Hi,
Is there a way to initialize a std::tr1::array with a pre-allocated
built-in array in a copy-less assignment, such that both will point to
the same memory?
Vice-versa is easy to do, simply use std::t1::array: :data() and assign
the returned value to the c-style pointer;
if STL does not support this, is there any other library that has such
a container (maybe BOOST)?
Here is an example of what i have in mind:
#include <array>
using namespace std::tr1;
int main()
{
int cArray[] = { 1 , 2, 3, 4};
array<int,4tr1A rray(cArray); // Using some imaginary c-tor. Don't
want to copy. Want to use preallocated memory
tr1Array[0] = 42;
assert(tr1Array[0] == cArray[0] == 42); // Both point to same memory
tr1Array[100] = 42; //In debug builds, this should raise an exception
cArray[100] = 42; //Much harder to catch
return 0;
} 5 3185
On Nov 10, 12:30*pm, zr <zvir...@gmail. comwrote:
Is there a way to initialize a std::tr1::array with a pre-allocated
built-in array in a copy-less assignment, such that both will point to
the same memory?
There is a way. Disclaimer: it is not blessed by the standard.
Vice-versa is easy to do, simply use std::t1::array: :data() and assign
the returned value to the c-style pointer;
if STL does not support this, is there any other library that has such
a container (maybe BOOST)?
Here is an example of what i have in mind:
#include <array>
using namespace std::tr1;
int main()
{
int cArray[] = { 1 , 2, 3, 4};
array<int,4tr1A rray(cArray); // Using some imaginary c-tor. Don't
want to copy. Want to use preallocated memory
Here you do:
// make sure that the binary layouts of
// array<and C-array are the same
typedef int static_assert[sizeof(array<in t,4>) == sizeof(cArray) ?
1 : -1];
// now do the hack
array<int,4>& tr1Array = reinterpret_cas t<array<int,4>& >(cArray);
tr1Array[0] = 42;
assert(tr1Array[0] == cArray[0] == 42); // Both point to same memory
tr1Array[100] = 42; //In debug builds, this should raise an exception
cArray[100] = 42; //Much harder to catch
return 0;
}
--
Max
On Nov 10, 3:52*pm, Maxim Yegorushkin <maxim.yegorush ...@gmail.com>
wrote:
On Nov 10, 12:30*pm, zr <zvir...@gmail. comwrote:
Is there a way to initialize a std::tr1::array with a pre-allocated
built-in array in a copy-less assignment, such that both will point to
the same memory?
There is a way. Disclaimer: it is not blessed by the standard.
Vice-versa is easy to do, simply use std::t1::array: :data() and assign
the returned value to the c-style pointer;
if STL does not support this, is there any other library that has such
a container (maybe BOOST)?
Here is an example of what i have in mind:
#include <array>
using namespace std::tr1;
int main()
{
int cArray[] = { 1 , 2, 3, 4};
array<int,4tr1A rray(cArray); // Using some imaginary c-tor. Don't
want to copy. Want to use preallocated memory
Here you do:
* * // make sure that the binary layouts of
* * // array<and C-array are the same
* * typedef int static_assert[sizeof(array<in t,4>) == sizeof(cArray) ?
1 : -1];
* * // now do the hack
* * array<int,4>& tr1Array = reinterpret_cas t<array<int,4>& >(cArray);
tr1Array[0] = 42;
assert(tr1Array[0] == cArray[0] == 42); // Both point to same memory
tr1Array[100] = 42; //In debug builds, this should raise an exception
cArray[100] = 42; //Much harder to catch
return 0;
}
--
Max
Thanks, Max. I wonder if there is a similar trick for casting a
dynamic array to a std::vector...
On Nov 10, 7:30*am, zr <zvir...@gmail. comwrote:
Hi,
Is there a way to initialize a std::tr1::array with a pre-allocated
built-in array in a copy-less assignment, such that both will point to
the same memory?
Vice-versa is easy to do, simply use std::t1::array: :data() and assign
the returned value to the c-style pointer;
if STL does not support this, is there any other library that has such
a container (maybe BOOST)?
Here is an example of what i have in mind:
#include <array>
using namespace std::tr1;
int main()
{
int cArray[] = { 1 , 2, 3, 4};
array<int,4tr1A rray(cArray); // Using some imaginary c-tor. Don't
want to copy. Want to use preallocated memory
tr1Array[0] = 42;
assert(tr1Array[0] == cArray[0] == 42); // Both point to same memory
tr1Array[100] = 42; //In debug builds, this should raise an exception
cArray[100] = 42; //Much harder to catch
return 0;
}- Hide quoted text -
- Show quoted text -
The issue with doing that is that once you have a container, you
should be able to do whatever you want with it (e.g. changing it's
elements). So unless you put it behind an interface (e.g. a function
or class) that returns a const container, it won't work.
You can use constant built in arrays by passing around a pair of it's
begin and end const iterators. Client code that uses it only knows
that it's a const container and has no knowledge of what kind of
container.
HTH
zr wrote:
On Nov 10, 3:52 pm, Maxim Yegorushkin <maxim.yegorush ...@gmail.com>
wrote:
>On Nov 10, 12:30 pm, zr <zvir...@gmail. comwrote:
>>Is there a way to initialize a std::tr1::array with a pre-allocated built-in array in a copy-less assignment, such that both will point to the same memory?
There is a way. Disclaimer: it is not blessed by the standard.
>>Vice-versa is easy to do, simply use std::t1::array: :data() and assign the returned value to the c-style pointer; if STL does not support this, is there any other library that has such a container (maybe BOOST)? Here is an example of what i have in mind: #include <array> using namespace std::tr1; int main() { int cArray[] = { 1 , 2, 3, 4}; array<int,4tr 1Array(cArray); // Using some imaginary c-tor. Don't want to copy. Want to use preallocated memory
Here you do:
// make sure that the binary layouts of // array<and C-array are the same typedef int static_assert[sizeof(array<in t,4>) == sizeof(cArray) ? 1 : -1]; // now do the hack array<int,4>& tr1Array = reinterpret_cas t<array<int,4>& >(cArray);
>>tr1Array[0] = 42; assert(tr1Arr ay[0] == cArray[0] == 42); // Both point to same memory tr1Array[100] = 42; //In debug builds, this should raise an exception cArray[100] = 42; //Much harder to catch return 0; }
-- Max
Thanks, Max. I wonder if there is a similar trick for casting a
dynamic array to a std::vector...
Well, yes, by all means. If you don't care about portability, open up
the definition of the 'vector' class, make sure there are no explicit
specialisations for your type, then stuff the data you have into the
struct that has exactly same layout as your 'vector' class, then just
cast the reference to struct to your vector. Just make sure you never
attempt to change the vector, or grow it, or do anything that might
break the fragile state of that Frankenstein monster you're going to put
together. And don't come crying to us when your program doesn't work,
because we won't be able to explain it. It will have *undefined* behaviour.
Come on, give it up and realise that you'll be much better off using the
standard means and worrying about the design at the higher level than
that, and not about the whatever tiny performance improvement you can
squeeze from your program by using such nonsensical approaches. Really.
V
--
Please remove capital 'A's when replying by e-mail
I do not respond to top-posted replies, please don't ask
On Nov 10, 12:30*pm, zr <zvir...@gmail. comwrote:
Hi,
Is there a way to initialize a std::tr1::array with a pre-allocated
built-in array in a copy-less assignment, such that both will point to
the same memory?
Yes, you can use 'placement new':
typedef array <int, 4A;
int init [] = {1, 2, 3, 4};
A& a = *new (init) A;
Of course, this is equivalent to
array <int, 4a = {1, 2, 3, 4};
Regards,
Vidar Hasfjord This thread has been closed and replies have been disabled. Please start a new discussion. Similar topics |
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