Is it possible to overload operators in vb.net?
Is it possible to do programmer defined boxing on byvalue
variables in vb.net? 11 1748
No and no. VB does not support this.
If you need this capability, I recommend you use C#.
"bi********@csa .com" <an*******@disc ussions.microso ft.com> wrote in message
news:03******** *************** *****@phx.gbl.. . Is it possible to overload operators in vb.net?
Is it possible to do programmer defined boxing on byvalue variables in vb.net?
Bill,
You will need to wait for VB.NET 2004 (Whidbey) to get overloaded operators. http://msdn.microsoft.com/vstudio/pr...o/roadmap.aspx
Hope this helps
Jay
"bi********@csa .com" <an*******@disc ussions.microso ft.com> wrote in message
news:03******** *************** *****@phx.gbl.. . Is it possible to overload operators in vb.net?
Is it possible to do programmer defined boxing on byvalue variables in vb.net?
In article <e0************ **@TK2MSFTNGP12 .phx.gbl>, Ja********@emai l.msn.com says... Bill, You will need to wait for VB.NET 2004 (Whidbey) to get overloaded operators.
Will we then be able to overload the assignment operator in C#?
-- Rick
Rick,
Why would you want to?
With overloading implicit & explicit operators why would you want to
overload the assignment operator?
As for if C# is going to or not going to support overloading the assignment
operator, all I can say is what is in the article I referenced in my earlier
post.
Just a thought
Jay
"Guinness Mann" <GM***@dublin.c om> wrote in message
news:MP******** *************** *@news.newsguy. com... In article <e0************ **@TK2MSFTNGP12 .phx.gbl>, Ja********@emai l.msn.com says... Bill, You will need to wait for VB.NET 2004 (Whidbey) to get overloaded
operators. Will we then be able to overload the assignment operator in C#?
-- Rick
In article <u4************ **@TK2MSFTNGP10 .phx.gbl>, Ja********@emai l.msn.com says... With overloading implicit & explicit operators why would you want to overload the assignment operator?
You're suggesting that:
MyStruct A = new MyStruct();
<some operations on A>
MyStruct B = new MyStruct(A);
Is better than:
MyStruct A = new MyStruct();
MyStruct B = new MyStruct();
<some operations on A>
B = A;
-- Rick
Rick,
No. My question is not suggesting anything, my question is asking a
question. I restated my first question "Why would you want to overload the
assignment operator?", Maybe I inverted the second question, and I should
have asked "What would you do with an overloaded assignment operator that
you cannot do with implicit & explicit operators?"
Again these are questions, not suggestions. If you answer the questions,
then maybe I or someone else can give you a plausible answer.
I am not seeing, as you did not demonstrate, in your example how overloading
the assignment operator will help, Care to explain what you are thinking,
what you are after in your example.
Remember I am not suggesting anything, I am asking you a question on what
you are wanting in an overloaded assignment operator!
Thanks for understanding.
Jay
"Guinness Mann" <GM***@dublin.c om> wrote in message
news:MP******** *************** *@news.newsguy. com... In article <u4************ **@TK2MSFTNGP10 .phx.gbl>, Ja********@emai l.msn.com says... With overloading implicit & explicit operators why would you want to overload the assignment operator?
You're suggesting that:
MyStruct A = new MyStruct(); <some operations on A> MyStruct B = new MyStruct(A);
Is better than:
MyStruct A = new MyStruct(); MyStruct B = new MyStruct(); <some operations on A> B = A;
-- Rick
In article <#G************ **@TK2MSFTNGP10 .phx.gbl>, Ja********@emai l.msn.com says... Remember I am not suggesting anything, I am asking you a question on what you are wanting in an overloaded assignment operator!
So that I can do this: MyStruct A = new MyStruct(); MyStruct B = new MyStruct(); <some operations on A> B = A;
In a practical application, there would be operations on B, also. You
want a concrete example? Suppose that A and B represent the tuning
registers on two radios and that occasionally I want to synchronize
them.
-- Rick
Rick, want a concrete example? Suppose that A and B represent the tuning registers on two radios and that occasionally I want to synchronize them.
It would seem that you want to redefine the meaning of what assignment is to
be mean synchronize.
Where assignment means to replace one object with another, and synchronize
means to update part of one object with parts of another object.
Reading your initial example I took it to be assignment, as that is what you
had, now you are telling me you really meant for it to be synchronize.
How is any one other than you, to know that although you are using the
assignment operator you really intend for the synchronize "operation" to be
performed?
Further, if "=" is now synchronize, how do you propose to assign one
MyStruct variable to a different MyStruct variable?
Lastly using the assignment operator to mean synchronize also goes against
the .NET Design Guidelines for Class Library Developers.
<blockquote>
Use operator overloading in cases where it is immediately obvious what the
result of the operation will be. For example it makes sense to be able to
subtract one Time value from another Time value and get a TimeSpan. However,
it is not appropriate to use the or operator to create the union of two
database queries, or to use shift to write to a stream.
</blockquote> http://msdn.microsoft.com/library/de...Guidelines.asp
Notice the "immediatel y obvious" in that statement.
Personally if I wanted two objects to be synchronized I would have one
object raise events that the other object listened to updating itself
accordingly. Or the class would have a Synchronize or UpdateWith method. MyStruct A = new MyStruct(); MyStruct B = new MyStruct(); <some operations on A> B.Synchronize(A );
Hope this helps
Jay
"Guinness Mann" <GM***@dublin.c om> wrote in message
news:MP******** *************** *@news.newsguy. com... In article <#G************ **@TK2MSFTNGP10 .phx.gbl>, Ja********@emai l.msn.com says... Remember I am not suggesting anything, I am asking you a question on
what you are wanting in an overloaded assignment operator!
So that I can do this: MyStruct A = new MyStruct(); MyStruct B = new MyStruct(); <some operations on A> B = A;
In a practical application, there would be operations on B, also. You want a concrete example? Suppose that A and B represent the tuning registers on two radios and that occasionally I want to synchronize them.
-- Rick
Doh! Where assignment means to replace one object with another, and synchronize means to update part of one object with parts of another object.
Technically I should have stated, "replace one variable with another
variable".
Jay
"Jay B. Harlow [MVP - Outlook]" <Ja********@ema il.msn.com> wrote in message
news:Op******** *****@TK2MSFTNG P11.phx.gbl... Rick, want a concrete example? Suppose that A and B represent the tuning registers on two radios and that occasionally I want to synchronize them. It would seem that you want to redefine the meaning of what assignment is
to be mean synchronize.
Where assignment means to replace one object with another, and synchronize means to update part of one object with parts of another object.
Reading your initial example I took it to be assignment, as that is what
you had, now you are telling me you really meant for it to be synchronize.
How is any one other than you, to know that although you are using the assignment operator you really intend for the synchronize "operation" to
be performed?
Further, if "=" is now synchronize, how do you propose to assign one MyStruct variable to a different MyStruct variable?
Lastly using the assignment operator to mean synchronize also goes against the .NET Design Guidelines for Class Library Developers.
<blockquote> Use operator overloading in cases where it is immediately obvious what the result of the operation will be. For example it makes sense to be able to subtract one Time value from another Time value and get a TimeSpan.
However, it is not appropriate to use the or operator to create the union of two database queries, or to use shift to write to a stream. </blockquote>
http://msdn.microsoft.com/library/de...Guidelines.asp Notice the "immediatel y obvious" in that statement.
Personally if I wanted two objects to be synchronized I would have one object raise events that the other object listened to updating itself accordingly. Or the class would have a Synchronize or UpdateWith method.
> MyStruct A = new MyStruct(); > MyStruct B = new MyStruct(); > <some operations on A> > B.Synchronize(A ); Hope this helps Jay
"Guinness Mann" <GM***@dublin.c om> wrote in message news:MP******** *************** *@news.newsguy. com... In article <#G************ **@TK2MSFTNGP10 .phx.gbl>, Ja********@emai l.msn.com says... Remember I am not suggesting anything, I am asking you a question on what you are wanting in an overloaded assignment operator!
So that I can do this:
> MyStruct A = new MyStruct(); > MyStruct B = new MyStruct(); > <some operations on A> > B = A;
In a practical application, there would be operations on B, also. You want a concrete example? Suppose that A and B represent the tuning registers on two radios and that occasionally I want to synchronize them.
-- Rick
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