Hi,
I would like to know how I can return a NULL reference.
usually when I need to return an object and to know if the object
is valid I use a pointer (if the object is nto valid I return NULL) :
MyObj* MyClass::GetObj (const wxString& strObjName )
{
ReaderIt it = m_scObjs.find( strObjName );
// No Object with this name
if ( it == m_scObjs.end() ){
return NULL;
}
// Get pointer in Reader obj and set new name
MyObj* pMyobj = (MyObj*) it->second;
return pMyobj ;
}
Now Let's say I want to return a reference
MyObj& MyClass::GetObj (const wxString& strObjName )
{
ReaderIt it = m_scObjs.find( strObjName );
// No Object with this name
if ( it == m_scObjs.end() ){
return ??????????NULL;
}
// Get pointer in Reader obj and set new name
MyObj* pMyobj = (MyObj*) it->second;
return *pMyobj ;
}
Do I need to do that, I return a boolean to know if reference is valid
or is there another solution
bool MyClass::GetObj (const wxString& strObjName, MyObj& refMyobj )
{
ReaderIt it = m_scObjs.find( strObjName );
// No Object with this name
if ( it == m_scObjs.end() ){
return false;
}
// Get pointer in Reader obj and set new name
MyObj* pMyobj = (MyObj*) it->second;
refMyobj = *pMyobj;
return true ;
} 3 1708
Vincent RICHOMME wrote: Hi,
I would like to know how I can return a NULL reference.
You can't. References by definition are an alias for an actual object.
You can, however, return a reference to a sentinel object that you
create.
usually when I need to return an object and to know if the object is valid I use a pointer (if the object is nto valid I return NULL) :
[code snipped]
Do I need to do that, I return a boolean to know if reference is valid or is there another solution
You should design your programs so that all your references are valid -
anything else involves undefined behavior. Either use pointers (or
better yet, some sort of smart pointer), or use a sentinel object.
You might also look at the FAQ:
http://www.parashift.c om/c++-faq-lite/references.html #faq-8.6
Best regards,
Tom
On Sun, 15 Jan 2006 22:37:11 +0100, Vincent RICHOMME
<ri******@free. fr> wrote: Hi,
I would like to know how I can return a NULL reference.
You cannot. What Thomas said...
usually when I need to return an object and to know if the object is valid I use a pointer (if the object is nto valid I return NULL) :
[snip]
In addition to Thomas' reply, you might consider the possibility of
throwing an exception if it is an error when you cannot return a
reference to a valid object from the function. Otherwise, if it is to
be expected that the object might not exist sometimes, etc., return a
pointer instead.
Throwing an exception is sometimes the best thing to do. Like Thomas
said, though, it is really a design decision that only you can make.
--
Bob Hairgrove No**********@Ho me.com
Vincent RICHOMME sade: Hi,
I would like to know how I can return a NULL reference. usually when I need to return an object and to know if the object is valid I use a pointer (if the object is nto valid I return NULL) :
MyObj* MyClass::GetObj (const wxString& strObjName ) { ReaderIt it = m_scObjs.find( strObjName );
// No Object with this name if ( it == m_scObjs.end() ){ return NULL; }
// Get pointer in Reader obj and set new name MyObj* pMyobj = (MyObj*) it->second;
return pMyobj ; }
Now Let's say I want to return a reference
MyObj& MyClass::GetObj (const wxString& strObjName ) { ReaderIt it = m_scObjs.find( strObjName );
// No Object with this name if ( it == m_scObjs.end() ){ return ??????????NULL; }
Is it common that this occurs or is it an exception (ie it
should never happen)? If it's the latter then throw an exception,
otherwise rethink your design.
--
TB @ SWEDEN This thread has been closed and replies have been disabled. Please start a new discussion. Similar topics |
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