new byte[returned.Length-48];

//strip usable data from the incoming stream
for (int i=0; i<32; i++)
{
key[i]=returned[i];
}
for (int i=32; i<48; i++)
{
IV[i-32]=returned[i];
}
for (int i=48; i<returned.Leng th; i++)
{
encrypted[i-48]=returned[i];
}

//create a custom encryption (this time decryption) class
bit256_Rijndael EnCryptorC dekripted = new
bit256_Rijndael EnCryptorC(key, IV,encrypted);
encrypted.DeCry pt();

string result = encrypted.Relea seDeCrypted();

byte[] byteTime = Encoding.ASCII. GetBytes("serve r performed
operations!");

try
{
ns.Write(byteTi me, 0, byteTime.Length );
ns.Close();
}
client.Close();

*** Sent via Developersdex http://www.developersdex.com ***
Don't just participate in USENET...get rewarded for it!
Jul 21 '05 #4
>The problem is that you're assuming the decrypted size will be the same
as the encrypted size - it's not. You're only actually reading 15 bytes
(and moreover, you're assuming they'll all be read in one go, which is a
bad idea) but passing the encoding a buffer 16 bytes long.
*Always* use the return value of Stream.Read.


Well, the problem was not in network operations and data send. It was in
decrypted data.
The problem was I did always get n to 16 bytes filled with zeros.

So I've just swapped line:

roundtrip = textConverter.G etString(fromEn crypt);

with:

roundtrip =
textConverter.G etString(fromEn crypt).TrimEnd( Convert.ToChar( 0));

That way I always get the original data I've encrypted.

Thanks btw.

I have another question:
When I'm sending this data trough network stream from client to server,
I always create byte type array big enough to accept possible data from
the client application.
Do I have to always create it big enough to support any possible data
size, or I can read everything in blocks and then merge it to a single
byte array for example.

This is how it is done by now:

client code:
(this is a connection thread code cut from the main code:)

try
{
this.hostName = this.textBox2.T ext;
TcpClient client = new TcpClient(hostN ame, portNum);

NetworkStream ns = client.GetStrea m();

//size of response buffer
byte[] bytes = new byte[1024];

//using custom encryption class to encrypt given data
bit256_Rijndael EnCryptorC enkripted = new bit256_Rijndael EnCryptorC();

//encrypt string from the textbox
encrypted.EnCry pt(this.textBox 1.Text);

//create data-to-be-sent buffer
byte[] byteTime = new byte[encrypted.Relea seEnCrypted).Le ngth];

//fill it
byteTime = encrypted.Relea seEnCrypted();

//write it trough stream
ns.Write(byteTi me, 0, byteTime.Length );

//receive a response
int bytesRead = ns.Read(bytes, 0, bytes.Length);

client.Close();

}

server code:

TcpClient client = listener.Accept TcpClient();

NetworkStream ns = client.GetStrea m();

//buffer for incoming data
byte[] bytes = new byte[4096];

//read data from the ns
int bytesRead = ns.Read(bytes, 0, bytes.Length);

//input data in a work buffer
byte[] returned = new byte[bytesRead];

for (int u=0; u<bytesRead; u++)
{
returned[u]=bytes[u];
}

//create data variables to be used in encryption process
byte[] key = new byte[32];
byte[] IV = new byte[16];
byte[] encrypted = new byte[returned.Length-48];

//strip usable data from the incoming stream
for (int i=0; i<32; i++)
{
key[i]=returned[i];
}
for (int i=32; i<48; i++)
{
IV[i-32]=returned[i];
}
for (int i=48; i<returned.Leng th; i++)
{
encrypted[i-48]=returned[i];
}

//create a custom encryption (this time decryption) class
bit256_Rijndael EnCryptorC dekripted = new
bit256_Rijndael EnCryptorC(key, IV,encrypted);
encrypted.DeCry pt();

string result = encrypted.Relea seDeCrypted();

byte[] byteTime = Encoding.ASCII. GetBytes("serve r performed
operations!");

try
{
ns.Write(byteTi me, 0, byteTime.Length );
ns.Close();
}
client.Close();

*** Sent via Developersdex http://www.developersdex.com ***
Don't just participate in USENET...get rewarded for it!
Jul 21 '05 #5
Tonci Jukic <ny******@email .htnet.hr> wrote:
The problem is that you're assuming the decrypted size will be the same as the encrypted size - it's not. You're only actually reading 15 bytes
(and moreover, you're assuming they'll all be read in one go, which is a
bad idea) but passing the encoding a buffer 16 bytes long.
*Always* use the return value of Stream.Read.


Well, the problem was not in network operations and data send. It was in
decrypted data.


I didn't say it *was* in the network operations.
The problem was I did always get n to 16 bytes filled with zeros.
That's because you ignored the fact that Read wasn't returning 16
bytes.
So I've just swapped line:

roundtrip = textConverter.G etString(fromEn crypt);

with:

roundtrip =
textConverter.G etString(fromEn crypt).TrimEnd( Convert.ToChar( 0));

That way I always get the original data I've encrypted.
That's a bad way of doing things. Just use the return value of Read to
find out how much real data you've got, and use the form of GetString
that lets you specify how much to decode.
Thanks btw.

I have another question:
When I'm sending this data trough network stream from client to server,
I always create byte type array big enough to accept possible data from
the client application.
Do I have to always create it big enough to support any possible data
size, or I can read everything in blocks and then merge it to a single
byte array for example.
Yes. That's much more robust - relying on a single call to Read as you
are at the moment is a very bad idea.

See http://www.pobox.com/~skeet/csharp/readbinary.html
This is how it is done by now:
<snip>
byte[] encrypted = new byte[returned.Length-48];
<snip>
encrypted.DeCry pt();


That's not your actual code, is it? Byte arrays don't have a DeCrypt
method. Please always post your *actual* code.

--
Jon Skeet - <sk***@pobox.co m>
http://www.pobox.com/~skeet
If replying to the group, please do not mail me too
Jul 21 '05 #6
Tonci Jukic <ny******@email .htnet.hr> wrote:
The problem is that you're assuming the decrypted size will be the same as the encrypted size - it's not. You're only actually reading 15 bytes
(and moreover, you're assuming they'll all be read in one go, which is a
bad idea) but passing the encoding a buffer 16 bytes long.
*Always* use the return value of Stream.Read.


Well, the problem was not in network operations and data send. It was in
decrypted data.


I didn't say it *was* in the network operations.
The problem was I did always get n to 16 bytes filled with zeros.
That's because you ignored the fact that Read wasn't returning 16
bytes.
So I've just swapped line:

roundtrip = textConverter.G etString(fromEn crypt);

with:

roundtrip =
textConverter.G etString(fromEn crypt).TrimEnd( Convert.ToChar( 0));

That way I always get the original data I've encrypted.
That's a bad way of doing things. Just use the return value of Read to
find out how much real data you've got, and use the form of GetString
that lets you specify how much to decode.
Thanks btw.

I have another question:
When I'm sending this data trough network stream from client to server,
I always create byte type array big enough to accept possible data from
the client application.
Do I have to always create it big enough to support any possible data
size, or I can read everything in blocks and then merge it to a single
byte array for example.
Yes. That's much more robust - relying on a single call to Read as you
are at the moment is a very bad idea.

See http://www.pobox.com/~skeet/csharp/readbinary.html
This is how it is done by now:
<snip>
byte[] encrypted = new byte[returned.Length-48];
<snip>
encrypted.DeCry pt();


That's not your actual code, is it? Byte arrays don't have a DeCrypt
method. Please always post your *actual* code.

--
Jon Skeet - <sk***@pobox.co m>
http://www.pobox.com/~skeet
If replying to the group, please do not mail me too
Jul 21 '05 #7
> So I've just swapped line:

roundtrip = textConverter.G etString(fromEn crypt);

with:

roundtrip =
textConverter.G etString(fromEn crypt).TrimEnd( Convert.ToChar( 0));

That way I always get the original data I've encrypted. That's a bad way of doing things. Just use the return value of Read to find out how much real data you've got, and use the form of GetString
that lets you specify how much to decode.

Well. I really don't know a way to know how long the string I send to
the server app can be. As you could see in the code, I send key, IV and
encrypted data in a byte array trough network stream. I really don't
know how to send the length of the string I encrypted to the server by
which the server would know how much to decrypt.
The only way I could think of was to trim encrypted byte array at the
very start before sending data trough network.
Yes. That's much more robust - relying on a single call to Read as you are at the moment is a very bad idea.

How could I possible use multiple read calls? What would it give to me?
That's not your actual code, is it? Byte arrays don't have a DeCrypt

method. Please always post your *actual* code.

Well. We've got a slight problem here:)

I tried to cut\paste and edit my code here. I've translated variables
into english as I thought it would be easier for you to understand the
code.

Too bad attachments are not possible here, but here is almost the
complete code I've been using.

(I'm totally green in C# and .NET (although I've been using C++ till
now) so please don't laugh at my code. I woul appreciate any comments
and suggestions about it.)

http://www.dg.disorange.com/download/code.zip
*** Sent via Developersdex http://www.developersdex.com ***
Don't just participate in USENET...get rewarded for it!
Jul 21 '05 #8
> So I've just swapped line:

roundtrip = textConverter.G etString(fromEn crypt);

with:

roundtrip =
textConverter.G etString(fromEn crypt).TrimEnd( Convert.ToChar( 0));

That way I always get the original data I've encrypted. That's a bad way of doing things. Just use the return value of Read to find out how much real data you've got, and use the form of GetString
that lets you specify how much to decode.

Well. I really don't know a way to know how long the string I send to
the server app can be. As you could see in the code, I send key, IV and
encrypted data in a byte array trough network stream. I really don't
know how to send the length of the string I encrypted to the server by
which the server would know how much to decrypt.
The only way I could think of was to trim encrypted byte array at the
very start before sending data trough network.
Yes. That's much more robust - relying on a single call to Read as you are at the moment is a very bad idea.

How could I possible use multiple read calls? What would it give to me?
That's not your actual code, is it? Byte arrays don't have a DeCrypt

method. Please always post your *actual* code.

Well. We've got a slight problem here:)

I tried to cut\paste and edit my code here. I've translated variables
into english as I thought it would be easier for you to understand the
code.

Too bad attachments are not possible here, but here is almost the
complete code I've been using.

(I'm totally green in C# and .NET (although I've been using C++ till
now) so please don't laugh at my code. I woul appreciate any comments
and suggestions about it.)

http://www.dg.disorange.com/download/code.zip
*** Sent via Developersdex http://www.developersdex.com ***
Don't just participate in USENET...get rewarded for it!
Jul 21 '05 #9
Tonci Jukic <ny******@email .htnet.hr> wrote:
roundtrip =
textConverter.G etString(fromEn crypt).TrimEnd( Convert.ToChar( 0));

That way I always get the original data I've encrypted.

That's a bad way of doing things. Just use the return value of Read to

find out how much real data you've got, and use the form of GetString
that lets you specify how much to decode.

Well. I really don't know a way to know how long the string I send to
the server app can be. As you could see in the code, I send key, IV and
encrypted data in a byte array trough network stream. I really don't
know how to send the length of the string I encrypted to the server by
which the server would know how much to decrypt.
The only way I could think of was to trim encrypted byte array at the
very start before sending data trough network.


You don't need to trim anything. Just take note of how much decrypted
data you're actually receiving. From your original sample, all you've
got to change is:

csDecrypt.Read( fromEncrypt, 0, fromEncrypt.Len gth);
//Convert the byte array back into a string.
roundtrip = textConverter.G etString(fromEn crypt);

to

int bytesRead = csDecrypt.Read( fromEncrypt, 0, fromEncrypt.Len gth);
//Convert the byte array back into a string.
roundtrip = textConverter.G etString(fromEn crypt, 0, bytesRead);

(It doesn't deal with the situation where there's more data to read
than you expect, or a single call to Read doesn't return all the data.)
Yes. That's much more robust - relying on a single call to Read as you

are at the moment is a very bad idea.

How could I possible use multiple read calls? What would it give to me?


It would mean that if you send more data than the decrypting code wants
to decrypt in one call, your code would still work.
That's not your actual code, is it? Byte arrays don't have a DeCrypt

method. Please always post your *actual* code.

Well. We've got a slight problem here:)

I tried to cut\paste and edit my code here. I've translated variables
into english as I thought it would be easier for you to understand the
code.

Too bad attachments are not possible here, but here is almost the
complete code I've been using.

(I'm totally green in C# and .NET (although I've been using C++ till
now) so please don't laugh at my code. I woul appreciate any comments
and suggestions about it.)

http://www.dg.disorange.com/download/code.zip


Ah. The problem is that you changed variable names half way through -
you wrote (in your previous message) encrypted.DeCry pt() instead of
dekripted.DeCry pt(). It's always worth trying to compile the code
you're about to post. It's also worth posting short and complete code -
see http://www.pobox.com/~skeet/csharp/complete.html

--
Jon Skeet - <sk***@pobox.co m>
http://www.pobox.com/~skeet
If replying to the group, please do not mail me too
Jul 21 '05 #10

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I have .net C# application in which I am extracting data from word file and save it in database particularly. To store word all data as it is I am converting the whole word file firstly in HTML and then checking html paragraph one by one. At the time of converting from word file to html my equations which are in the word document file was convert...
0
3653
by: TSSRALBI | last post by:
Hello I'm a network technician in training and I need your help. I am currently learning how to create and manage the different types of VPNs and I have a question about LAN-to-LAN VPNs. The last exercise I practiced was to create a LAN-to-LAN VPN between two Pfsense firewalls, by using IPSEC protocols. I succeeded, with both firewalls in...
0
3640
by: adsilva | last post by:
A Windows Forms form does not have the event Unload, like VB6. What one acts like?
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1213
muto222
by: muto222 | last post by:
How can i add a mobile payment intergratation into php mysql website.
0
937
bsmnconsultancy
by: bsmnconsultancy | last post by:
In today's digital era, a well-designed website is crucial for businesses looking to succeed. Whether you're a small business owner or a large corporation in Toronto, having a strong online presence can significantly impact your brand's success. BSMN Consultancy, a leader in Website Development in Toronto offers valuable insights into creating...

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