Maybe I'm missing the obvious solution because I've been looking at
this problem for so long, so I figured I'd throw it out and see if
anyone can come up with some ideas. :)
I'm writing a server application using VB.NET that will be
communicating with a device...the format that it uses can't be
changed. The format is something like this:
Device: <length><messag e>
Server: <ack> (two null bytes, or "zero length")
Server: <length><messag e>
Device: <ack> (two null bytes, or "zero length")
Where <length> is a 16 bit integer (two bytes) that defines the length
of <message>. What I'm currently doing looks like a mess to me...it
works, but it's slow and I'm sure there's a better way of doing it.
Is there an easy way to read length-prefixed messages? I thought
about using the BinaryReader on top of my NetworkStream, but it uses a
variable length prefix (not set at 2 bytes). I also need to be able
to send and receive data at the same time, if that makes a big
difference.
Thanks in advance for any help you can offer! 2 1996
Jeff L. <jl***@racoindu stries.com> wrote: Maybe I'm missing the obvious solution because I've been looking at this problem for so long, so I figured I'd throw it out and see if anyone can come up with some ideas. :)
I'm writing a server application using VB.NET that will be communicating with a device...the format that it uses can't be changed. The format is something like this:
Device: <length><messag e> Server: <ack> (two null bytes, or "zero length") Server: <length><messag e> Device: <ack> (two null bytes, or "zero length")
Where <length> is a 16 bit integer (two bytes) that defines the length of <message>. What I'm currently doing looks like a mess to me...it works, but it's slow and I'm sure there's a better way of doing it. Is there an easy way to read length-prefixed messages? I thought about using the BinaryReader on top of my NetworkStream, but it uses a variable length prefix (not set at 2 bytes). I also need to be able to send and receive data at the same time, if that makes a big difference.
That looks fine to me. Using a stream, just fetch the first two bytes
to find out how long the response is, and then read blocks until you've
read all of it (and no more). Similarly when you're writing, just write
the length in the first two bytes, and then write the message itself
(having previously converted it into bytes with a suitable Encoding
call). You could use BinaryWriter/BinaryReader to write/read the
message lengths, or just do them manually with bit-shifting.
--
Jon Skeet - <sk***@pobox.co m> http://www.pobox.com/~skeet
If replying to the group, please do not mail me too
Jeff, I thought about using the BinaryReader on top of my NetworkStream,
Sounds like a great start. I'd probably do it like this
Dim stringLength As Short = binReader.ReadI nt16();
If stringLength > 0 Then
Dim stringData() As Byte = binReader.ReadB ytes(stringLeng th)
Dim msg As String = Encoding.SomeEn coding.GetStrin g(stringData)
End If
where SomeEncoding is whatever encoding the message is in on the wire.
Mattias
--
Mattias Sjögren [MVP] mattias @ mvps.org http://www.msjogren.net/dotnet/ | http://www.dotnetinterop.com
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Maybe I'm missing the obvious solution because I've been looking at
this problem for so long, so I figured I'd throw it out and see if
anyone can come up with some ideas. :)
I'm writing a server application using VB.NET that will be
communicating with a device...the format that it uses can't be
changed. The format is something like this:
Device: <length><message>
Server: <ack> (two null bytes, or "zero length")
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