Expand|Select|Wrap|Line Numbers
- g.drawPolyline(getXPoints(),getYPoints(),nPoints);
The only thing I can cook up is trying to manually either draw multiple polylines by drawing multiple points around it to "hack" thickness of a single line, don't know exactly how I would do that yet though.
Thought maybe there's something simple out there like a way to set a composite of graphics2D and somehow there is a line width I don't know. I didn't see anything like that, but maybe you guys know...
If you guys have other ideas on how to "hack" a thicker line too, would be appreciated.
Btw, background: I have a picture of a graph and instead of reading points from it one by one I wrote a program which draws some circles (its a polar graph) and I measured the pixels so it matches up great. It's intended that after I "draw" on top of the pictured graph, I'll have the points stored and can then write them to a file (that will do something else, but I'm not there yet).
That's why I want a thicker line, because I want it to draw over the line that's in the graph's picture. Mostly it's for visibility reasons though, so I can see I've drawn it correctly. Also, is orange the best color for visibility on top of let's say black or green or white? I thought it would stick out...
Thanks for any and all help/information.
-blazed