Hi everyone,
in this thing I inherited there's a statement like this:
a &= ~b;
where a is an int and b has been declared this way:
const b = 0x0002;
and thus is probably an int as well.
My question: What's the tilde doing there? Is that standard C++? What
does it mean?
Cheers &= thanks
Benjamin 12 18003
"Benjamin B." <no*****@today. com> wrote in message
news:e0******** **@online.de... Hi everyone,
in this thing I inherited there's a statement like this:
a &= ~b;
where a is an int and b has been declared this way:
const b = 0x0002;
and thus is probably an int as well.
(If I recall, implicit int's are no longer used. It should specify const
int, for clarity if nothing else.) My question: What's the tilde doing there? Is that standard C++? What does it mean?
That's the "bitwise complement" operator. It reverses the bits (1s become
0s, and vice-versa). (You really should get yourself a good C++ book, by
the way.)
-Howard
Benjamin B. wrote: Hi everyone,
in this thing I inherited there's a statement like this:
a &= ~b;
where a is an int and b has been declared this way:
const b = 0x0002;
and thus is probably an int as well.
My question: What's the tilde doing there? Is that standard C++? What does it mean?
If you are familiar with gates, which all these bitwise operators are,
it is NOT. NOT inverts its input so when it has power it is off, when
it doesn't it is on. Power is 1, no power is 0. Output is 0 where
there is a 1 and 1 where there is a 0 in the input.
Howard wrote: "Benjamin B." <no*****@today. com> wrote in message news:e0******** **@online.de... Hi everyone,
in this thing I inherited there's a statement like this:
a &= ~b;
where a is an int and b has been declared this way:
const b = 0x0002;
and thus is probably an int as well. (If I recall, implicit int's are no longer used. It should specify const int, for clarity if nothing else.)
Sure it should. It's on the todo list, there are more of those. My question: What's the tilde doing there? Is that standard C++? What does it mean?
That's the "bitwise complement" operator. It reverses the bits (1s become 0s, and vice-versa).
Thanks a lot!
(You really should get yourself a good C++ book, by the way.)
Uhm possible ... though I'll rather concentrate on the standard library
and the likes if I have the choice ...
Cheers
Benjamin
This operation is often used to clear a bit / flag in some kind of
status variables.
In your example the ~ operator (bitwise complement) sets all bits to 1
except the bit that corresponds to 0x0020.
Then the & operator (AND) will unset only the bit 0x0020 in your
variable a since this is the only bit set to 0.
Henryk
Noah Roberts wrote: Benjamin B. wrote: Hi everyone,
in this thing I inherited there's a statement like this:
a &= ~b;
where a is an int and b has been declared this way:
const b = 0x0002;
and thus is probably an int as well.
My question: What's the tilde doing there? Is that standard C++? What does it mean? If you are familiar with gates, which all these bitwise operators are, it is NOT. NOT inverts its input so when it has power it is off, when it doesn't it is on. Power is 1, no power is 0. Output is 0 where there is a 1 and 1 where there is a 0 in the input.
I think you are talking about ! (logical NOT), it is in the same family as:
&&
||
==
!=
<
<==
operator~ is bitwise NOT or complement. It applies a NOT to each and
every bit, it is in the same family as:
&
|
^
<<
For unsigned integers, at least.
Ben Pope
--
I'm not just a number. To many, I'm known as a string...
Ben Pope wrote: Noah Roberts wrote: Benjamin B. wrote: Hi everyone,
in this thing I inherited there's a statement like this:
a &= ~b;
where a is an int and b has been declared this way:
const b = 0x0002;
and thus is probably an int as well.
My question: What's the tilde doing there? Is that standard C++? What does it mean? If you are familiar with gates, which all these bitwise operators are, it is NOT. NOT inverts its input so when it has power it is off, when it doesn't it is on. Power is 1, no power is 0. Output is 0 where there is a 1 and 1 where there is a 0 in the input.
I think you are talking about ! (logical NOT), it is in the same family as: && || == != < > <= >=
No, but those are boolean operators that behave in similar ways. If
you wish to think of them in those terms as well it might help. At
least &&, ||, and ! may very well be implemented as gates. operator~ is bitwise NOT or complement. It applies a NOT to each and every bit, it is in the same family as: &
AND
|
OR
^
NAND
<< >>
I can't think of any gate that will perform these functions.
"Benjamin B." <no*****@today. com> wrote in message
news:e0******** **@online.de... Howard wrote: (You really should get yourself a good C++ book, by the way.)
Uhm possible ... though I'll rather concentrate on the standard library and the likes if I have the choice ...
You lost me there. What do you mean by the "standard library"? The
"standard template library" [STL]? The STL is a set of templates, written
in C++. If you're referring to the C++ run-time library, then you're
talking about a given compiler vendor's implementation of the C++ language
features (such as I/O, basic math functions, etc.). Perhaps you're talking
about some on-line Help system in your compiler's IDE?
In any case, you need some source of information which will tell you how to
program in C++, what its basic syntax and rules are, and what the language
features are and how to use them. Sounds like a book to me... you got some
other way to learn all that?
-Howard
Howard wrote: >> (You really should get yourself a good C++ book, by the way.)
Uhm possible ... though I'll rather concentrate on the standard library and the likes if I have the choice ...
You lost me there. What do you mean by the "standard library"? The "standard template library" [STL]? The STL is a set of templates, written in C++. If you're referring to the C++ run-time library, then you're talking about a given compiler vendor's implementation of the C++ language features (such as I/O, basic math functions, etc.). Perhaps you're talking about some on-line Help system in your compiler's IDE?
Have you really not heard of the C++ standard library? If not, perhaps
you need to follow your own good advice and get yourself a good book as
well. I highly recommend Josuttis' The C++ Standard Library. Or
perhaps I misunderstood you (I seem to do that at times).
Best regards,
Tom
Hello,
Noah Roberts wrote: ^ NAND
^ is bitwise XOR, not a bitwise NAND << >>
I can't think of any gate that will perform these functions.
If you take wiring and a constant zero bit...
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