2 questions:
Given a map defined as
std::map<int,st ring> stringmap;
//How do you access the data_type (string) via an iterator?
std::string spoo("doh");
stringmap.inser t(std::make_pai r(1,spoo));
// I tried this:
for(std::map<in t,string> ::iterator it = stringmap.begin (); it !=
stringmap.end() ; ++it)
std::cout << *it;
But this doesn't compile with error that the operator+ has not been defined
....
I think the problem is that the iterator returns a pair. Is it possible to
do this?
I know I can do:
if(stringmap.fi nd(1) != stringmap.end() ) std::cout << stringmap[1];
2nd question:
This doesn't work with BCB6 (causes a compile error about casting a pair to
an int???)
//stringmap is defined as a private class member
const std::string classname::gets tring(size_t index) const { return
stringmap[index];}
but this compiles fine and seems to work with no problems:
const std::string classname::gets tring(size_t index) { return
stringmap[index];}
Is this correct? Why can I not define this function as const? It's not
changing any
member data.
Thanks.
Jul 19 '05
24 17330
Smeckler wrote: Would you care to be more specific about your objection to my code?
First, this has undefined behaviour. (Dereferencing a 0 Pointer)
Second, how do you test the returned reference for 0??
You cannot. So somebody ends up with a dangling reference. And probably
crashes a while later when he tries to use it...
Christoph
On Tue, 9 Sep 2003 10:20:27 +0100, "Smeckler"
<sm*********@ho tSPAMmail.com> wrote: > Easy. And, since this is the STL we're talking about, why not create a > handy template function :) > > template <typename TypeName> TypeName& GetNullReferenc e() > { > return *(TypeName*)NUL L; > } > >
I hope you are joking. If not, you need to learn some C++.
-Kevin
Kevin,
Would you care to be more specific about your objection to my code?
It has undefined behaviour. Dereferencing a null pointer is always a
bug. In other words, in the language spec, there is no such thing as a
null reference, since in order to create one, you have to go outside
the language spec.
In practice, the code will crash on some platforms, while on others it
will return what you think of as a "null reference".
Tom
"Duane Hebert" <sp**@flarn.com > wrote in message
news:I_******** ***********@web er.videotron.ne t... I prefer to use the dot operator when referencing an object that's not a pointer. It's a matter of taste and not worth an argument. Both ways work. To me, it wasn't intuitive that (*it).first would work.
The whole point is it's supposed to look like a pointer. Otherwise, you
wouldn't have to go around your elbow to get to your butt to dereference it,
thereby forcing it to look like a reference just because that's how you want
it to look.
"Duane Hebert" <sp**@flarn.com > wrote in message
news:I_******** ***********@web er.videotron.ne t... I prefer to use the dot operator when referencing an object that's not a pointer. It's a matter of taste and not worth an argument. Both ways work. To me, it wasn't intuitive that (*it).first would work.
Or to put it another way, if it were just a regular reference object, you
would access it like
it.
instead of like
(*it).
So it's not just a matter of preference in this case, it's a matte of how
the thing was designed to be used - i.e., like a pointer.
Smeckler wrote: Easy. And, since this is the STL we're talking about, why not create a handy template function :)
template <typename TypeName> TypeName& GetNullReferenc e() { return *(TypeName*)NUL L; }
I hope you are joking. If not, you need to learn some C++.
-Kevin
Kevin,
Would you care to be more specific about your objection to my code?
I could, but I think I'll let Herb Sutter do it instead: http://www.gotw.ca/conv/002.htm
To summarize: You cannot have a null reference. You cannot dereference a
null pointer, under any circumstances.
-Kevin
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