Using a delay in C, using Linux. gcc-3.3
This program do a boy in a bike runing in the screen. :D
Its cool to see about games and delay in C.
#include<stdio. h>
int branco(int j){
int k;
for (k=0;k<j;k++)
{
printf(" ");
}
}
int main(){
int i;
for(i=0;i<20;i+ +)
{
//limpa a tela
printf("\033[H\033[2J");
usleep(50000);
branco(i);
printf(" __@\n");
branco(i);
printf(" _`\\<,_\n");
branco(i);
printf(" (*)/ (*)\n");
}
} 17 31933
"silveira neto" <ot**********@y ahoo.com.br> wrote in message
news:be******** *************** *******@localho st.talkaboutpro gramming.com... Using a delay in C, using Linux. gcc-3.3 This program do a boy in a bike runing in the screen. :D Its cool to see about games and delay in C.
What you have below is not (standard) C. #include<stdio. h> int branco(int j){ int k; for (k=0;k<j;k++) { printf(" "); }
} int main(){ int i; for(i=0;i<20;i+ +) { //limpa a tela printf("\033[H\033[2J");
This string argument to 'printf()' depends upon the standard
input device interpreting it a particular way. Not portable at all.
usleep(50000);
No such function in standard C.
branco(i); printf(" __@\n"); branco(i); printf(" _`\\<,_\n"); branco(i); printf(" (*)/ (*)\n");
}
return 0; /* mandatory for C89, optional for C99 */
}
A 'cute' little program only usable on a limited number
of platforms/configurations.
-Mike
> expand delay.c
#include<stdio. h>
#include<stdlib .h>
void branco(int j) {
for (int k = 0; k < j; ++k) {
printf(" ");
}
}
int main(int argc, char* argv[]) {
extern int usleep(unsigned long usec);
for(int i = 0; i < 20; ++i) {
//limpa a tela
printf("\033[H\033[2J");
usleep(50000);
branco(i);
printf(" __@\n");
branco(i);
printf(" _`\\<,_\n");
branco(i);
printf(" (*)/ (*)\n");
}
return EXIT_SUCCESS;
}
"silveira neto" <ot**********@y ahoo.com.br> wrote in message
news:be******** *************** *******@localho st.talkaboutpro gramming.com... Using a delay in C, using Linux. gcc-3.3
This group is about ISO C, i.e. programs which compile and run on _all_
platforms, not just Linux using GNU C.
This program do a boy in a bike runing in the screen. :D Its cool to see about games and delay in C.
Please post such unix specific 'tips' to unix specific groups.
<snip>
A near ISO C equivalent would be something like...
#include <stdio.h>
#include <time.h>
void usleep(unsigned long u)
{
clock_t end, start = clock();
if (start == (clock_t) -1) return;
end = start + CLOCKS_PER_SEC * (u / 1000000.0);
while (clock() != end) ;
}
int main(void)
{
int i;
for (i = 0; i < 20; i++)
{
usleep(500000);
puts("\n\n\n\n\ n\n\n\n\n\n\n\n \n\n\n\n\n\n\n\ n\n\n\n\n\n");
puts("\n\n\n\n\ n\n\n\n\n\n\n\n \n\n\n\n\n\n\n\ n\n\n\n\n\n");
printf("%*s\n", 10 + i * 2, " __@ ");
printf("%*s\n", 10 + i * 2, " _`\\<,_");
printf("%*s\n", 10 + i * 2, "(*)/ (*) ");
}
return 0;
}
--
Peter
"Mike Wahler" <mk******@mkwah ler.net> wrote in message
news:u%******** **********@news read2.news.pas. earthlink.net.. . "silveira neto" <ot**********@y ahoo.com.br> wrote in message
news:be******** *************** *******@localho st.talkaboutpro gramming.com... int main(){
.... return 0; /* mandatory for C89, optional for C99 */ }
It's not _mandatory_ in C89 in the strictest sense, merely desirable.
--
Peter
On Sun, 25 Jan 2004 15:05:20 +1100, "Peter Nilsson"
<ai***@acay.com .au> wrote: while (clock() != end) ;
You may be spinning for a long time. I would recommend < instead of
!=.
- Sev
Peter Nilsson wrote: silveira neto wrote:
Using a delay in C, using Linux. gcc-3.3
This group is about ISO C, i.e. programs which compile and run on _all_ platforms, not just Linux using GNU C.
Nonsense!
There are almost *no* useful C programs
which compile and run on _all_ platforms. This program do a boy in a bike running in the screen. :D It's cool to see about games and delay in C.
A near ISO C equivalent would be something like...
#include <stdio.h> #include <time.h>
void usleep(unsigned long u) { clock_t start = clock(); if (start != (clock_t)(-1)) { clock_t end = start + CLOCKS_PER_SEC* (u/1000000.0); while (clock() != end); } } int main(int argc, char* argv[]) { for (int i = 0; i < 20; ++i) { usleep(500000); puts("\n\n\n\n\ n\n\n\n\n\n\n\n \n\n\n\n\n\n\n\ n\n\n\n\n\n"); puts("\n\n\n\n\ n\n\n\n\n\n\n\n \n\n\n\n\n\n\n\ n\n\n\n\n\n"); printf("%*s\n", 10 + i * 2, " __@ "); printf("%*s\n", 10 + i * 2, " _`\\<,_"); printf("%*s\n", 10 + i * 2, "(*)/ (*) "); } return 0; }
It's more portable. And even more readable.
But it sucks compared to the original when I run it.
"E. Robert Tisdale" <E.************ **@jpl.nasa.gov > wrote in message
news:40******** ******@jpl.nasa .gov... Peter Nilsson wrote:
silveira neto wrote:
Using a delay in C, using Linux. gcc-3.3 This group is about ISO C, i.e. programs which compile and run on _all_ platforms, not just Linux using GNU C.
Nonsense! There are almost *no* useful C programs which compile and run on _all_ platforms.
On the contrary, there's quite a lot you can do in pure ISO C. [cf. early
POVRAY]
But yes, I should have said code, not programs.
<snip ISO variation>
It's more portable. And even more readable. But it sucks compared to the original when I run it.
Maybe next time, I'll allocate the time to output a DVD quality mpeg file.
--
Peter
"Severian" <se******@chlam ydia-is-not-a-flower.com> wrote in message
news:8i******** *************** *********@4ax.c om... On Sun, 25 Jan 2004 15:05:20 +1100, "Peter Nilsson" <ai***@acay.com .au> wrote:
while (clock() != end) ;
You may be spinning for a long time. I would recommend < instead of !=.
True! My port of gcc has CLOCKS_PER_SEC of 93 and a resolution of 5!
--
Peter This thread has been closed and replies have been disabled. Please start a new discussion. Similar topics |
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