Hello all,
I wrote a simple ODBC wrapper class that used code like this ( not real
code, added types for clarification ):
char** type bufs = new char*[numberOfColumns]
for( int i = 0 ; i < numberOfColumns ; i++ ) {
size = getSizeOfColumn ();
bufs[i] = new char[sizeOfColumn+1];
BindBufferToCol umn( bufs[i] );
}
it worked as above, but when I tried to use a vector<char*> to simplify
the code like:
vector<char*> bufs;
for( int i = 0 ; i < numberOfColumns ; i++ ) {
size = getSizeOfColumn ();
bufs.push_back( new char[sizeOfColumn+1]);
BindBufferToCol umn( bufs[i] );
}
Question is, does vector mess around with pointer addresses? should I
be using vector<char *const>?
I'd appreciate any insight.
Regards,
Marco 8 4324
Marco Costa wrote: Hello all,
I wrote a simple ODBC wrapper class that used code like this ( not real code, added types for clarification ):
char** type bufs = new char*[numberOfColumns]
for( int i = 0 ; i < numberOfColumns ; i++ ) { size = getSizeOfColumn (); bufs[i] = new char[sizeOfColumn+1]; BindBufferToCol umn( bufs[i] ); }
it worked as above, but when I tried to use a vector<char*> to simplify the code like:
vector<char*> bufs;
for( int i = 0 ; i < numberOfColumns ; i++ ) { size = getSizeOfColumn (); bufs.push_back( new char[sizeOfColumn+1]);
Did you mean:
bufs.push_back( new char[size+1]);
BindBufferToCol umn( bufs[i] ); }
Question is, does vector mess around with pointer addresses?
No, why should it?
should I be using vector<char *const>?
I think you should make it something like:
vector<vector<c har> > bufs(numberOfCo lumns);
for (int i = 0; i < numberOfColumns ; ++i)
{
bufs[i].resize(getSize OfColumn()+1);
}
Btw: Why does getSizeOfColumn return one less than the size of the column?
> Btw: Why does getSizeOfColumn return one less than the size of the column?
Because its the size of the column in the database. When the other
function actually writes the data into the buffer, it includes the '\0'
terminator character so I gotta account for that.
I'm gonna try that out now, thanks for the help. :-)
Rolf Magnus escreveu: I think you should make it something like:
vector<vector<c har> > bufs(numberOfCo lumns); for (int i = 0; i < numberOfColumns ; ++i) { bufs[i].resize(getSize OfColumn()+1); }
that seems to work fine.
another thing: is there an easy way to convert std::vector<cha r> to
std::string?
Marco Costa wrote: Rolf Magnus escreveu:
I think you should make it something like:
vector<vector<c har> > bufs(numberOfCo lumns); for (int i = 0; i < numberOfColumns ; ++i) { bufs[i].resize(getSize OfColumn()+1); }
that seems to work fine.
another thing: is there an easy way to convert std::vector<cha r> to std::string?
Something like:
std::vector<cha r> myvec;
//...
std::string s(myvec.begin() , myvec.end());
But why not directly use std::string instead of std::vector<cha r> then?
the thing is, the ODBC function requires me to give it a pointer to a
buffer. so when I fetch the data it writes to the buffer it points to.
like:
char* buf;
buf = new char[size];
SQLBindCol(some Handle,someInde x,someType, buf, size+1, someOtherBuffer
);
when I use the above, it works ok. when I tried:
vector<char> buf;
buf.resize(size );
SQLBindCol(some Handle,someInde x,someType, &buf, size+1, someOtherBuffer
);
It crashed on me. Now to think of it, would &buf[0] work? 8-|
huummmm....
Rolf Magnus wrote: Marco Costa wrote:
Rolf Magnus escreveu:
I think you should make it something like:
vector<vector<c har> > bufs(numberOfCo lumns); for (int i = 0; i < numberOfColumns ; ++i) { bufs[i].resize(getSize OfColumn()+1); } that seems to work fine.
another thing: is there an easy way to convert std::vector<cha r> to std::string?
Something like:
std::vector<cha r> myvec; //... std::string s(myvec.begin() , myvec.end());
But why not directly use std::string instead of std::vector<cha r> then?
There are cases where you need to pass a pointer to a non-const char
array to an API.
Marco Costa wrote:
orks ok. when I tried: vector<char> buf; buf.resize(size ); SQLBindCol(some Handle,someInde x,someType, &buf, size+1, someOtherBuffer );
It crashed on me. Now to think of it, would &buf[0] work? 8-| huummmm....
&buf[0] is generally recognized as the way to convert a vector to a pointer.
I don't belive there's a direct conversion between vector<T> (or
vector<T>*) and T*.
red floyd wrote: another thing: is there an easy way to convert std::vector<cha r> to std::string?
Something like:
std::vector<cha r> myvec; //... std::string s(myvec.begin() , myvec.end());
But why not directly use std::string instead of std::vector<cha r> then?
There are cases where you need to pass a pointer to a non-const char array to an API.
Ah, right. Didn't think of that. This thread has been closed and replies have been disabled. Please start a new discussion. Similar topics |
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