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by: A |
last post by:
Hi,
I'm having problems completing a project in C++. I have been using inline
functions in some of my header files. I have only done so for simple
functions that only have 1 statement (eg. accessor and mutator methods to
access private data members). I would like to know if there are any issues
with using inline functions that may have attributed to my errors before I
start separting them out into "outline functions".
Regards
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by: Koen |
last post by:
Hi,
I was wondering if there are standard conventions about the extensions
to be used for files that contain:
(1) inline implementations
(2) template implementations
(3) inline template implementations
It seems like most people use .inl for (1) and some use .tpl for (2),
but I only find 1 reference to .tnl files for (3).
So, any standards/conventions for these?
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by: Rubén Campos |
last post by:
I haven't found any previous message related to what I'm going to ask here,
but accept my anticipated excuses if I'm wrong.
I want to ask about the real usefulness of the 'inline' keyword. I've read
many authors (and it's my belief, too) who discourage the use of the
'inline' keyword, because:
- The 'inline' word only advice the compiler about wich functions should be
expanded, but not force it to expand them. Also, the compiler can...
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by: Srini |
last post by:
Hello,
Rules for inline functions say that they have to be defined in the same
compilation unit as their declarations. For class member functions this
means that the inline member functions must be defined either within
the class or within the same header file.
But its generally a good programming practice to have the declarations
and definitions in seperate files. This would make the future
maintenance of the code easier.
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by: Tony Johansson |
last post by:
Hello experts!
I'm reading a book about C++ and there is something about inline that the
book says that is unclear for me.
The book says the following "Because inline functions are expanded at
compile time, definitions of these
functions, unlike other definitions, cannot be separately compiled and must
be placed in header files.
This creates a problem if the compiler does not actually inline a
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by: Tony Johansson |
last post by:
Hello experts!
I reading a book called programming with design pattern revealed
by Tomasz Muldner and here I read something that sound strange.
Here is the whole section:
It says" Because inline functions are expanded at compile time, definitions
of these
functions, unlike other definitions cannot be separately compiled and must
be
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by: Method Man |
last post by:
If I don't care about the size of my executable or compile time, is there
any reason why I wouldn't want to inline every function in my code to make
the program run more efficient?
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by: Wu Shaohua |
last post by:
Hi Guys,
1. As we know usually we should not define a constructor as inline. I also
learned if we define a member function inside the class this member function
will be automatically be inline'ed. My question is:
If I define a constructor (including its body) or another large member
function inside the class, the constructor or the member function is inline
or not? why?
2. I learned that if the member function is big we should not...
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by: Frederick Gotham |
last post by:
The original purpose of "inline" was that code could be "expanded in
place". Of course, it has other uses...
For one thing, the following two translation units will compile together
succesfully into a program:
/* source1.cpp */
inline int Func(double arg)
{
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last post by:
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last post by:
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last post by:
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