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OOP in C!

Hi,

I have a feeling that OOP can be done in C also. I have used a
structure to hold member variables and function pointers. The
structure is used as a class to create new 'objects'. But I hit a
problem. How do I access these 'member variables' from the function
that is pointed to by the function pointer in the structure.

I would really appreciate help with this and a code sample will be
wonderful.

Thanks in advance,
Prashanth Ellina
Nov 14 '05 #1
70 2915

"Prashanth Ellina" <pr************ *@hotpop.com> wrote in message
news:28******** *************** ***@posting.goo gle.com...
Hi,

I have a feeling that OOP can be done in C also.
It can.
I have used a
structure to hold member variables and function pointers. The
structure is used as a class to create new 'objects'. But I hit a
problem. How do I access these 'member variables' from the function
that is pointed to by the function pointer in the structure.
There's no 'automatic' way. You'll need to pass the
structure (or usually best, a pointer to it) to your
function.

I would really appreciate help with this and a code sample will be
wonderful.
#include <stdio.h>

struct S
{
int member;
void (*fp)(struct S *);
};

void func(struct S *param)
{
printf("%d\n", param->member);
}

int main()
{
struct S object = {42, func};
func(&object); /* prints 42 */
return 0;
}

-Mike

Thanks in advance,
Prashanth Ellina

Nov 14 '05 #2
Prashanth Ellina wrote:
I have a feeling that [Obect Oriented Programming] can be done in C also.
Correct.
I have used a structure to hold member variables and function pointers.
Pointers to *callback* functions.
The structure is used as a class to create new 'objects'.
But I hit a problem.
How do I access these 'member variables' from the function
that is pointed to by the function pointer in the structure.
You must pass a pointer to the function explicitly.
I would really appreciate help with this
and a code sample will be wonderful.


typedef struct X {
int i;
const
struct X* (*f)(const struct X*);
} X;

const
X* X_actual_f(cons t X* this) {
fprinf(stdout, "this->i = %d\n", this->i);
return this;
}

inline static
X X_create(int i) {
X value;
value.i = i;
value.f = X_actual_f;
return value;
}

But actual implementations of run-time polymorphism
don't store pointers to functions in the object itself.
They store a pointer to a virtual function table
which is initialized in the class definition so that
the virtual functions are associated with the *class*
and *not* any object which is an instance of that class.

typedef struct X {
int i;
const
void* pV; // virtual function table pointer
} X;

const
X* X_actual_f(cons t X* this) {
fprinf(stdout, "this->i = %d\n", this->i);
return this;
}

struct vTable_t {
X* (*f)(const X*);
} vTable_t;

vTable_t X_vTable = { X_actual_f; };

X X_create(int i) {
X value;
value.i = i;
value.pV = (void*)(&X_vTab le);
return value;
}

const
X* X_virtual_f(con st X* this) {
return ((vTable_t*)(th is->pV))->f(this);
}

You call X_virtual_f(con st X*) instead of X_actual_f(cons t X*)
so that it will work for classes

typedef struct Y {
X x;
// . . .
} Y;

const
X* Y_actual_f(cons t Y*);

derived from X
but call Y_actual_f(cons t Y*) instead of X_actual_f(cons t X*).

Go to Google Groups:

http://groups.google.com/

and search for

run-time polymorphism in C (long)

in the comp.lang.c newsgroup. You should find:

From: E. Robert Tisdale (E.************ **@jpl.nasa.gov )
Subject: run-time polymorphism in C (long)
Newsgroups: comp.lang.c
Date: 2004-05-12 22:55:28 PST
Nov 14 '05 #3
On Thu, 03 Jun 2004 16:34:44 -0700, Prashanth Ellina wrote:
I would really appreciate help with this and a code sample will be
wonderful.


Have a look at this online book, I think it will teach you a real
deal about OOP in ANSI C.

http://www.planetpdf.com/codecuts/pdfs/ooc.pdf

you can find something also here:

http://www.eventhelix.com/RealtimeMa...mming_in_c.htm
http://www.bolthole.com/OO-C-programming.html

Have a good day!

Daniele

Nov 14 '05 #4
In article <c9**********@n ntp1.jpl.nasa.g ov>,
"E. Robert Tisdale" <E.************ **@jpl.nasa.gov > wrote:
Prashanth Ellina wrote:
I have a feeling that [Obect Oriented Programming] can be done in C also.


Correct.
I have used a structure to hold member variables and function pointers.


Pointers to *callback* functions.


You are confused. Callback functions are just a special case of function
pointers with a specific use. Virtual functions in object oriented
languages or function pointers used in C to emulate virtual functions
are usually not callback functions.
Nov 14 '05 #5
Christian Bau, pretending to be a lexicographer, wrote:
E. Robert Tisdale"wrote:
Prashanth Ellina wrote:
I have a feeling that [Obect Oriented Programming] can be done in C also.


Correct.
I have used a structure to hold member variables and function pointers.


Pointers to *callback* functions.

Callback functions are just a special case of function pointers
with a specific use. Virtual functions in object oriented languages
or function pointers used in C to emulate virtual functions
are usually not callback functions.


Please cite a passage in then C 99 standard
(or even in your favorite glossary)
that defines callback functions this way.
Nov 14 '05 #6
In article <c9**********@n ntp1.jpl.nasa.g ov>,
"E. Robert Tisdale" <E.************ **@jpl.nasa.gov > wrote:
Christian Bau, pretending to be a lexicographer, wrote:
E. Robert Tisdale"wrote:
Prashanth Ellina wrote:

I have a feeling that [Obect Oriented Programming] can be done in C also.

Correct.

I have used a structure to hold member variables and function pointers.

Pointers to *callback* functions.

Callback functions are just a special case of function pointers
with a specific use. Virtual functions in object oriented languages
or function pointers used in C to emulate virtual functions
are usually not callback functions.


Please cite a passage in then C 99 standard
(or even in your favorite glossary)
that defines callback functions this way.


There is the troll again: "Please cite a passage..."

What about doing the legwork yourself and citing a book yourself.
Nov 14 '05 #7

"Christian Bau" wrote:
"E. Robert Tisdale" wrote:
Prashanth Ellina wrote:
I have a feeling that [Obect Oriented Programming]
can be done in C also.


Correct.
I have used a structure to hold member variables and
function pointers.


Pointers to *callback* functions.


You are confused. Callback functions are just a special
case of function pointers with a specific use.


Could you clarify this? It sounds as though you are saying callback
functions are function pointers.
Nov 14 '05 #8
Christian Bau wrote:
E. Robert Tisdale wrote:
Please cite a passage in then C 99 standard
(or even in your favorite glossary)
that defines callback functions this way.
There is the troll again: "Please cite a passage..."

What about doing the legwork yourself and citing a book yourself.


tinybyte (Daniele) wrote:
Have a look at this online book,
I think it will teach you a real deal about OOP in ANSI C.

http://www.planetpdf.com/codecuts/pdfs/ooc.pdf


Take a look at Chapter 10: Delegates Callback Functions.
Nov 14 '05 #9
In article <c9**********@n ntp1.jpl.nasa.g ov>,
"E. Robert Tisdale" <E.************ **@jpl.nasa.gov > wrote:
Christian Bau wrote:
E. Robert Tisdale wrote:
Please cite a passage in then C 99 standard
(or even in your favorite glossary)
that defines callback functions this way.


There is the troll again: "Please cite a passage..."

What about doing the legwork yourself and citing a book yourself.


tinybyte (Daniele) wrote:
> Have a look at this online book,
> I think it will teach you a real deal about OOP in ANSI C.
>
> http://www.planetpdf.com/codecuts/pdfs/ooc.pdf


Take a look at Chapter 10: Delegates Callback Functions.


Thanks. It shows exactly what I said: The term "callback functions" is
used for a certain use of function pointers, and not, as you believed,
for function pointers in general or for function pointers used to
emulate member functions in general.

See, you are wrong again.
Nov 14 '05 #10

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