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how to do graphics in 32 bit environment

hey guys it is easy to do programming in graphics in 16bit TURBO C
compiler,but how to work in graphics in 32bit TCWIN4.5 compiler/MS VC+
+.

Jun 1 '07 #1
3 2036
In article <11************ *********@q19g2 000prn.googlegr oups.com>,
<bi**********@g mail.comwrote:
>hey guys it is easy to do programming in graphics in 16bit TURBO C
compiler,but how to work in graphics in 32bit TCWIN4.5 compiler/MS VC+
+.
There are no graphics operations specified by the C language itself.
All graphics operations are system-specific extensions (though
sometimes you can find -relatively- portable graphics libraries
that hide the details to some degree.) Thus, in order to find
out how to do graphics on your system, you need to ask in a newsgroup
that deals with your operating system or with your compiler.

--
Okay, buzzwords only. Two syllables, tops. -- Laurie Anderson
Jun 1 '07 #2
On Jun 1, 8:14 am, rober...@ibd.nr c-cnrc.gc.ca (Walter Roberson)
wrote:
In article <1180674587.614 749.46...@q19g2 000prn.googlegr oups.com>,

<birensubu...@g mail.comwrote:
hey guys it is easy to do programming in graphics in 16bit TURBO C
compiler,but how to work in graphics in 32bit TCWIN4.5 compiler/MS VC+
+.

There are no graphics operations specified by the C language itself.
All graphics operations are system-specific extensions (though
sometimes you can find -relatively- portable graphics libraries
that hide the details to some degree.) Thus, in order to find
out how to do graphics on your system, you need to ask in a newsgroup
that deals with your operating system or with your compiler.

--
Okay, buzzwords only. Two syllables, tops. -- Laurie Anderson
Check out DirectX, OpenGL and SDL. SDL is a wrapper library for
directx and pretty simple to use. Check it out at www.libsdl.org

Jun 1 '07 #3

<di************ *****@gmail.com wrote in message
news:11******** **************@ u30g2000hsc.goo glegroups.com.. .
On Jun 1, 8:14 am, rober...@ibd.nr c-cnrc.gc.ca (Walter Roberson)
wrote:
>In article <1180674587.614 749.46...@q19g2 000prn.googlegr oups.com>,

<birensubu...@g mail.comwrote:
>hey guys it is easy to do programming in graphics in 16bit TURBO C
compiler,but how to work in graphics in 32bit TCWIN4.5 compiler/MS VC+
+.

There are no graphics operations specified by the C language itself.
All graphics operations are system-specific extensions (though
sometimes you can find -relatively- portable graphics libraries
that hide the details to some degree.) Thus, in order to find
out how to do graphics on your system, you need to ask in a newsgroup
that deals with your operating system or with your compiler.

--
Okay, buzzwords only. Two syllables, tops. -- Laurie Anderson

Check out DirectX, OpenGL and SDL. SDL is a wrapper library for
directx and pretty simple to use. Check it out at www.libsdl.org
<OT>
I would not recommend SDL. It's simple, but it doesn't work
well on some systems. The previous post recommended it is a
good wrapper for DirectX, where it may perform very poorly.
If you just want to do a little bit of low speed rendering it may
be acceptable.
</OT>
Jun 2 '07 #4

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