hi,
I'm looking for an open source memory pool. It's for use on an
embedded system, if that makes any difference. Something with garbage
collection/defragmentation would be nice. It should have the ability
to allocate different size chunks of memory not just a single size. It
should error check for double free, etc. And it should be usable by a
mixture of C and C++ subsystems.
If I get that, I'm happy. Thank you very much.
As a bonus, I'd like to detect memory leaks, although I'm willing to
code that bit myself to get what I want (I just don't want to reinvent
the wheel of a standard memory pool).
I see two approaches to detecting leaks. Both involve the memory pool
actually allocating more memory than was requested and keeping a
secret header for itself where it stores details of the caller (file/
line number or unique ID, plus timestamp).
After each unit test I would generally expect any allocated memory to
be freed, so comapring memory pool free size at start and end of test
should suffice. If I know that the test will cause my software to
allocate but not free some memory, I can adjust for that (for
instance, Software Under Test allocates a buffer to send a message
which will be freed by recipient, or a timer data block, or similar).
So much for unit test, which ought to be straightforward . Integration
& system verification test are more complex, with lots of background
tasks running. However, in an embedded system it is uncommon for
memory to remain allocated for long. So I can create a low priority
task which runs when the system is otherwise idle and checks
timestamps, looking for memory allocated for "a suspiciously long
time", which can then be investigated to see if someone forgot to free
it. Not perfect, but more than good enough.
Any comments? And any basic, Open Source, memory pool which I can use
as a base?
Thanks in advance... 16 5095
On Jul 25, 9:34*am, graham.keelli.. .@gmail.com wrote:
hi,
* I'm looking for an open source memory pool. It's for use on an
embedded system, if that makes any difference. Something with garbage
collection/defragmentation would be nice. It should have the ability
to allocate different size chunks of memory not just a single size. It
should error check for double free, etc. And it should be usable by a
mixture of C and C++ subsystems.
If I get that, I'm happy. Thank you very much.
As a bonus, I'd like to detect memory leaks, although I'm willing to
code that bit myself to get what I want (I just don't want to reinvent
the wheel of a standard memory pool).
I see two approaches to detecting leaks. Both involve the memory pool
actually allocating more memory than was requested and keeping a
secret header for itself where it stores details of the caller (file/
line number or unique ID, plus timestamp).
After each unit test I would generally expect any allocated memory to
be freed, so comapring memory pool free size at start and end of test
should suffice. If I know that the test will cause my software to
allocate but not free some memory, I can adjust for that (for
instance, Software Under Test allocates a buffer to send a message
which will be freed by recipient, or a timer data block, or similar).
So much for unit test, which ought to be straightforward . Integration
& system verification test are more complex, with lots of background
tasks running. However, in an embedded system it is uncommon for
memory to remain allocated for long. So I can create a low priority
task which runs when the system is otherwise idle and checks
timestamps, looking for memory allocated for "a suspiciously long
time", which can then be investigated to see if someone forgot to free
it. Not perfect, but more than good enough.
Any comments? And any basic, Open Source, memory pool which I can use
as a base?
Thanks in advance...
Bosst++ is looking good. See http://www.boost.org/doc/libs/1_35_0...d_storage.html gr************* *@gmail.com wrote:
Something with garbage collection/defragmentation would be nice.
As a bonus, I'd like to detect memory leaks
Aren't those two things a bit mutually exclusive?
On 2008-07-25 10:02:43 -0400, Juha Nieminen <no****@thanks. invalidsaid: gr************* *@gmail.com wrote:
>Something with garbage collection/defragmentation would be nice.
>As a bonus, I'd like to detect memory leaks
Aren't those two things a bit mutually exclusive?
No. When the application terminates, all reachable memory has been leaked.
--
Pete
Roundhouse Consulting, Ltd. ( www.versatilecoding.com) Author of "The
Standard C++ Library Extensions: a Tutorial and Reference
( www.petebecker.com/tr1book)
On Jul 25, 5:03 pm, Pete Becker <p...@versatile coding.comwrote :
On 2008-07-25 10:02:43 -0400, Juha Nieminen <nos...@thanks. invalidsaid:
graham.keelli.. .@gmail.com wrote:
Something with garbage collection/defragmentation would be nice.
As a bonus, I'd like to detect memory leaks
Aren't those two things a bit mutually exclusive?
No. When the application terminates, all reachable memory has
been leaked.
We must have a different definition of memory leaks. When I
terminate an application program, the system recovers all of the
memory, so no memory leaks. The problem with memory leaks is
when the program doesn't terminate, but just keeps on using more
and more memory. (And such leaks are perfectly possible with
garbage collection, just not as likely.)
--
James Kanze (GABI Software) email:ja******* **@gmail.com
Conseils en informatique orientée objet/
Beratung in objektorientier ter Datenverarbeitu ng
9 place Sémard, 78210 St.-Cyr-l'École, France, +33 (0)1 30 23 00 34
On 2008-07-25 17:10:38 -0400, James Kanze <ja*********@gm ail.comsaid:
On Jul 25, 5:03 pm, Pete Becker <p...@versatile coding.comwrote :
>On 2008-07-25 10:02:43 -0400, Juha Nieminen <nos...@thanks. invalidsaid:
>>graham.keelli ...@gmail.com wrote: Something with garbage collection/defragmentation would be nice.
>>>As a bonus, I'd like to detect memory leaks
>>Aren't those two things a bit mutually exclusive?
>No. When the application terminates, all reachable memory has been leaked.
We must have a different definition of memory leaks. When I
terminate an application program, the system recovers all of the
memory, so no memory leaks.
Nevertheless, the program leaked memory, leaving it for the OS to clean
up. Yes, from a system perspective, the memory probably wasn't lost,
but that's a different issue.
--
Pete
Roundhouse Consulting, Ltd. ( www.versatilecoding.com) Author of "The
Standard C++ Library Extensions: a Tutorial and Reference
( www.petebecker.com/tr1book)
On Jul 26, 12:14 am, Pete Becker <p...@versatile coding.comwrote :
On 2008-07-25 17:10:38 -0400, James Kanze <james.ka...@gm ail.comsaid:
On Jul 25, 5:03 pm, Pete Becker <p...@versatile coding.comwrote :
On 2008-07-25 10:02:43 -0400, Juha Nieminen <nos...@thanks. invalidsaid:
>graham.keelli. ..@gmail.com wrote: Something with garbage collection/defragmentation would be nice.
>Aren't those two things a bit mutually exclusive?
No. When the application terminates, all reachable memory has
been leaked.
We must have a different definition of memory leaks. When I
terminate an application program, the system recovers all of the
memory, so no memory leaks.
Nevertheless, the program leaked memory, leaving it for the OS
to clean up.
Again, it depends on your definition of leaked. As a pragmatic
developer, the only definition which interests me is the one
that concerns me: the program hasn't "freed" memory that it
doesn't need anymore. If a garbage collector is present, and
could collect the memory, it isn't "leaked" (since the
application could reuse it). If its a one time operation, for
example constructing a singleton which is never deleted, it
isn't leaked (any more than a static variable is a "leak"). If
the application keeps memory that it doesn't need any more, even
if it does have a pointer to it, and could reach it (e.g. it's
in a map, indexed by a key that has been retired, and won't be
used any more), it's been leaked.
I rather insist on this definition, because people use all sort
of useless definitions, to prove that you can't have a memory
leak in Java (although Sun has had a couple in their bug list),
or some other claim that is only true because the definition is
useless.
(Of course, even this definition leaves some questions open. A
simple compiler will parse all of the source first, then
generate code. Once the source is parsed, no more error
messages will appear. Has it leaked memory because the buffer
of std::cerr hasn't been freed? It's not going to use it any
more.)
--
James Kanze (GABI Software) email:ja******* **@gmail.com
Conseils en informatique orientée objet/
Beratung in objektorientier ter Datenverarbeitu ng
9 place Sémard, 78210 St.-Cyr-l'École, France, +33 (0)1 30 23 00 34
On 2008-07-26 04:57:07 -0400, James Kanze <ja*********@gm ail.comsaid:
On Jul 26, 12:14 am, Pete Becker <p...@versatile coding.comwrote :
>On 2008-07-25 17:10:38 -0400, James Kanze <james.ka...@gm ail.comsaid:
>>On Jul 25, 5:03 pm, Pete Becker <p...@versatile coding.comwrote : On 2008-07-25 10:02:43 -0400, Juha Nieminen <nos...@thanks. invalidsa
id:
>>>>graham.keel li...@gmail.com wrote: >Somethin g with garbage collection/defragmentation would be nice.
>>>>Aren't those two things a bit mutually exclusive?
>>>No. When the application terminates, all reachable memory has been leaked.
>>We must have a different definition of memory leaks. When I terminate an application program, the system recovers all of the memory, so no memory leaks.
>Nevertheless , the program leaked memory, leaving it for the OS to clean up.
Again, it depends on your definition of leaked.
Yes, that was my point.
As a pragmatic
developer, the only definition which interests me is the one
that concerns me: the program hasn't "freed" memory that it
doesn't need anymore.
And one way to see that is to terminate the program and look at what's
still in use.
--
Pete
Roundhouse Consulting, Ltd. ( www.versatilecoding.com) Author of "The
Standard C++ Library Extensions: a Tutorial and Reference
( www.petebecker.com/tr1book)
On Jul 26, 12:55 pm, Pete Becker <p...@versatile coding.comwrote :
On 2008-07-26 04:57:07 -0400, James Kanze <james.ka...@gm ail.comsaid:
[...]
As a pragmatic
developer, the only definition which interests me is the one
that concerns me: the program hasn't "freed" memory that it
doesn't need anymore.
And one way to see that is to terminate the program and look
at what's still in use.
Which begs the point: what does it mean to be "still in use"?
If there is an active pointer to it, is it "still in use" (even
if the application would never have used that pointer)?
Purify (and I suppose most other similar tools) distinguishes
between a "memory leak" (no pointer to the memory, but it hasn't
been freed) and a "possible memory leak" (unfreed memory at the
end of the program, but still pointers to it in static memory).
--
James Kanze (GABI Software) email:ja******* **@gmail.com
Conseils en informatique orientée objet/
Beratung in objektorientier ter Datenverarbeitu ng
9 place Sémard, 78210 St.-Cyr-l'École, France, +33 (0)1 30 23 00 34
On 2008-07-26 08:02:33 -0400, James Kanze <ja*********@gm ail.comsaid:
On Jul 26, 12:55 pm, Pete Becker <p...@versatile coding.comwrote :
>On 2008-07-26 04:57:07 -0400, James Kanze <james.ka...@gm ail.comsaid:
[...]
>>As a pragmatic developer, the only definition which interests me is the one that concerns me: the program hasn't "freed" memory that it doesn't need anymore.
>And one way to see that is to terminate the program and look at what's still in use.
Which begs the point: what does it mean to be "still in use"?
Sigh. As I said before, still reachable.
If there is an active pointer to it, is it "still in use" (even
if the application would never have used that pointer)?
Purify (and I suppose most other similar tools) distinguishes
between a "memory leak" (no pointer to the memory, but it hasn't
been freed) and a "possible memory leak" (unfreed memory at the
end of the program, but still pointers to it in static memory).
Shrug. The original question was, in essence, how can garbage
collection help detect leaks, not what's the best possible approach to
leak detection. I answered the first question, and you're talking about
the second one.
--
Pete
Roundhouse Consulting, Ltd. ( www.versatilecoding.com) Author of "The
Standard C++ Library Extensions: a Tutorial and Reference
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