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C2064: term does not evaluate to a function ( While using STL map)

Hi I am using STL map in VC++6.0 application.
type of project is MFC DLL.

My code looks like:--

typedef std::map <unsigned long,LPVOID, BOOL> MyMap;

In class definition file i am using this map as:--

MyMap m_mapPHLRecorde r ;
MyMap::iterator m_Iterator;

In one function of implementation file the code is :--

m_Iterator = m_mapPHLRecorde r.find(nRecorde rID);
if (m_Iterator != m_mapPHLRecorde r.end())
{
return (*m_Iterator).s econd ;
}
else
{
// Error Reporting
// Message Line 1: Unable to find Protocol Handler Library.
// Message Line 2: Invalid Recorder Serial Number.
return NULL;
}
If I am not calling the STL map's functions then no errors are coming.

Can anybody please help.

Jul 22 '05 #1
6 2178
kushalsoftpro wrote:
Hi I am using STL map in VC++6.0 application.
type of project is MFC DLL.

My code looks like:--

typedef std::map <unsigned long,LPVOID, BOOL> MyMap;
What's the BOOL for? The third argument of 'std::map' template is
supposed to be a _functor_.

In class definition file i am using this map as:--

MyMap m_mapPHLRecorde r ;
MyMap::iterator m_Iterator;

In one function of implementation file the code is :--

m_Iterator = m_mapPHLRecorde r.find(nRecorde rID);
if (m_Iterator != m_mapPHLRecorde r.end())
{
return (*m_Iterator).s econd ;
}
else
{
// Error Reporting
// Message Line 1: Unable to find Protocol Handler Library.
// Message Line 2: Invalid Recorder Serial Number.
return NULL;
}
If I am not calling the STL map's functions then no errors are coming.

Can anybody please help.


You can help yourself if you read the reference for the Standard library,
the section about the 'map' template.

V
Jul 22 '05 #2

"Victor Bazarov" <v.********@com Acast.net> wrote in message
news:vj******** ********@newsre ad1.dllstx09.us .to.verio.net.. .
kushalsoftpro wrote:
Hi I am using STL map in VC++6.0 application.
type of project is MFC DLL.

My code looks like:--

typedef std::map <unsigned long,LPVOID, BOOL> MyMap;


What's the BOOL for? The third argument of 'std::map' template is
supposed to be a _functor_.


There no reason apparent from the posted code why the OP couldn't simply
remove BOOL.

typedef std::map <unsigned long,LPVOID> MyMap;

john
Jul 22 '05 #3
John Harrison wrote:
"Victor Bazarov" <v.********@com Acast.net> wrote in message
news:vj******** ********@newsre ad1.dllstx09.us .to.verio.net.. .
kushalsoftp ro wrote:
Hi I am using STL map in VC++6.0 application.
type of project is MFC DLL.

My code looks like:--

typedef std::map <unsigned long,LPVOID, BOOL> MyMap;


What's the BOOL for? The third argument of 'std::map' template is
supposed to be a _functor_.

There no reason apparent from the posted code why the OP couldn't simply
remove BOOL.

typedef std::map <unsigned long,LPVOID> MyMap;


Right. But it is also possible that the OP thought it ought to be the
return value type of the comparator. Perhaps a special kind of the
sorting functor is needed... Anyway, our guesses are only as good as
the information available to us. Let's hope "softpro" gets that.

V
Jul 22 '05 #4
Thanx John, Victor,

It worked.

Actually I havn't used STL much in past.

My intension was to put a third element in the map. For that only I put
BOOL as third parameter. Anyways, I have some other ways for managing this
third parameter.
Thanx again..

Jul 22 '05 #5
Thanx John, Victor,

It worked.

Actually I havn't used STL much in past.

My intension was to put a third element in the map. For that only I put
BOOL as third parameter. Anyways, I have some other ways for managing this
third parameter.
Thanx again..

Jul 22 '05 #6

"kushalsoft pro" <ku************ ***@gmail.com> wrote in message
news:2f******** *************** *******@localho st.talkaboutpro gramming.com...
Thanx John, Victor,

It worked.

Actually I havn't used STL much in past.

My intension was to put a third element in the map. For that only I put
BOOL as third parameter. Anyways, I have some other ways for managing this
third parameter.


The first parameter to a map is the key that you use to look up the value.
The second parameter to a map is the value.
The third (optional) parameter to a map is the key comparison object.
The fourth (optional) parameter to a map is the allocator object.

If you want to put an LPVOID and a BOOL into a map you do it like this

struct MyData
{
LPVOID v;
BOOL b;
};
typedef std::map <unsigned long,MyData> MyMap;

Of course this means that every entry in the map has an LPVOID and a BOOL,
not that some have an LPVOID and some have a BOOL. If that was your
intention, well there are ways of doing that too.

john
Jul 22 '05 #7

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