Hi,
Please look at this message.
Its about java, ant and cross platform compilation
<Removed>
If you know how to make solve it please let me know.
Thanks
2 1297
Hi,
Please look at this message.
Its about java, ant and cross platform compilation
<Removed>
If you know how to make solve it please let me know.
Thanks
Don't post links to other forums here.
If you want to get help here the least you can do is to explain your problem here not to post a link to another forum where you described the problem.
[sorry about my previous post. here is it.]
hello,
First of all I am not a java programmer. I work in C/C++/C#.
Currently I am dealing a game written in java (1.5) using netbeans 5.5.0 under windows xp. My target is to compile in my development machine and run in the clients machine. everything works fine in windows xp. I open the netbeans ide, load the necessary class libraries, build the project and run it. it runs without any problem.
The problem begins when I run the same project from linux (fedora). it doest not run. It shows some error.
<error platform="fedora 7">
Exception in thread "AWT-EventQueue-0" java.awt.HeadlessException:
No X11 DISPLAY variable was set, but this program performed an operation which requires it.
at java.awt.GraphicsEnvironment.checkHeadless(Graphic sEnvironment.java:159)
at java.awt.Window.<init>(Window.java:406)
at java.awt.Frame.<init>(Frame.java:402)
at java.awt.Frame.<init>(Frame.java:367)
at javax.swing.JFrame.<init>(JFrame.java:163)
at netbeansapplication.nbApplication.<init>(nbApplica tion.java:52)
at netbeansapplication.nbApplication$14.run(nbApplica tion.java:453)
at java.awt.event.InvocationEvent.dispatch(Invocation Event.java:209)
at java.awt.EventQueue.dispatchEvent(EventQueue.java: 597)
at java.awt.EventDispatchThread.pumpOneEventForFilter s(EventDispatchThread.java:273)
at java.awt.EventDispatchThread.pumpEventsForFilter(E ventDispatchThread.java:183)
at java.awt.EventDispatchThread.pumpEventsForHierarch y(EventDispatchThread.java:173)
at java.awt.EventDispatchThread.pumpEvents(EventDispa tchThread.java:168)
at java.awt.EventDispatchThread.pumpEvents(EventDispa tchThread.java:160)
at java.awt.EventDispatchThread.run(EventDispatchThre ad.java:121)
</error>
Some of these error were resolved when I set the DISPLAY variable (export DISPLAY="127.0.0.1:0") but the other errors were still there.
But when I open this same project in netbeans and resolve the dependencies with class libraries it works ok after compiling.
I can run it from console (java -jar ...)
And again the same source tree shows the following error when I am in windows !!! (by java -jar ... command)
<error platform="WinXPSP2">
Exception in thread "AWT-EventQueue-0" java.lang.NumberFormatException: For input string: ""
at java.lang.NumberFormatException.forInputString(Num berFormatException.java:48)
at java.lang.Integer.parseInt(Integer.java:468)
at java.lang.Integer.parseInt(Integer.java:497)
at cherrygame.global.readConfigForStickProtection(glo bal.java:2060)
at cherrygame.nbCherryGame.<init>(nbCherryGame.java:2 43)
at netbeansapplication.nbApplication.<init>(nbApplica tion.java:46)
at netbeansapplication.nbApplication$14.run(nbApplica tion.java:453)
at java.awt.event.InvocationEvent.dispatch(Invocation Event.java:209)
at java.awt.EventQueue.dispatchEvent(EventQueue.java: 597)
at java.awt.EventDispatchThread.pumpOneEventForFilter s(EventDispatchThread.java:273)
at java.awt.EventDispatchThread.pumpEventsForFilter(E ventDispatchThread.java:183)
at java.awt.EventDispatchThread.pumpEventsForHierarch y(EventDispatchThread.java:173)
at java.awt.EventDispatchThread.pumpEvents(EventDispa tchThread.java:168)
at java.awt.EventDispatchThread.pumpEvents(EventDispa tchThread.java:160)
at java.awt.EventDispatchThread.run(EventDispatchThre ad.java:121)
</error>
I see that netbeans uses ant to compile project in the background.
then I tried using ant to compile.
doing only `#ant compile` where build.xml resides does the compilation.
after that I try to run it (by java -jar ...). again the above error shows up.
What would I do?
If I compile it with netbeans in machine A then it runs well in A but not in machine B.
If I compile it with ANT in machine A then it doesn't run in A, no chance for machine B.
the contents of my build xml is here
<code file="build.xml">
<![CDATA[
<?xml version="1.0" encoding="UTF-8"?>
<!-- You may freely edit this file. See commented blocks below for -->
<!-- some examples of how to customize the build. -->
<!-- (If you delete it and reopen the project it will be recreated.) -->
<project name="NetBeansApplication" default="default" basedir=".">
<description>Builds, tests, and runs the project NetBeansApplication.</description>
<import file="nbproject/build-impl.xml"/>
<!--
There exist several targets which are by default empty and which can be
used for execution of your tasks. These targets are usually executed
before and after some main targets. They are:
-pre-init: called before initialization of project properties
-post-init: called after initialization of project properties
-pre-compile: called before javac compilation
-post-compile: called after javac compilation
-pre-compile-single: called before javac compilation of single file
-post-compile-single: called after javac compilation of single file
-pre-compile-test: called before javac compilation of JUnit tests
-post-compile-test: called after javac compilation of JUnit tests
-pre-compile-test-single: called before javac compilation of single JUnit test
-post-compile-test-single: called after javac compilation of single JUunit test
-pre-jar: called before JAR building
-post-jar: called after JAR building
-post-clean: called after cleaning build products
(Targets beginning with '-' are not intended to be called on their own.)
Example of inserting an obfuscator after compilation could look like this:
<target name="-post-compile">
<obfuscate>
<fileset dir="${build.classes.dir}"/>
</obfuscate>
</target>
For list of available properties check the imported
nbproject/build-impl.xml file.
Another way to customize the build is by overriding existing main targets.
The targets of interest are:
-init-macrodef-javac: defines macro for javac compilation
-init-macrodef-junit: defines macro for junit execution
-init-macrodef-debug: defines macro for class debugging
-init-macrodef-java: defines macro for class execution
-do-jar-with-manifest: JAR building (if you are using a manifest)
-do-jar-without-manifest: JAR building (if you are not using a manifest)
run: execution of project
-javadoc-build: Javadoc generation
test-report: JUnit report generation
An example of overriding the target for project execution could look like this:
<target name="run" depends="NetBeansApplication-impl.jar">
<exec dir="bin" executable="launcher.exe">
<arg file="${dist.jar}"/>
</exec>
</target>
Notice that the overridden target depends on the jar target and not only on
the compile target as the regular run target does. Again, for a list of available
properties which you can use, check the target you are overriding in the
nbproject/build-impl.xml file.
-->
<target name="-post-jar">
<jar update="true" destfile="${dist.jar}">
<zipfileset src="${libs.swing-layout.classpath}"/>
<zipfileset src="${libs.addMoney.classpath}"/>
<zipfileset src="${libs.NormalWindow.classpath}"/>
</jar>
</target>
</project>
]]>
</code>
my directory contents is here. note. I have 2 packages "cgwindow2" and "NormalWindow" for class libraries and my main application is "CherryGame". The game is "game.jar" in the CherryGame folder.
<listing foldername="CherryGame">
D:\src\java\CherryGame\build.xml
D:\src\java\CherryGame\BW.txt
D:\src\java\CherryGame\config.txt
D:\src\java\CherryGame\config.txt.lin
D:\src\java\CherryGame\flopsfile.txt
D:\src\java\CherryGame\game.jar
D:\src\java\CherryGame\LWMoneyfile.txt
D:\src\java\CherryGame\mfile.txt
D:\src\java\CherryGame\mfile2.txt
D:\src\java\CherryGame\mfile3.txt
D:\src\java\CherryGame\TotalRollsTillBigWin.txt
D:\src\java\CherryGame\UserFile.txt
D:\src\java\CherryGame\build\classes\cherrygame\ad dMoneyFrame.class
D:\src\java\CherryGame\build\classes\cherrygame\ad dMoneyPanel.class
D:\src\java\CherryGame\build\classes\cherrygame\ca rdsPanel.class
D:\src\java\CherryGame\build\classes\cherrygame\ca rdsWindow$1.class
D:\src\java\CherryGame\build\classes\cherrygame\ca rdsWindow.class
D:\src\java\CherryGame\build\classes\cherrygame\ch erryGameBackPanel.class
D:\src\java\CherryGame\build\classes\cherrygame\ch erryWindow.class
D:\src\java\CherryGame\build\classes\cherrygame\cu stomBorderCherryGame.class
D:\src\java\CherryGame\build\classes\cherrygame\Fi xedGlassPane.class
D:\src\java\CherryGame\build\classes\cherrygame\gl obal.class
D:\src\java\CherryGame\build\classes\cherrygame\he lpPanelOne.class
D:\src\java\CherryGame\build\classes\cherrygame\im agesPanel.class
D:\src\java\CherryGame\build\classes\cherrygame\me ssageWindow.class
D:\src\java\CherryGame\build\classes\cherrygame\me ssageWindow2.class
D:\src\java\CherryGame\build\classes\cherrygame\me ssageWindow3.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$1.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$10.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$11.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$12.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$13.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$14.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$15.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$16.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$17.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$18.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$19.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$2.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$20.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$21.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$22.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$23.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$24.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$25.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$26.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$27.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$28$1.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$28$2.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$28.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$29.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$3.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$30.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$31.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$32.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$33.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$34.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$35.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$36.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$37.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$38.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$39.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$4.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$40.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$41.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$42.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$43.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$44.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$45.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$46.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$5.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$6.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$7.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$8.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$9.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame$MyTask.class
D:\src\java\CherryGame\build\classes\cherrygame\nb CherryGame.class
D:\src\java\CherryGame\build\classes\cherrygame\pa nelMessage.class
D:\src\java\CherryGame\build\classes\cherrygame\pa nelMessage2.class
D:\src\java\CherryGame\build\classes\cherrygame\pa nelMessage3.class
D:\src\java\CherryGame\build\classes\lpt\LPT.class
D:\src\java\CherryGame\build\classes\lpt\events\Ev ents.class
D:\src\java\CherryGame\build\classes\lpt\events\LP TEvent.class
D:\src\java\CherryGame\build\classes\lpt\events\LP TEventListener.class
D:\src\java\CherryGame\build\classes\lpt\ieee1284\ PPParallelPort.class
D:\src\java\CherryGame\build\classes\netbeansappli cation\customBorder.class
D:\src\java\CherryGame\build\classes\netbeansappli cation\nbApplication$1.class
D:\src\java\CherryGame\build\classes\netbeansappli cation\nbApplication$10.class
D:\src\java\CherryGame\build\classes\netbeansappli cation\nbApplication$11.class
D:\src\java\CherryGame\build\classes\netbeansappli cation\nbApplication$12.class
D:\src\java\CherryGame\build\classes\netbeansappli cation\nbApplication$13.class
D:\src\java\CherryGame\build\classes\netbeansappli cation\nbApplication$14.class
D:\src\java\CherryGame\build\classes\netbeansappli cation\nbApplication$2.class
D:\src\java\CherryGame\build\classes\netbeansappli cation\nbApplication$3.class
D:\src\java\CherryGame\build\classes\netbeansappli cation\nbApplication$4.class
D:\src\java\CherryGame\build\classes\netbeansappli cation\nbApplication$5.class
D:\src\java\CherryGame\build\classes\netbeansappli cation\nbApplication$6.class
D:\src\java\CherryGame\build\classes\netbeansappli cation\nbApplication$7.class
D:\src\java\CherryGame\build\classes\netbeansappli cation\nbApplication$8.class
D:\src\java\CherryGame\build\classes\netbeansappli cation\nbApplication$9.class
D:\src\java\CherryGame\build\classes\netbeansappli cation\nbApplication.class
D:\src\java\CherryGame\dist\NetBeansApplication.ja r
D:\src\java\CherryGame\dist\javadoc\package-list
D:\src\java\CherryGame\dist\javadoc\stylesheet.css
D:\src\java\CherryGame\dist\javadoc\resources\inhe rit.gif
D:\src\java\CherryGame\nbproject\build-impl.xml
D:\src\java\CherryGame\nbproject\genfiles.properti es
D:\src\java\CherryGame\nbproject\project.propertie s
D:\src\java\CherryGame\nbproject\project.xml
D:\src\java\CherryGame\nbproject\private\private.p roperties
D:\src\java\CherryGame\nbproject\private\private.x ml
D:\src\java\CherryGame\src\customBorder.java
D:\src\java\CherryGame\src\nbApplication.form
D:\src\java\CherryGame\src\nbApplication.java
D:\src\java\CherryGame\src\cherrygame\addMoneyFram e.form
D:\src\java\CherryGame\src\cherrygame\addMoneyFram e.java
D:\src\java\CherryGame\src\cherrygame\addMoneyPane l.form
D:\src\java\CherryGame\src\cherrygame\addMoneyPane l.java
D:\src\java\CherryGame\src\cherrygame\cardsPanel.j ava
D:\src\java\CherryGame\src\cherrygame\cardsWindow. form
D:\src\java\CherryGame\src\cherrygame\cardsWindow. java
D:\src\java\CherryGame\src\cherrygame\cherryGameBa ckPanel.form
D:\src\java\CherryGame\src\cherrygame\cherryGameBa ckPanel.java
D:\src\java\CherryGame\src\cherrygame\cherryWindow .java
D:\src\java\CherryGame\src\cherrygame\customBorder CherryGame.java
D:\src\java\CherryGame\src\cherrygame\global.java
D:\src\java\CherryGame\src\cherrygame\helpPanelOne .form
D:\src\java\CherryGame\src\cherrygame\helpPanelOne .java
D:\src\java\CherryGame\src\cherrygame\imagesPanel. java
D:\src\java\CherryGame\src\cherrygame\messageWindo w.form
D:\src\java\CherryGame\src\cherrygame\messageWindo w.java
D:\src\java\CherryGame\src\cherrygame\messageWindo w2.form
D:\src\java\CherryGame\src\cherrygame\messageWindo w2.java
D:\src\java\CherryGame\src\cherrygame\messageWindo w3.form
D:\src\java\CherryGame\src\cherrygame\messageWindo w3.java
D:\src\java\CherryGame\src\cherrygame\nbCherryGame .form
D:\src\java\CherryGame\src\cherrygame\nbCherryGame .java
D:\src\java\CherryGame\src\cherrygame\panelMessage .form
D:\src\java\CherryGame\src\cherrygame\panelMessage .java
D:\src\java\CherryGame\src\cherrygame\panelMessage 2.form
D:\src\java\CherryGame\src\cherrygame\panelMessage 2.java
D:\src\java\CherryGame\src\cherrygame\panelMessage 3.form
D:\src\java\CherryGame\src\cherrygame\panelMessage 3.java
D:\src\java\CherryGame\src\lpt\LPT.java
D:\src\java\CherryGame\src\lpt\events\Events.java
D:\src\java\CherryGame\src\lpt\events\LPTEvent.jav a
D:\src\java\CherryGame\src\lpt\events\LPTEventList ener.java
D:\src\java\CherryGame\src\lpt\ieee1284\PPParallel Port.java
</listing>
<listing foldername="NormalWindow">
D:\src\java\NormalWindow\build.xml
D:\src\java\NormalWindow\manifest.mf
D:\src\java\NormalWindow\build\classes\normalwindo w\global.class
D:\src\java\NormalWindow\build\classes\normalwindo w\NormalWindow$1.class
D:\src\java\NormalWindow\build\classes\normalwindo w\NormalWindow$10.class
D:\src\java\NormalWindow\build\classes\normalwindo w\NormalWindow$11.class
D:\src\java\NormalWindow\build\classes\normalwindo w\NormalWindow$12.class
D:\src\java\NormalWindow\build\classes\normalwindo w\NormalWindow$13.class
D:\src\java\NormalWindow\build\classes\normalwindo w\NormalWindow$14.class
D:\src\java\NormalWindow\build\classes\normalwindo w\NormalWindow$15.class
D:\src\java\NormalWindow\build\classes\normalwindo w\NormalWindow$16.class
D:\src\java\NormalWindow\build\classes\normalwindo w\NormalWindow$17.class
D:\src\java\NormalWindow\build\classes\normalwindo w\NormalWindow$2.class
D:\src\java\NormalWindow\build\classes\normalwindo w\NormalWindow$3.class
D:\src\java\NormalWindow\build\classes\normalwindo w\NormalWindow$4.class
D:\src\java\NormalWindow\build\classes\normalwindo w\NormalWindow$5.class
D:\src\java\NormalWindow\build\classes\normalwindo w\NormalWindow$6.class
D:\src\java\NormalWindow\build\classes\normalwindo w\NormalWindow$7.class
D:\src\java\NormalWindow\build\classes\normalwindo w\NormalWindow$8.class
D:\src\java\NormalWindow\build\classes\normalwindo w\NormalWindow$9.class
D:\src\java\NormalWindow\build\classes\normalwindo w\NormalWindow.class
D:\src\java\NormalWindow\build\classes\normalwindo w\PasswordDialog$1.class
D:\src\java\NormalWindow\build\classes\normalwindo w\PasswordDialog$2.class
D:\src\java\NormalWindow\build\classes\normalwindo w\PasswordDialog$3.class
D:\src\java\NormalWindow\build\classes\normalwindo w\PasswordDialog$4.class
D:\src\java\NormalWindow\build\classes\normalwindo w\PasswordDialog$5.class
D:\src\java\NormalWindow\build\classes\normalwindo w\PasswordDialog.class
D:\src\java\NormalWindow\dist\NormalWindow.jar
D:\src\java\NormalWindow\dist\README.TXT
D:\src\java\NormalWindow\dist_normalwindow.jar
D:\src\java\NormalWindow\dist\lib\swing-layout-1.0.jar
D:\src\java\NormalWindow\nbproject\build-impl.xml
D:\src\java\NormalWindow\nbproject\genfiles.proper ties
D:\src\java\NormalWindow\nbproject\project.propert ies
D:\src\java\NormalWindow\nbproject\project.xml
D:\src\java\NormalWindow\nbproject\private\private .properties
D:\src\java\NormalWindow\nbproject\private\private .xml
D:\src\java\NormalWindow\src\normalwindow\global.j ava
D:\src\java\NormalWindow\src\normalwindow\NormalWi ndow.form
D:\src\java\NormalWindow\src\normalwindow\NormalWi ndow.java
D:\src\java\NormalWindow\src\normalwindow\Password Dialog.form
D:\src\java\NormalWindow\src\normalwindow\Password Dialog.java
</listing>
<listing foldername="cgwindow2">
D:\src\java\cgwindow2\build.xml
D:\src\java\cgwindow2\manifest.mf
D:\src\java\cgwindow2\mfile.txt
D:\src\java\cgwindow2\UserFile.txt
D:\src\java\cgwindow2\build\classes\addmoney\addMo neyPanel.class
D:\src\java\cgwindow2\build\classes\addmoney\addMo neyWindow$1.class
D:\src\java\cgwindow2\build\classes\addmoney\addMo neyWindow$10.class
D:\src\java\cgwindow2\build\classes\addmoney\addMo neyWindow$11.class
D:\src\java\cgwindow2\build\classes\addmoney\addMo neyWindow$12.class
D:\src\java\cgwindow2\build\classes\addmoney\addMo neyWindow$13.class
D:\src\java\cgwindow2\build\classes\addmoney\addMo neyWindow$14.class
D:\src\java\cgwindow2\build\classes\addmoney\addMo neyWindow$2.class
D:\src\java\cgwindow2\build\classes\addmoney\addMo neyWindow$3.class
D:\src\java\cgwindow2\build\classes\addmoney\addMo neyWindow$4.class
D:\src\java\cgwindow2\build\classes\addmoney\addMo neyWindow$5.class
D:\src\java\cgwindow2\build\classes\addmoney\addMo neyWindow$6.class
D:\src\java\cgwindow2\build\classes\addmoney\addMo neyWindow$7.class
D:\src\java\cgwindow2\build\classes\addmoney\addMo neyWindow$8.class
D:\src\java\cgwindow2\build\classes\addmoney\addMo neyWindow$9.class
D:\src\java\cgwindow2\build\classes\addmoney\addMo neyWindow.class
D:\src\java\cgwindow2\build\classes\addmoney\custo mBorderForAddMoneyWindow.class
D:\src\java\cgwindow2\build\classes\addmoney\globa l.class
D:\src\java\cgwindow2\dist\cgwindow2.jar
D:\src\java\cgwindow2\dist\README.TXT
D:\src\java\cgwindow2\dist\lib\swing-layout-1.0.jar
D:\src\java\cgwindow2\nbproject\build-impl.xml
D:\src\java\cgwindow2\nbproject\genfiles.propertie s
D:\src\java\cgwindow2\nbproject\jax-ws.xml
D:\src\java\cgwindow2\nbproject\project.properties
D:\src\java\cgwindow2\nbproject\project.xml
D:\src\java\cgwindow2\nbproject\private\private.pr operties
D:\src\java\cgwindow2\nbproject\private\private.xm l
D:\src\java\cgwindow2\src\addmoney\addMoneyPanel.f orm
D:\src\java\cgwindow2\src\addmoney\addMoneyPanel.j ava
D:\src\java\cgwindow2\src\addmoney\addMoneyWindow. form
D:\src\java\cgwindow2\src\addmoney\addMoneyWindow. java
D:\src\java\cgwindow2\src\addmoney\customBorderFor AddMoneyWindow.java
D:\src\java\cgwindow2\src\addmoney\global.java
</listing>
About my thread subject, my clients machine is a debian sarge 3.0 and when I compiled it there with ANT It says, "normalwindow" package not found. other 2 errors were due to "normalwindow".
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http://wiki.python.org/moin/TkInter
import _tkinter #...
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by: Matt Helm |
last post by:
I am starting the design phase of a large project (ERP) where the
backend will mostly be Python (or Ruby) providing web services.
In this type of usage, is there any benenfit to running under...
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by: Peter Chant |
last post by:
I hope no one minds me running this past them.
I'm running a linux machine with with apache, php and mysql. This is not
accessable from the internet. I want a server that is visable to the...
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by: writeson |
last post by:
Hi all,
I'm wondering if anyone has tried a scenario that I'm thinking of. At
my job we've got a web based product provided by Apache running PHP
that accesses MySQL. This web application is...
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by: chernevik |
last post by:
Here is a newbie question: how do I get the server examples in the
Preview chapter of "Progamming Python" (Lutz) to run? The code is
supposed to be a little webserver on which to run examples,...
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by: marktang |
last post by:
ONU (Optical Network Unit) is one of the key components for providing high-speed Internet services. Its primary function is to act as an endpoint device located at the user's premises. However,...
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by: Hystou |
last post by:
Most computers default to English, but sometimes we require a different language, especially when relocating. Forgot to request a specific language before your computer shipped? No problem! You can...
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by: Oralloy |
last post by:
Hello folks,
I am unable to find appropriate documentation on the type promotion of bit-fields when using the generalised comparison operator "<=>".
The problem is that using the GNU compilers,...
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by: jinu1996 |
last post by:
In today's digital age, having a compelling online presence is paramount for businesses aiming to thrive in a competitive landscape. At the heart of this digital strategy lies an intricately woven...
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by: Hystou |
last post by:
Overview:
Windows 11 and 10 have less user interface control over operating system update behaviour than previous versions of Windows. In Windows 11 and 10, there is no way to turn off the Windows...
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by: agi2029 |
last post by:
Let's talk about the concept of autonomous AI software engineers and no-code agents. These AIs are designed to manage the entire lifecycle of a software development project—planning, coding, testing,...
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by: TSSRALBI |
last post by:
Hello
I'm a network technician in training and I need your help.
I am currently learning how to create and manage the different types of VPNs and I have a question about LAN-to-LAN VPNs.
The...
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by: adsilva |
last post by:
A Windows Forms form does not have the event Unload, like VB6. What one acts like?
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by: 6302768590 |
last post by:
Hai team
i want code for transfer the data from one system to another through IP address by using C# our system has to for every 5mins then we have to update the data what the data is updated ...
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