Hi,
Suppose I have 3 interfaces :
IStats
IEngine
ICreateCar
each derives from IUnknown
then when I query object that implements those interfaces for IUnknown
interface I need to do two casts:
return (IUnknown*)(ISt ats*)this;
Is there no difference if I would write : (IUnknown*)(IEn gine*)this ? these
are pure abstract interfaces, only pure virtual methods, suppose I had there
some data, would it then make any difference?
Thanks for any help, my COM book just dont get too deep with C++ OOP. 6 4889
Martin posted: Hi,
Suppose I have 3 interfaces :
By "interface" , I'm assuming you mean:
A class,
- which has no member variables or member objects.
- which has no member functions, except pure virtual ones.
- which is not derived from any class which qualifies as an
"interface" .
IStats IEngine ICreateCar
each derives from IUnknown
then when I query an object that implements those interfaces for IUnknown interface I need to do two casts:
return (IUnknown*)(ISt ats*)this;
By "query", I'm assuming you mean either
A) Access a member variable or member object.
B) Access a member function.
You don't need those casts. Take them out and (try) compile it. If the
classes trully are derived from one another, then it will work.
Is there no difference if I would write : (IUnknown*)(IEn gine*)this ? these are pure abstract interfaces, only pure virtual methods, suppose I had there some data, would it then make any difference?
Again casting is not necessary if the classes are derived from one another.
Let's say for instance that the casts *were* necessary, ie. that
"IPowerfulEngin e" was not actually derived from "IEngine", like as follows:
class IEngine : public IUnknown {};
class IPowerfulEngine {};
Even in this case, in writing:
SomeFunc( (IUnknown*)(IEn gine*)&powerful _engine_object );
You're just wasting your time typing.
What you *could* have written was simply:
(IUnknown*)&pow erful_engine_ob ject;
or better:
reinterpret_cas t< IUnknown* > (&powerful_engi ne_object);
-JKop
"JKop" <NU**@NULL.NULL > wrote in message
news:Zp******** ***********@new s.indigo.ie... Martin posted:
Hi,
Suppose I have 3 interfaces : By "interface" , I'm assuming you mean:
A class,
- which has no member variables or member objects.
- which has no member functions, except pure virtual ones.
- which is not derived from any class which qualifies as an "interface" .
IStats IEngine ICreateCar
each derives from IUnknown
then when I query an object that implements those interfaces for
IUnknown interface I need to do two casts:
return (IUnknown*)(ISt ats*)this;
By "query", I'm assuming you mean either
A) Access a member variable or member object.
B) Access a member function.
You don't need those casts. Take them out and (try) compile it. If the classes trully are derived from one another, then it will work.
You do need (IStats*) because IStats, IEngine and ICreateCar all derive from
IUnknown so the conversion is ambiguous without any casts. But you don't
need the (IUnknown*) cast. Is there no difference if I would write : (IUnknown*)(IEn gine*)this ? these are pure abstract interfaces, only pure virtual methods, suppose I had there some data, would it then make any difference? Again casting is not necessary if the classes are derived from one
another.
The OP has multiple IUnknown objects, so if those objects had some state
then it could make a difference.
john
> Thanks for any help, my COM book just dont get too deep with C++ OOP.
Buy 'Understanding COM' by Don Box. It sounds like it is exactly what you
need. It is also the COM book for C++ programmers.
john
U¿ytkownik "JKop" <NU**@NULL.NULL > napisa³ w wiadomo¶ci
news:Zp******** ***********@new s.indigo.ie... By "interface" , I'm assuming you mean:
A class,
- which has no member variables or member objects. - which has no member functions, except pure virtual ones. - which is not derived from any class which qualifies as an "interface" .
Actually it can derive from other interfaces, and I think this is why those
casts are needed, this is multiple inheritance with some of the base classes
being the same (like IUnknown).
By "query", I'm assuming you mean either
A) Access a member variable or member object.
B) Access a member function.
By query I mean to cast object to one of its base classes (interfaces)
You don't need those casts. Take them out and (try) compile it. If the classes trully are derived from one another, then it will work.
Is there no difference if I would write : (IUnknown*)(IEn gine*)this ? these are pure abstract interfaces, only pure virtual methods, suppose I had there some data, would it then make any difference?
Again casting is not necessary if the classes are derived from one another.
Let's say for instance that the casts *were* necessary, ie. that "IPowerfulEngin e" was not actually derived from "IEngine", like as follows:
class IEngine : public IUnknown {};
class IPowerfulEngine {};
Even in this case, in writing:
SomeFunc( (IUnknown*)(IEn gine*)&powerful _engine_object );
You're just wasting your time typing.
What you *could* have written was simply:
(IUnknown*)&pow erful_engine_ob ject;
Yes, but base classes (interfaces) of powerful_engine _object class all
derive from IUnknown. So I think compiler just wants clarification to
resolve ambiguous situation. Here is some code :
//
class IStats : public IUnknown
{};
class IEngine : public IUnknown
{};
class CoCar : public IEngine, IStats
{};
//
STDMETHODIMP CoCar::QueryInt erface(REFIID riid, void **ppvInt)
{
*ppvInt = NULL;
if (riid == IID_IUnknown)
{
*ppvInt = (IUnknown*)(IEn gine*)this; //this is ok
//*ppvInt = (IUnknown*)this ;
// gives : error C2594: 'type cast' : ambiguous conversions from
'CoCar *const ' to 'IUnknown *'
}
else if (riid == IID_IStats)
{
*ppvInt = (IStats*)this;
}
else if (riid == IID_IEngine)
{
*ppvInt = (IEngine*)this;
}
((IUnknown*)(*p pvInt))->AddRef();
return S_OK;
} - which is not derived from any class which qualifies as an "interface" .
Should've written:
- which is not derived from any class which does not qualifiy as an
"interface" .
-JKop
Martin wrote: Hi,
Suppose I have 3 interfaces :
IStats IEngine ICreateCar
each derives from IUnknown
then when I query object that implements those interfaces for IUnknown interface I need to do two casts:
return (IUnknown*)(ISt ats*)this;
Is there no difference if I would write : (IUnknown*)(IEn gine*)this ? these are pure abstract interfaces, only pure virtual methods, suppose I had there some data, would it then make any difference?
Thanks for any help, my COM book just dont get too deep with C++ OOP.
As a side note, do not, repeat DO NOT use C-style casts in this sort of
situation. You need to use static_cast<> or dynamic_cast<>. This thread has been closed and replies have been disabled. Please start a new discussion. Similar topics |
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