Hi,
I came across a program as follows
main()
{
int x, y ;
int *p1 = &x;
int *p2 = &y;
printf("%d\n", p1-p2);
}
The output of the above program is 1.
Can some one explain me how it is 1.
Thanks in advance.
Feb 21 '07
66 2740
In article <er**********@i news.gazeta.pl> , rafalp <{m**@gazeta.pl wrote:
>For other computers, comparing a pointer in one ring to a pointer in another ring might cause a security violation error at the hardware level (i.e., before the C implementation can even react to it), terminating the program with extreme prejudice.
>No, because you're not accessing memory in "another ring". Comparing pointers is not the same as accessing memory they point to.
It might be that merely comparing or subtracting two addresses in
different rings causes an exception, because there may be no ordering
defined between addresses in different rings. (By the way, C requires
comparing for equality to work.)
-- Richard
--
"Considerat ion shall be given to the need for as many as 32 characters
in some alphabets" - X3.4, 1963.
rafalp <{m**@gazeta.pl writes:
Richard Bos wrote:
[...]
>For other computers, comparing a pointer in one ring to a pointer in another ring might cause a security violation error at the hardware level (i.e., before the C implementation can even react to it), terminating the program with extreme prejudice.
No, because you're not accessing memory in "another ring". Comparing
pointers is not the same as accessing memory they point to.
Comparing (using the relational operators <, <=, >, or >=) two
pointers that don't point to the same object invokes undefined
behavior. It's easy to assume that this will always yield some
sensible result, but the standard simply doesn't guarantee it.
If the standard required a flat linear address space, then the
relational operators could be required to yield consistent results;
for any two pointer of the same type, it could guarantee that exactly
one of x < y, x == y, x y is true, and define a total ordering. But
that would make it more difficult to implement C on hardware with more
exotic memory models. The current definition makes it possible to
implement C on hardware on which pointer comparisons don't necessarily
yield consistent results, or even where attempting such a comparison
might crash the program.
--
Keith Thompson (The_Other_Keit h) ks***@mib.org <http://www.ghoti.net/~kst>
San Diego Supercomputer Center <* <http://users.sdsc.edu/~kst>
We must do something. This is something. Therefore, we must do this.
On Feb 22, 7:30 am, Flash Gordon <s...@flash-gordon.me.ukwro te:
>
int main(void)
{
int x, y ;
int *p1 = &x;
int *p2 = &y;
printf("%d\n", (int)(p1-p2));
return 0;}
So we have the program (with the undefined behaviour fixed)
For some definitions of 'fixed' !
On Feb 22, 5:59 am, Richard Heathfield <r...@see.sig.i nvalidwrote:
santosh said:
<snip>
does CHAR_BIT include padding bits?
Since unsigned char may not contain padding bits (see 6.2.6.2), the
answer is no.
You could have CHAR_BIT be 12, and signed char have 8 value
bits and 4 padding bits (for example).
"Richard Heathfield" <rj*@see.sig.in validwrote in message
CBFalconer said:
>Richard Heathfield wrote:
>>santosh said:
<snip>
does CHAR_BIT include padding bits?
Since unsigned char may not contain padding bits (see 6.2.6.2), the answer is no.
Minor practical exception - a system with parity memory bits may actually use CHAR_BIT+1 storage bits.
It is required to behave "as if" each byte has CHAR_BIT bits.
>However, those extra bits are never visible to the programmer.
In which case it's "as if" they don't exist. So my answer stands.
The Nintendo 64 was one such computer.
There was a ninth bit which, if completely crazed, you could raid with
special assembly instructions
to squeeze some extra memory out of the system.
rafalp wrote:
>
.... snip ...
>
Can you think of a real that checks relate-ness of pointers prior to
subtracting them and performs two different algorithms depending on
whether they are related or not?
It doesn't need to. The operation is undefined.
--
Chuck F (cbfalconer at maineline dot net)
Available for consulting/temporary embedded and systems.
<http://cbfalconer.home .att.net>
Old Wolf wrote, On 22/02/07 21:28:
On Feb 22, 7:30 am, Flash Gordon <s...@flash-gordon.me.ukwro te:
>int main(void) { int x, y ; int *p1 = &x; int *p2 = &y; printf("%d\n", (int)(p1-p2)); return 0;}
So we have the program (with the undefined behaviour fixed)
For some definitions of 'fixed' !
Quite right, lets say the undefined behaviour other than the specific
piece that the OP was interested in. I agree the pointer subtraction
still invoked undefined behaviour and I should have mentioned that.
--
Flash Gordon
rafalp <{m**@gazeta.pl wrote:
Richard Bos wrote:
rafalp <{m**@gazeta.pl wrote:
Clark S. Cox III napisaÅ?(a): rafalp wrote: santosh wrote: That holds true only for two given objects o1, o2 of the same type *and part of an array*. Two arbitrary objects can be placed anywhere in memory and hence the difference of their addresses , (which invokes undefined behaviour), need not be any expected value at all. The two objects in OP's post were two arbitrary objects, hence his expectation of any sensible output as well as your explanation based on an assumption that the OP may not know about, are both wrong. OK. That's what C standard says. I'm pretty sure that compilers perform the same operations when subtracting any two pointers, no matter if they are related or not. *Your* compiler might do that but not every compiler does that. Think of a segmented architecture with completely separate memory spaces.
Can you think of a real that checks relate-ness of pointers prior to
subtracting them and performs two different algorithms depending on
whether they are related or not?
Who's talking about two different _algorithms_?
Actually santosh is. He said "not every compiler does that" in response
to my "compilers perform the same operations".
That doesn't mean that they don't follow the same algorithm. Even if
your compiled program follows the same algorithm, your OS or even your
memory controller could ensure that the result is different.
For other computers, comparing a pointer in one ring to
a pointer in another ring might cause a security violation error at the
hardware level (i.e., before the C implementation can even react to it),
terminating the program with extreme prejudice.
No, because you're not accessing memory in "another ring".
Accessing memory is irrelevant. Just comparing two pointers to different
security rings using < or could cause a trap. And the Standard allows
it to.
Richard
At about the time of 2/21/2007 11:43 AM, Richard Tobin stated the following:
In article <ln************ @nuthaus.mib.or g>,
Keith Thompson <ks***@mib.orgw rote:
>>Quite so, but we know that they are adjacent on the OP's system (given the assumptions I listed). Of course, it's possible that adding the casts to char * may change that, but I doubt it.
>The assumptions you listed are not sufficient to guarantee that the objects are adjacent. It's likely that they are, but even then there's no reason to assume that the result of the pointer subtraction will be positive rather than negative.
We know from the original post that the result is 1 without the casts
to char *. So unless sizeof(char *) is negative (an interesting idea)
the difference after casting will also be positive.
-- Richard
Not necessarily. Did you see Flash Gordon's post (Message ID:
<an************ @news.flash-gordon.me.uk>) when he ran it on a AIX 5.3
machine? It gave -1 as the answer. Two different platforms gives two
different answers, both compiled with gcc.
As most of us here know, undefined behavior is undefined behavior:
anything can happen, any result is possible. It all depends on your
implementation, compiler, and platform.
--
Daniel Rudy
Email address has been base64 encoded to reduce spam
Decode email address using b64decode or uudecode -m
Why geeks like computers: look chat date touch grep make unzip
strip view finger mount fcsk more fcsk yes spray umount sleep
At about the time of 2/20/2007 10:11 PM, Praveen stated the following:
Hi,
I came across a program as follows
main()
{
int x, y ;
int *p1 = &x;
int *p2 = &y;
printf("%d\n", p1-p2);
}
The output of the above program is 1.
Can some one explain me how it is 1.
Thanks in advance.
It's undefined behavior for reasons that others have pointed out.
In this case, x and y are placed ajacent in memory, so the difference is
1 since you are subtracting int pointers. Some people here have had -1
on their systems.
strata:/home/dr2867/c/test 1062 $$$ ->cat ub001.c
#include <stdio.h>
int main(void)
{
int x;
int y;
int *p1 = &x;
int *p2 = &y;
printf("%d\n", p1 - p2);
printf("p1 = %0#x\np2 = %0#x\n", (unsigned int)p1, (unsigned int)p2);
return(0);
}
strata:/home/dr2867/c/test 1063 $$$ ->./compile ub001 ub001.c
Output File: ub001
Input Files:
ub001.c
gcc -W -Wall -Wshadow -Wpointer-arith -Wcast-align -Wstrict-prototypes
-Wnested-externs -Wwrite-strings -Wflo
at-equal -Winline -Wtrigraphs -ansi -std=c89 -pedantic -ggdb3 -o ub001
ub001.c
strata:/home/dr2867/c/test 1064 $$$ ->./ub001
1
p1 = 0xbfbfec34
p2 = 0xbfbfec30
strata:/home/dr2867/c/test 1065 $$$ ->
Look at the values of p1 and p2. They are 4 off, but it returns 1
because sizeof(int) is 4...at least on my system and apparently yours too.
--
Daniel Rudy
Email address has been base64 encoded to reduce spam
Decode email address using b64decode or uudecode -m
Why geeks like computers: look chat date touch grep make unzip
strip view finger mount fcsk more fcsk yes spray umount sleep This thread has been closed and replies have been disabled. Please start a new discussion. Similar topics |
by: Susan Baker |
last post by:
Hi,
I'm just reading about smart pointers..
I have some existing C code that I would like to provide wrapper classes
for. Specifically, I would like to provide wrappers for two stucts
defined as ff:
typedef struct {
float *data ;
int count ;
|
by: ozbear |
last post by:
This is probably an obvious question.
I know that pointer comparisons are only defined if the two pointers
point somewhere "into" the storage allocated to the same object, or if
they are NULL, or one-past the end of the object as long as it isn't
dereferenced.
I use "object" in the standard 'C' sense.
Is there some special dispensation given to comparing two pointers
|
by: Mikhail Teterin |
last post by:
Hello!
I'd like to have a variable of a pointer-to-function type. The two possible
values are of type (*)(FILE *) and (*)(void *). For example:
getter = straight ? fgetc : gzgetc;
nextchar = getter(file);
What type should I give to `getter' so that the compiler does not issue
|
by: Lance |
last post by:
VB.NET (v2003) does not support pointers, right? Assuming that this is true, are there any plans to support pointers in the future? Forgive my ignorance, but if C# supports pointers and C# and VB.NET get compiled into the same code, then I don't understand why VB.NET can't support pointers
Thanks for any info
Lance
|
by: Alf P. Steinbach |
last post by:
Not yet perfect, but:
http://home.no.net/dubjai/win32cpptut/special/pointers/ch_01.pdf
http://home.no.net/dubjai/win32cpptut/special/pointers/ch_01_examples.zip
To access the table of contents, use the "Bookmarks" tab in Adobe
Acrobat.
Comments, corrections, praise, nits, etc., are still welcome!
| |
by: Jim Langston |
last post by:
Someone made the statement in a newsgroup that most C++ programmers use
smart pointers. His actual phrase was "most of us" but I really don't think
that most C++ programmers use smart pointers, but I just don't know.
I don't like them because I don't trust them. I use new and delete on pure
pointers instead.
Do you use smart pointers?
|
by: Josefo |
last post by:
Hello, is someone so kind to tell me why I am getting the following
errors ?
vector_static_function.c:20: error: expected constructor, destructor,
or type conversion before '.' token
vector_static_function.c:21: error: expected constructor, destructor,
or type conversion before '.' token
|
by: J Caesar |
last post by:
In C you can compare two pointers, p<q, as long as they come from the
same array or the same malloc()ated block. Otherwise you can't.
What I'd like to do is write a function
int comparable(void *p, void *q)
that will take any two pointers and decide whether they can be compared
or not.
I really can't think how to do this - any suggestions?
|
by: Boris |
last post by:
I had a 3 hours meeting today with some fellow programmers that are partly
not convinced about using smart pointers in C++. Their main concern is a
possible performance impact. I've been explaining the advantages of smart
pointers endlessly (which are currently used in all our C++ software; we
use the Boost smart pointers) as I'm seriously concerned that there is a
shift to raw pointers. We are not developing system software but rather...
|
by: StevenChiasson |
last post by:
For the record, not a student, just someone attempting to learn C++. Anyway, the problem I'm having right now is the member function detAddress, of object controller.
This is more or less, your standard dynamic address book program. Adding, and listing work just fine. However, deleting, editing and viewing relies on member function retAddress. This function returns an array of pointers that are pointing to created objects. In action, all it...
|
by: marktang |
last post by:
ONU (Optical Network Unit) is one of the key components for providing high-speed Internet services. Its primary function is to act as an endpoint device located at the user's premises. However, people are often confused as to whether an ONU can Work As a Router. In this blog post, we’ll explore What is ONU, What Is Router, ONU & Router’s main usage, and What is the difference between ONU and Router. Let’s take a closer look !
Part I. Meaning of...
| |
by: Hystou |
last post by:
Most computers default to English, but sometimes we require a different language, especially when relocating. Forgot to request a specific language before your computer shipped? No problem! You can effortlessly switch the default language on Windows 10 without reinstalling. I'll walk you through it.
First, let's disable language synchronization. With a Microsoft account, language settings sync across devices. To prevent any complications,...
|
by: agi2029 |
last post by:
Let's talk about the concept of autonomous AI software engineers and no-code agents. These AIs are designed to manage the entire lifecycle of a software development project—planning, coding, testing, and deployment—without human intervention. Imagine an AI that can take a project description, break it down, write the code, debug it, and then launch it, all on its own....
Now, this would greatly impact the work of software developers. The idea...
|
by: conductexam |
last post by:
I have .net C# application in which I am extracting data from word file and save it in database particularly. To store word all data as it is I am converting the whole word file firstly in HTML and then checking html paragraph one by one.
At the time of converting from word file to html my equations which are in the word document file was convert into image.
Globals.ThisAddIn.Application.ActiveDocument.Select();...
|
by: TSSRALBI |
last post by:
Hello
I'm a network technician in training and I need your help.
I am currently learning how to create and manage the different types of VPNs and I have a question about LAN-to-LAN VPNs.
The last exercise I practiced was to create a LAN-to-LAN VPN between two Pfsense firewalls, by using IPSEC protocols.
I succeeded, with both firewalls in the same network. But I'm wondering if it's possible to do the same thing, with 2 Pfsense firewalls...
|
by: adsilva |
last post by:
A Windows Forms form does not have the event Unload, like VB6. What one acts like?
|
by: 6302768590 |
last post by:
Hai team
i want code for transfer the data from one system to another through IP address by using C# our system has to for every 5mins then we have to update the data what the data is updated we have to send another system
| |
by: muto222 |
last post by:
How can i add a mobile payment intergratation into php mysql website.
|
by: bsmnconsultancy |
last post by:
In today's digital era, a well-designed website is crucial for businesses looking to succeed. Whether you're a small business owner or a large corporation in Toronto, having a strong online presence can significantly impact your brand's success. BSMN Consultancy, a leader in Website Development in Toronto offers valuable insights into creating effective websites that not only look great but also perform exceptionally well. In this comprehensive...
| |