473,624 Members | 2,272 Online
Bytes | Software Development & Data Engineering Community
+ Post

Home Posts Topics Members FAQ

Jar not running is Debian Sarge and apache-ant shows error of package not found

11 New Member
Hi,
Please look at this message.
Its about java, ant and cross platform compilation
<Removed>
If you know how to make solve it please let me know.
Thanks
Sep 12 '07 #1
2 1300
r035198x
13,262 MVP
Hi,
Please look at this message.
Its about java, ant and cross platform compilation
<Removed>
If you know how to make solve it please let me know.
Thanks
Don't post links to other forums here.
If you want to get help here the least you can do is to explain your problem here not to post a link to another forum where you described the problem.
Sep 13 '07 #2
muquaddim
11 New Member
[sorry about my previous post. here is it.]

hello,
First of all I am not a java programmer. I work in C/C++/C#.
Currently I am dealing a game written in java (1.5) using netbeans 5.5.0 under windows xp. My target is to compile in my development machine and run in the clients machine. everything works fine in windows xp. I open the netbeans ide, load the necessary class libraries, build the project and run it. it runs without any problem.
The problem begins when I run the same project from linux (fedora). it doest not run. It shows some error.
<error platform="fedor a 7">
Exception in thread "AWT-EventQueue-0" java.awt.Headle ssException:
No X11 DISPLAY variable was set, but this program performed an operation which requires it.
at java.awt.Graphi csEnvironment.c heckHeadless(Gr aphicsEnvironme nt.java:159)
at java.awt.Window .<init>(Window. java:406)
at java.awt.Frame. <init>(Frame.ja va:402)
at java.awt.Frame. <init>(Frame.ja va:367)
at javax.swing.JFr ame.<init>(JFra me.java:163)
at netbeansapplica tion.nbApplicat ion.<init>(nbAp plication.java: 52)
at netbeansapplica tion.nbApplicat ion$14.run(nbAp plication.java: 453)
at java.awt.event. InvocationEvent .dispatch(Invoc ationEvent.java :209)
at java.awt.EventQ ueue.dispatchEv ent(EventQueue. java:597)
at java.awt.EventD ispatchThread.p umpOneEventForF ilters(EventDis patchThread.jav a:273)
at java.awt.EventD ispatchThread.p umpEventsForFil ter(EventDispat chThread.java:1 83)
at java.awt.EventD ispatchThread.p umpEventsForHie rarchy(EventDis patchThread.jav a:173)
at java.awt.EventD ispatchThread.p umpEvents(Event DispatchThread. java:168)
at java.awt.EventD ispatchThread.p umpEvents(Event DispatchThread. java:160)
at java.awt.EventD ispatchThread.r un(EventDispatc hThread.java:12 1)
</error>
Some of these error were resolved when I set the DISPLAY variable (export DISPLAY="127.0. 0.1:0") but the other errors were still there.
But when I open this same project in netbeans and resolve the dependencies with class libraries it works ok after compiling.
I can run it from console (java -jar ...)
And again the same source tree shows the following error when I am in windows !!! (by java -jar ... command)
<error platform="WinXP SP2">
Exception in thread "AWT-EventQueue-0" java.lang.Numbe rFormatExceptio n: For input string: ""
at java.lang.Numbe rFormatExceptio n.forInputStrin g(NumberFormatE xception.java:4 8)
at java.lang.Integ er.parseInt(Int eger.java:468)
at java.lang.Integ er.parseInt(Int eger.java:497)
at cherrygame.glob al.readConfigFo rStickProtectio n(global.java:2 060)
at cherrygame.nbCh erryGame.<init> (nbCherryGame.j ava:243)
at netbeansapplica tion.nbApplicat ion.<init>(nbAp plication.java: 46)
at netbeansapplica tion.nbApplicat ion$14.run(nbAp plication.java: 453)
at java.awt.event. InvocationEvent .dispatch(Invoc ationEvent.java :209)
at java.awt.EventQ ueue.dispatchEv ent(EventQueue. java:597)
at java.awt.EventD ispatchThread.p umpOneEventForF ilters(EventDis patchThread.jav a:273)
at java.awt.EventD ispatchThread.p umpEventsForFil ter(EventDispat chThread.java:1 83)
at java.awt.EventD ispatchThread.p umpEventsForHie rarchy(EventDis patchThread.jav a:173)
at java.awt.EventD ispatchThread.p umpEvents(Event DispatchThread. java:168)
at java.awt.EventD ispatchThread.p umpEvents(Event DispatchThread. java:160)
at java.awt.EventD ispatchThread.r un(EventDispatc hThread.java:12 1)
</error>
I see that netbeans uses ant to compile project in the background.
then I tried using ant to compile.
doing only `#ant compile` where build.xml resides does the compilation.
after that I try to run it (by java -jar ...). again the above error shows up.
What would I do?
If I compile it with netbeans in machine A then it runs well in A but not in machine B.
If I compile it with ANT in machine A then it doesn't run in A, no chance for machine B.
the contents of my build xml is here
<code file="build.xml ">
<![CDATA[
<?xml version="1.0" encoding="UTF-8"?>
<!-- You may freely edit this file. See commented blocks below for -->
<!-- some examples of how to customize the build. -->
<!-- (If you delete it and reopen the project it will be recreated.) -->
<project name="NetBeansA pplication" default="defaul t" basedir=".">
<description>Bu ilds, tests, and runs the project NetBeansApplica tion.</description>
<import file="nbproject/build-impl.xml"/>
<!--

There exist several targets which are by default empty and which can be
used for execution of your tasks. These targets are usually executed
before and after some main targets. They are:

-pre-init: called before initialization of project properties
-post-init: called after initialization of project properties
-pre-compile: called before javac compilation
-post-compile: called after javac compilation
-pre-compile-single: called before javac compilation of single file
-post-compile-single: called after javac compilation of single file
-pre-compile-test: called before javac compilation of JUnit tests
-post-compile-test: called after javac compilation of JUnit tests
-pre-compile-test-single: called before javac compilation of single JUnit test
-post-compile-test-single: called after javac compilation of single JUunit test
-pre-jar: called before JAR building
-post-jar: called after JAR building
-post-clean: called after cleaning build products

(Targets beginning with '-' are not intended to be called on their own.)

Example of inserting an obfuscator after compilation could look like this:

<target name="-post-compile">
<obfuscate>
<fileset dir="${build.cl asses.dir}"/>
</obfuscate>
</target>

For list of available properties check the imported
nbproject/build-impl.xml file.

Another way to customize the build is by overriding existing main targets.
The targets of interest are:

-init-macrodef-javac: defines macro for javac compilation
-init-macrodef-junit: defines macro for junit execution
-init-macrodef-debug: defines macro for class debugging
-init-macrodef-java: defines macro for class execution
-do-jar-with-manifest: JAR building (if you are using a manifest)
-do-jar-without-manifest: JAR building (if you are not using a manifest)
run: execution of project
-javadoc-build: Javadoc generation
test-report: JUnit report generation

An example of overriding the target for project execution could look like this:

<target name="run" depends="NetBea nsApplication-impl.jar">
<exec dir="bin" executable="lau ncher.exe">
<arg file="${dist.ja r}"/>
</exec>
</target>

Notice that the overridden target depends on the jar target and not only on
the compile target as the regular run target does. Again, for a list of available
properties which you can use, check the target you are overriding in the
nbproject/build-impl.xml file.

-->
<target name="-post-jar">
<jar update="true" destfile="${dis t.jar}">
<zipfileset src="${libs.swi ng-layout.classpat h}"/>
<zipfileset src="${libs.add Money.classpath }"/>
<zipfileset src="${libs.Nor malWindow.class path}"/>
</jar>
</target>
</project>
]]>
</code>

my directory contents is here. note. I have 2 packages "cgwindow2" and "NormalWind ow" for class libraries and my main application is "CherryGame ". The game is "game.jar" in the CherryGame folder.
<listing foldername="Che rryGame">
D:\src\java\Che rryGame\build.x ml
D:\src\java\Che rryGame\BW.txt
D:\src\java\Che rryGame\config. txt
D:\src\java\Che rryGame\config. txt.lin
D:\src\java\Che rryGame\flopsfi le.txt
D:\src\java\Che rryGame\game.ja r
D:\src\java\Che rryGame\LWMoney file.txt
D:\src\java\Che rryGame\mfile.t xt
D:\src\java\Che rryGame\mfile2. txt
D:\src\java\Che rryGame\mfile3. txt
D:\src\java\Che rryGame\TotalRo llsTillBigWin.t xt
D:\src\java\Che rryGame\UserFil e.txt
D:\src\java\Che rryGame\build\c lasses\cherryga me\addMoneyFram e.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\addMoneyPane l.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\cardsPanel.c lass
D:\src\java\Che rryGame\build\c lasses\cherryga me\cardsWindow$ 1.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\cardsWindow. class
D:\src\java\Che rryGame\build\c lasses\cherryga me\cherryGameBa ckPanel.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\cherryWindow .class
D:\src\java\Che rryGame\build\c lasses\cherryga me\customBorder CherryGame.clas s
D:\src\java\Che rryGame\build\c lasses\cherryga me\FixedGlassPa ne.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\global.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\helpPanelOne .class
D:\src\java\Che rryGame\build\c lasses\cherryga me\imagesPanel. class
D:\src\java\Che rryGame\build\c lasses\cherryga me\messageWindo w.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\messageWindo w2.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\messageWindo w3.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $1.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $10.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $11.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $12.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $13.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $14.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $15.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $16.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $17.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $18.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $19.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $2.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $20.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $21.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $22.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $23.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $24.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $25.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $26.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $27.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $28$1.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $28$2.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $28.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $29.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $3.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $30.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $31.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $32.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $33.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $34.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $35.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $36.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $37.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $38.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $39.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $4.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $40.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $41.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $42.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $43.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $44.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $45.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $46.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $5.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $6.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $7.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $8.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $9.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame $MyTask.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\nbCherryGame .class
D:\src\java\Che rryGame\build\c lasses\cherryga me\panelMessage .class
D:\src\java\Che rryGame\build\c lasses\cherryga me\panelMessage 2.class
D:\src\java\Che rryGame\build\c lasses\cherryga me\panelMessage 3.class
D:\src\java\Che rryGame\build\c lasses\lpt\LPT. class
D:\src\java\Che rryGame\build\c lasses\lpt\even ts\Events.class
D:\src\java\Che rryGame\build\c lasses\lpt\even ts\LPTEvent.cla ss
D:\src\java\Che rryGame\build\c lasses\lpt\even ts\LPTEventList ener.class
D:\src\java\Che rryGame\build\c lasses\lpt\ieee 1284\PPParallel Port.class
D:\src\java\Che rryGame\build\c lasses\netbeans application\cus tomBorder.class
D:\src\java\Che rryGame\build\c lasses\netbeans application\nbA pplication$1.cl ass
D:\src\java\Che rryGame\build\c lasses\netbeans application\nbA pplication$10.c lass
D:\src\java\Che rryGame\build\c lasses\netbeans application\nbA pplication$11.c lass
D:\src\java\Che rryGame\build\c lasses\netbeans application\nbA pplication$12.c lass
D:\src\java\Che rryGame\build\c lasses\netbeans application\nbA pplication$13.c lass
D:\src\java\Che rryGame\build\c lasses\netbeans application\nbA pplication$14.c lass
D:\src\java\Che rryGame\build\c lasses\netbeans application\nbA pplication$2.cl ass
D:\src\java\Che rryGame\build\c lasses\netbeans application\nbA pplication$3.cl ass
D:\src\java\Che rryGame\build\c lasses\netbeans application\nbA pplication$4.cl ass
D:\src\java\Che rryGame\build\c lasses\netbeans application\nbA pplication$5.cl ass
D:\src\java\Che rryGame\build\c lasses\netbeans application\nbA pplication$6.cl ass
D:\src\java\Che rryGame\build\c lasses\netbeans application\nbA pplication$7.cl ass
D:\src\java\Che rryGame\build\c lasses\netbeans application\nbA pplication$8.cl ass
D:\src\java\Che rryGame\build\c lasses\netbeans application\nbA pplication$9.cl ass
D:\src\java\Che rryGame\build\c lasses\netbeans application\nbA pplication.clas s
D:\src\java\Che rryGame\dist\Ne tBeansApplicati on.jar
D:\src\java\Che rryGame\dist\ja vadoc\package-list
D:\src\java\Che rryGame\dist\ja vadoc\styleshee t.css
D:\src\java\Che rryGame\dist\ja vadoc\resources \inherit.gif
D:\src\java\Che rryGame\nbproje ct\build-impl.xml
D:\src\java\Che rryGame\nbproje ct\genfiles.pro perties
D:\src\java\Che rryGame\nbproje ct\project.prop erties
D:\src\java\Che rryGame\nbproje ct\project.xml
D:\src\java\Che rryGame\nbproje ct\private\priv ate.properties
D:\src\java\Che rryGame\nbproje ct\private\priv ate.xml
D:\src\java\Che rryGame\src\cus tomBorder.java
D:\src\java\Che rryGame\src\nbA pplication.form
D:\src\java\Che rryGame\src\nbA pplication.java
D:\src\java\Che rryGame\src\che rrygame\addMone yFrame.form
D:\src\java\Che rryGame\src\che rrygame\addMone yFrame.java
D:\src\java\Che rryGame\src\che rrygame\addMone yPanel.form
D:\src\java\Che rryGame\src\che rrygame\addMone yPanel.java
D:\src\java\Che rryGame\src\che rrygame\cardsPa nel.java
D:\src\java\Che rryGame\src\che rrygame\cardsWi ndow.form
D:\src\java\Che rryGame\src\che rrygame\cardsWi ndow.java
D:\src\java\Che rryGame\src\che rrygame\cherryG ameBackPanel.fo rm
D:\src\java\Che rryGame\src\che rrygame\cherryG ameBackPanel.ja va
D:\src\java\Che rryGame\src\che rrygame\cherryW indow.java
D:\src\java\Che rryGame\src\che rrygame\customB orderCherryGame .java
D:\src\java\Che rryGame\src\che rrygame\global. java
D:\src\java\Che rryGame\src\che rrygame\helpPan elOne.form
D:\src\java\Che rryGame\src\che rrygame\helpPan elOne.java
D:\src\java\Che rryGame\src\che rrygame\imagesP anel.java
D:\src\java\Che rryGame\src\che rrygame\message Window.form
D:\src\java\Che rryGame\src\che rrygame\message Window.java
D:\src\java\Che rryGame\src\che rrygame\message Window2.form
D:\src\java\Che rryGame\src\che rrygame\message Window2.java
D:\src\java\Che rryGame\src\che rrygame\message Window3.form
D:\src\java\Che rryGame\src\che rrygame\message Window3.java
D:\src\java\Che rryGame\src\che rrygame\nbCherr yGame.form
D:\src\java\Che rryGame\src\che rrygame\nbCherr yGame.java
D:\src\java\Che rryGame\src\che rrygame\panelMe ssage.form
D:\src\java\Che rryGame\src\che rrygame\panelMe ssage.java
D:\src\java\Che rryGame\src\che rrygame\panelMe ssage2.form
D:\src\java\Che rryGame\src\che rrygame\panelMe ssage2.java
D:\src\java\Che rryGame\src\che rrygame\panelMe ssage3.form
D:\src\java\Che rryGame\src\che rrygame\panelMe ssage3.java
D:\src\java\Che rryGame\src\lpt \LPT.java
D:\src\java\Che rryGame\src\lpt \events\Events. java
D:\src\java\Che rryGame\src\lpt \events\LPTEven t.java
D:\src\java\Che rryGame\src\lpt \events\LPTEven tListener.java
D:\src\java\Che rryGame\src\lpt \ieee1284\PPPar allelPort.java
</listing>

<listing foldername="Nor malWindow">
D:\src\java\Nor malWindow\build .xml
D:\src\java\Nor malWindow\manif est.mf
D:\src\java\Nor malWindow\build \classes\normal window\global.c lass
D:\src\java\Nor malWindow\build \classes\normal window\NormalWi ndow$1.class
D:\src\java\Nor malWindow\build \classes\normal window\NormalWi ndow$10.class
D:\src\java\Nor malWindow\build \classes\normal window\NormalWi ndow$11.class
D:\src\java\Nor malWindow\build \classes\normal window\NormalWi ndow$12.class
D:\src\java\Nor malWindow\build \classes\normal window\NormalWi ndow$13.class
D:\src\java\Nor malWindow\build \classes\normal window\NormalWi ndow$14.class
D:\src\java\Nor malWindow\build \classes\normal window\NormalWi ndow$15.class
D:\src\java\Nor malWindow\build \classes\normal window\NormalWi ndow$16.class
D:\src\java\Nor malWindow\build \classes\normal window\NormalWi ndow$17.class
D:\src\java\Nor malWindow\build \classes\normal window\NormalWi ndow$2.class
D:\src\java\Nor malWindow\build \classes\normal window\NormalWi ndow$3.class
D:\src\java\Nor malWindow\build \classes\normal window\NormalWi ndow$4.class
D:\src\java\Nor malWindow\build \classes\normal window\NormalWi ndow$5.class
D:\src\java\Nor malWindow\build \classes\normal window\NormalWi ndow$6.class
D:\src\java\Nor malWindow\build \classes\normal window\NormalWi ndow$7.class
D:\src\java\Nor malWindow\build \classes\normal window\NormalWi ndow$8.class
D:\src\java\Nor malWindow\build \classes\normal window\NormalWi ndow$9.class
D:\src\java\Nor malWindow\build \classes\normal window\NormalWi ndow.class
D:\src\java\Nor malWindow\build \classes\normal window\Password Dialog$1.class
D:\src\java\Nor malWindow\build \classes\normal window\Password Dialog$2.class
D:\src\java\Nor malWindow\build \classes\normal window\Password Dialog$3.class
D:\src\java\Nor malWindow\build \classes\normal window\Password Dialog$4.class
D:\src\java\Nor malWindow\build \classes\normal window\Password Dialog$5.class
D:\src\java\Nor malWindow\build \classes\normal window\Password Dialog.class
D:\src\java\Nor malWindow\dist\ NormalWindow.ja r
D:\src\java\Nor malWindow\dist\ README.TXT
D:\src\java\Nor malWindow\dist_ normalwindow.ja r
D:\src\java\Nor malWindow\dist\ lib\swing-layout-1.0.jar
D:\src\java\Nor malWindow\nbpro ject\build-impl.xml
D:\src\java\Nor malWindow\nbpro ject\genfiles.p roperties
D:\src\java\Nor malWindow\nbpro ject\project.pr operties
D:\src\java\Nor malWindow\nbpro ject\project.xm l
D:\src\java\Nor malWindow\nbpro ject\private\pr ivate.propertie s
D:\src\java\Nor malWindow\nbpro ject\private\pr ivate.xml
D:\src\java\Nor malWindow\src\n ormalwindow\glo bal.java
D:\src\java\Nor malWindow\src\n ormalwindow\Nor malWindow.form
D:\src\java\Nor malWindow\src\n ormalwindow\Nor malWindow.java
D:\src\java\Nor malWindow\src\n ormalwindow\Pas swordDialog.for m
D:\src\java\Nor malWindow\src\n ormalwindow\Pas swordDialog.jav a
</listing>

<listing foldername="cgw indow2">
D:\src\java\cgw indow2\build.xm l
D:\src\java\cgw indow2\manifest .mf
D:\src\java\cgw indow2\mfile.tx t
D:\src\java\cgw indow2\UserFile .txt
D:\src\java\cgw indow2\build\cl asses\addmoney\ addMoneyPanel.c lass
D:\src\java\cgw indow2\build\cl asses\addmoney\ addMoneyWindow$ 1.class
D:\src\java\cgw indow2\build\cl asses\addmoney\ addMoneyWindow$ 10.class
D:\src\java\cgw indow2\build\cl asses\addmoney\ addMoneyWindow$ 11.class
D:\src\java\cgw indow2\build\cl asses\addmoney\ addMoneyWindow$ 12.class
D:\src\java\cgw indow2\build\cl asses\addmoney\ addMoneyWindow$ 13.class
D:\src\java\cgw indow2\build\cl asses\addmoney\ addMoneyWindow$ 14.class
D:\src\java\cgw indow2\build\cl asses\addmoney\ addMoneyWindow$ 2.class
D:\src\java\cgw indow2\build\cl asses\addmoney\ addMoneyWindow$ 3.class
D:\src\java\cgw indow2\build\cl asses\addmoney\ addMoneyWindow$ 4.class
D:\src\java\cgw indow2\build\cl asses\addmoney\ addMoneyWindow$ 5.class
D:\src\java\cgw indow2\build\cl asses\addmoney\ addMoneyWindow$ 6.class
D:\src\java\cgw indow2\build\cl asses\addmoney\ addMoneyWindow$ 7.class
D:\src\java\cgw indow2\build\cl asses\addmoney\ addMoneyWindow$ 8.class
D:\src\java\cgw indow2\build\cl asses\addmoney\ addMoneyWindow$ 9.class
D:\src\java\cgw indow2\build\cl asses\addmoney\ addMoneyWindow. class
D:\src\java\cgw indow2\build\cl asses\addmoney\ customBorderFor AddMoneyWindow. class
D:\src\java\cgw indow2\build\cl asses\addmoney\ global.class
D:\src\java\cgw indow2\dist\cgw indow2.jar
D:\src\java\cgw indow2\dist\REA DME.TXT
D:\src\java\cgw indow2\dist\lib \swing-layout-1.0.jar
D:\src\java\cgw indow2\nbprojec t\build-impl.xml
D:\src\java\cgw indow2\nbprojec t\genfiles.prop erties
D:\src\java\cgw indow2\nbprojec t\jax-ws.xml
D:\src\java\cgw indow2\nbprojec t\project.prope rties
D:\src\java\cgw indow2\nbprojec t\project.xml
D:\src\java\cgw indow2\nbprojec t\private\priva te.properties
D:\src\java\cgw indow2\nbprojec t\private\priva te.xml
D:\src\java\cgw indow2\src\addm oney\addMoneyPa nel.form
D:\src\java\cgw indow2\src\addm oney\addMoneyPa nel.java
D:\src\java\cgw indow2\src\addm oney\addMoneyWi ndow.form
D:\src\java\cgw indow2\src\addm oney\addMoneyWi ndow.java
D:\src\java\cgw indow2\src\addm oney\customBord erForAddMoneyWi ndow.java
D:\src\java\cgw indow2\src\addm oney\global.jav a
</listing>

About my thread subject, my clients machine is a debian sarge 3.0 and when I compiled it there with ANT It says, "normalwind ow" package not found. other 2 errors were due to "normalwind ow".
Sep 13 '07 #3

Sign in to post your reply or Sign up for a free account.

Similar topics

2
2430
by: T Stoneman | last post by:
I was wondering if PHP has some type of initialization functionality at startup where I can run a script when the web server first boots up? I have an Apache server running PHP, and I would like whenever my web server restarts to clean up some tables that have temporary information in it. I have searched through my PHP books and tried Googling, but as you can imagine, most hits are about the apachectl startup script which is
1
2865
by: Rolfe | last post by:
Hi, I struggled, and got mod_python running on Apache/Win2k. Follow these instructions verbatim and you shouldn't have any trouble. These instructions are based on "http://www.modpython.org/live/current/doc-html/inst-testing.html". I've added specific information such as Windows filepaths and filenames so there's no ambiguity on what you should do. I encourage you to copy and paste to avoid typing errors. Cheers, Rolfe
3
1878
by: Alex Stapleton | last post by:
Whenever I run python I get "Warning! you are running an untested version of Python." prepended to the start of any output on stdout. This is with Debian and python 2.3 (running the debian 2.1 and 2.2 binaries doesn't have this effect) Does anyone have any idea how to stop this or have even seen it before?
1
2084
by: Alex Stapleton | last post by:
localhost:~alex#python Python 2.3.3 (#2, Feb 24 2004, 09:29:20) on linux2 Type "help", "copyright", "credits" or "license" for more information. >>> import smtplib Segmentation fault (core dumped) This happens under python 2.2 and 2.3 and 2.4 argh!
0
1347
by: M | last post by:
Hi Folks, Have loaded Debian linux, and Php5. 1. Don't know how you start and stop the server apachectl and httpd.apache don't seem to be present. 2. Added the elements to httpd.conf that I thought would need to go in there, as I would if I was doing a windows application, and that seemed to complete mess apache up.
6
2519
by: mortuno | last post by:
Hi My tkinter apps worked fine in debian linux (woody and sarge) I moved to ubuntu 5.10 I follow the 'hello world' test as seen in http://wiki.python.org/moin/TkInter import _tkinter # with underscore, and lowercase 't'
9
3749
by: Matt Helm | last post by:
I am starting the design phase of a large project (ERP) where the backend will mostly be Python (or Ruby) providing web services. In this type of usage, is there any benenfit to running under Apache as opposed to a pure Python solution using Medusa, TwistedMatrix, or the like? Thanks, Matt
0
1546
by: Peter Chant | last post by:
I hope no one minds me running this past them. I'm running a linux machine with with apache, php and mysql. This is not accessable from the internet. I want a server that is visable to the internet. For that purpose I am running a user mode linux machine and using apache on that as the external looking web server. This means that stuff I want to see on the outside is on a copy of apache that is doing little and does not get messed...
5
2299
by: writeson | last post by:
Hi all, I'm wondering if anyone has tried a scenario that I'm thinking of. At my job we've got a web based product provided by Apache running PHP that accesses MySQL. This web application is hosted by multiple servers behind a load balancer because of the user load on the system. However, we've still had times when the servers got over run and Apache maxes out on the number of httpd processes (257) and falls behind to the point of...
3
1875
by: chernevik | last post by:
Here is a newbie question: how do I get the server examples in the Preview chapter of "Progamming Python" (Lutz) to run? The code is supposed to be a little webserver on which to run examples, but when I run it it I get "permission denied". Running it as root gets "address already in use". Here is the code (it's example 2.32); comments are from Lutz, not me: webdir = '.' # where your html files and cgi-bin script directory live
0
8242
marktang
by: marktang | last post by:
ONU (Optical Network Unit) is one of the key components for providing high-speed Internet services. Its primary function is to act as an endpoint device located at the user's premises. However, people are often confused as to whether an ONU can Work As a Router. In this blog post, we’ll explore What is ONU, What Is Router, ONU & Router’s main usage, and What is the difference between ONU and Router. Let’s take a closer look ! Part I. Meaning of...
0
8177
by: Hystou | last post by:
Most computers default to English, but sometimes we require a different language, especially when relocating. Forgot to request a specific language before your computer shipped? No problem! You can effortlessly switch the default language on Windows 10 without reinstalling. I'll walk you through it. First, let's disable language synchronization. With a Microsoft account, language settings sync across devices. To prevent any complications,...
0
8488
tracyyun
by: tracyyun | last post by:
Dear forum friends, With the development of smart home technology, a variety of wireless communication protocols have appeared on the market, such as Zigbee, Z-Wave, Wi-Fi, Bluetooth, etc. Each protocol has its own unique characteristics and advantages, but as a user who is planning to build a smart home system, I am a bit confused by the choice of these technologies. I'm particularly interested in Zigbee because I've heard it does some...
1
6112
isladogs
by: isladogs | last post by:
The next Access Europe User Group meeting will be on Wednesday 1 May 2024 starting at 18:00 UK time (6PM UTC+1) and finishing by 19:30 (7.30PM). In this session, we are pleased to welcome a new presenter, Adolph Dupré who will be discussing some powerful techniques for using class modules. He will explain when you may want to use classes instead of User Defined Types (UDT). For example, to manage the data in unbound forms. Adolph will...
0
5570
by: conductexam | last post by:
I have .net C# application in which I am extracting data from word file and save it in database particularly. To store word all data as it is I am converting the whole word file firstly in HTML and then checking html paragraph one by one. At the time of converting from word file to html my equations which are in the word document file was convert into image. Globals.ThisAddIn.Application.ActiveDocument.Select();...
0
4183
by: adsilva | last post by:
A Windows Forms form does not have the event Unload, like VB6. What one acts like?
1
2611
by: 6302768590 | last post by:
Hai team i want code for transfer the data from one system to another through IP address by using C# our system has to for every 5mins then we have to update the data what the data is updated we have to send another system
1
1793
muto222
by: muto222 | last post by:
How can i add a mobile payment intergratation into php mysql website.
2
1488
bsmnconsultancy
by: bsmnconsultancy | last post by:
In today's digital era, a well-designed website is crucial for businesses looking to succeed. Whether you're a small business owner or a large corporation in Toronto, having a strong online presence can significantly impact your brand's success. BSMN Consultancy, a leader in Website Development in Toronto offers valuable insights into creating effective websites that not only look great but also perform exceptionally well. In this comprehensive...

By using Bytes.com and it's services, you agree to our Privacy Policy and Terms of Use.

To disable or enable advertisements and analytics tracking please visit the manage ads & tracking page.