Hi all:
I am using a code from third party. I write my own part and add it to
that code and compile together.
I try to use "vector" in my program. So I add "#include <vector>" to
my program.
But when I compile my program together with the code from the third
party,
the compiler reports error: redefinition of `class vector'.
I look at the code from the third party and find that in one file of
that code,
"class vector" is defined for other purpose.
I can not modify the code from the third party, because it may make
the situation worse.
What should I do to my own program to solve the name confliction
problem?
Thanks a lot.
John 10 2467
"John" <jo*********@ya hoo.com> wrote in message
news:c3******** *************** **@posting.goog le.com... Hi all:
I am using a code from third party. I write my own part and add it to that code and compile together. I try to use "vector" in my program. So I add "#include <vector>" to my program. But when I compile my program together with the code from the third party, the compiler reports error: redefinition of `class vector'.
I look at the code from the third party and find that in one file of that code, "class vector" is defined for other purpose. I can not modify the code from the third party, because it may make the situation worse. What should I do to my own program to solve the name confliction problem?
Don't write using namesapce std; in your code. You will need to refer to the
standard vector class as std::vector then.
John wrote: Hi all:
I am using a code from third party. I write my own part and add it to that code and compile together. I try to use "vector" in my program. So I add "#include <vector>" to my program. But when I compile my program together with the code from the third party, the compiler reports error: redefinition of `class vector'.
I look at the code from the third party and find that in one file of that code, "class vector" is defined for other purpose. I can not modify the code from the third party, because it may make the situation worse. What should I do to my own program to solve the name confliction problem?
The C++ standard class vector is in namespace std, so unless your 3rd
party library puts it there, too, there shouldn't be a name conflict.
After all, that's why namespaces exist.
If your compiler doesn't put vector into namespace std, then it is
probably quite outdated and you should consider using a more recent
one.
John posted: Hi all:
I am using a code from third party. I write my own part and add it to that code and compile together. I try to use "vector" in my program. So I add "#include <vector>" to my program. But when I compile my program together with the code from the third party, the compiler reports error: redefinition of `class vector'.
I look at the code from the third party and find that in one file of that code, "class vector" is defined for other purpose. I can not modify the code from the third party, because it may make the situation worse. What should I do to my own program to solve the name confliction problem?
Thanks a lot.
John
namespace ThirdParty
{
#include <thirdpary>
}
std::vector
ThirdParty::vec tor
using namespace std
vector //refers to std::vector
-JKop jo*********@yah oo.com (John) wrote in message news:<c3******* *************** ***@posting.goo gle.com>... Hi all:
I am using a code from third party. I write my own part and add it to that code and compile together. I try to use "vector" in my program. So I add "#include <vector>" to my program. But when I compile my program together with the code from the third party, the compiler reports error: redefinition of `class vector'.
I look at the code from the third party and find that in one file of that code, "class vector" is defined for other purpose. I can not modify the code from the third party, because it may make the situation worse. What should I do to my own program to solve the name confliction problem?
Well, the vector template that is defined in <vector> resides in
namespace std, so you should still be able to use it even in the
presence of the other vector class by specifying std::vector instead
of just vector. Note also that getting rid of using directives (e.g.
using namespace std) is generally a good idea, and will help identify
more name collisions between std::vector and your vendors' vector as
well.
HTH, Dave Moore
Thanks a lot.
John
On Wed, 02 Jun 2004 12:32:50 GMT in comp.lang.c++, JKop <NU**@NULL.NULL >
wrote, namespace ThirdParty {
#include <thirdpary> }
You think so, huh? Where is the linker going to find the definition of
ThirdParty::vec tor or anything else?
Hi all:
Thanks for reply.
In my program, I already use std::vector except the line: #include
<vector>.
Below is part of the error message:
In file included from
/usr/lib/gcc-lib/i386-linux/2.95.4/../../../../include/g++-3/vector.h:32,
from mycode.cc:35:
/usr/lib/gcc-lib/i386-linux/2.95.4/../../../../include/g++-3/stl_vector.h:15 3:
`vector' is not a template type
/usr/lib/gcc-lib/i386-linux/2.95.4/../../../../include/g++-3/stl_vector.h:15 4:
redefinition of `class vector'
mobile/god.h:117: previous definition here
/usr/lib/gcc-lib/i386-linux/2.95.4/../../../../include/g++-3/stl_vector.h:15 6:
invalid member template declaration `vector::_Base'
/usr/lib/gcc-lib/i386-linux/2.95.4/../../../../include/g++-3/stl_vector.h:15 8:
invalid member template declaration `vector::value_ type'
mycode.cc is my own code. Line 35 is #include <vector>. mobile/god.h
is the code
from third party.
I also use list in my code, the compiler does not complain it.
Thanks a lot.
John
Rolf Magnus <ra******@t-online.de> wrote in message news:<c9******* ******@news.t-online.com>... John wrote:
Hi all:
I am using a code from third party. I write my own part and add it to that code and compile together. I try to use "vector" in my program. So I add "#include <vector>" to my program. But when I compile my program together with the code from the third party, the compiler reports error: redefinition of `class vector'.
I look at the code from the third party and find that in one file of that code, "class vector" is defined for other purpose. I can not modify the code from the third party, because it may make the situation worse. What should I do to my own program to solve the name confliction problem?
The C++ standard class vector is in namespace std, so unless your 3rd party library puts it there, too, there shouldn't be a name conflict. After all, that's why namespaces exist. If your compiler doesn't put vector into namespace std, then it is probably quite outdated and you should consider using a more recent one.
John wrote: Hi all:
Thanks for reply. In my program, I already use std::vector except the line: #include <vector>. Below is part of the error message: In file included from /usr/lib/gcc-lib/i386-linux/2.95.4/../../../../include/g++-3/vector.h:32,
^^^^^^
This is your problem. The compiler is too old. g++ versions before 3.x
are not compliant wrt namespace std. They make std a synonym for the
global namespace. If possible, you should upgrade to gcc 3.x.
David Harmon posted: On Wed, 02 Jun 2004 12:32:50 GMT in comp.lang.c++, JKop <NU**@NULL.NULL > wrote,namespace ThirdParty {
#include <thirdpary> }
You think so, huh? Where is the linker going to find the definition of ThirdParty::vec tor or anything else?
Let's assume that there's:
ThirdParty.hpp
ThirdParty.cpp
In the Source Code file in which you wish to use this library, put:
namespace ThirdParty
{
#include <thirdparty.hpp >
}
And now, for the Source code file... Don't actually add it to your project
to be compiled; instead, do this: Make another file
"ThirdPartySour ceCode.cpp", and put the following into it:
namespeace ThirdParty
{
using namespace ThirdParty;
#include <thirdparty.cpp >
}
-JKop
On Wed, 02 Jun 2004 18:16:05 GMT in comp.lang.c++, JKop <NU**@NULL.NULL >
wrote, Let's assume that there's:
ThirdParty.h pp ThirdParty.c pp
No, that's too easy. Instead there is
ThirdParty.hpp
ThirdParty.lib This thread has been closed and replies have been disabled. Please start a new discussion. Similar topics |
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