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How can I make this code less ugly?

I have written a sorting program, to try to understand how heapsort
works. Unfortunately, considering it's supposed to help my
understanding, one line of it has got very ugly and so I was wondering
if anyone had any advice on how to make it clearer.

The code is C++, but I am rashly cross-posting to comp.lang.c as the
part I am having difficulty with is the same as C and I thought the
peoplr there might also be able to help. You can make it a proper C
program by replacing the definition of n with a #define. I'm aware that
the sort is not actually a heapsort, but I think I know where I'm going
there. I also appreciate that it is only a "toy" program at present and
if I was going to put it to proper use I would be better with a
function pointer for the comparison.

So here is the code:

#include <stdio.h>
#include <stdlib.h>
#include <limits.h// for INT_MAX

const int n = 11;
const int h = (n-1)/2;

typedef int VAL;
const VAL EMPTY = INT_MAX;

/* Special casing would be necessary if n was even. Code also assumes
EMPTY is bigger than real values. */

int main(void) {
int x, y, z, z1, z2;
VAL a[n], b[n], c[n], t;

for (x=0; x < n; x++)
a[x] = rand() % 1000;

printf("Unsorte d:");
for (x=0; x < n; x++)
printf(" %d", a[x]);
printf("\n\n");

/* Put values into b, in such a way that b[x] is always less than or
equal to both b[2x+1] and b[2x+2] (where x < h). This can be done
in O(n log n) and could if necessary be done in place in a. */

for (x = 0; x < n; x++) {
t = a[x];
y = x;
while (y 0 && t < b[z=(y-1)/2]) {
b[y] = b[z];
y = z; }
b[y] = t; }

/* Now pull them out again */

for (x = 0; x < n; x++) {
c[x] = b[0];
y = 0;
while (y < h && (b[z2=2*y+2,z1=2*y +1] < EMPTY || b[z2] < EMPTY)) {
if(b[z1] <= b[z2]) { b[y] = b[z1]; y = z1; }
else { b[y] = b[z2]; y = z2; } }
b[y] = EMPTY; }

printf("Sorted: ");
for (x=0; x < n; x++)
printf(" %d", c[x]);
printf("\n\n");
return 0;
}

The snag is with the while statement which sets up the values of z1 and
z2. My first attempt at the program had:

while (y < h && (b[z1=2*y+1] < EMPTY || b[z2=2*y+2] < EMPTY)) {

which is still somewhat messy, but this had the disadvantage of not
working (the program ran forever). The snag with that version is that,
if b[z1] is not empty, the value of z2 does not get set. Hence I have
changed it to the abomination above.

Can anyone advise how to make it clearer?

Thanks for your help.
Paul.

Jul 10 '06
10 1592
Noah Roberts wrote:
>
Simon Biber wrote:
Noah Roberts wrote:
gw****@aol.com wrote:
>The code is C++
>
>So here is the code:

>#include <stdio.h>
>#include <stdlib.h>
>#include <limits.h// for INT_MAX
>
Nope, the code is C.
The code you quoted is valid in both C and C++.

Those headers don't exist in C++.
OT, but yes they do. They are deprecated, but perfectly standard. The
headers <cstdio>, <cstdlib>, and <climitsare prefered.

Brian
Jul 14 '06 #11

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