Hi
I am trying to think of an efficient way of implementing a logging
system for a big program. My thoughts are to create a message logging
base class and letting all objects that need logging ability inherit
from this base class along with the other base classes they inherit
from. This should work (not sure how efficient it is though) but I
want to share the data structure that keeps the log messages between
all the classes that's inherited from this base class. (This data
structure will either be written to the disk, displayed using message
boxes or added to a tree view type of class in the main GUI). To do
this, I am thinking to declare the data structure as static, but I'm
not sure if this will do the trick...
Any idea if this will work? If not, a global data structure can
probably do the trick I don't want to do that. Is there maybe a
simpler way of doing this type of thing?
Thanks in advance
Jaco