hello world.
i would like to implement a class with a timer, witch informs me every
second about it's tick. the code works already, but i would like to
change a thing (or more).
<code>
//at the moment i initialize the object with the constructor:
public myClass(System. Timers.ElapsedE ventHandler CallMeBack)
{
System.Timers.T imer myTimer = new System.Timers.T imer(1000);
myTimer.Elapsed += CallMeBack;
myTimer.Enabled = True;
}
//the call from outside (other class) looks like:
myClass myObject = new myClasst(new
System.Timers.E lapsedEventHand ler(this.Answer ingMachine));
//with...
private void AnsweringMachin e(object sender,
System.Timers.E lapsedEventArgs e)
{
//THAT'S WHAT I WOULD LIKE TO DO:
//someString = ((myClass)sende r).getValue();
}
</code>
now to my problem (i commented it already in the code):
sender returns the timer and elapsedeventarg s returns the time. i need
access to the calling myObject and it would be very neat to change the
sender and/or the arguments. is there a good solution? i've tried to
inherit from timer but failed, because delegates and events are really
virgin soil for me, so i get confused ` ` o¿o ´ ´
i nearly forgot: i used this implementation, because the polling from
myClass would work completly independent. but would it be wiser to set
a timer in the "outer space" instead of "myClass"?
talked enough.
thanks for putting on the thinking caps...
rené
Jul 26 '07
11 1834
Peter Duniho <Np*********@nn owslpianmk.comw rote:
On Thu, 26 Jul 2007 12:43:29 -0700, Jon Skeet [C# MVP] <sk***@pobox.co m>
wrote:
I think that was probably a different Invoke - like Control.Invoke,
etc. Or possibly it was Delegate.Dynami cInvoke.
Here's the article: http://forums.microsoft.com/msdn/Sho...66938&SiteID=1
The reply was from a "moderator MVP", and it appears to me that the
messages are specifically about Invoke on a delegate instance. But I may
have misunderstood.
It's a pretty confused message, frankly. Calling a method directly is
faster than calling a delegate at all, but using the C# syntax shortcut
is the same as calling Invoke. It doesn't help that the poster brought
in Control.Invoke, which is *very* different from calling Invoke
directly on the delegate.
The Invoke method for an individual delegate type is declared by the
delegate itself, with appropriate parameters - which is why it isn't in
the Delegate class.
Makes sense to me. Obviously, that should be exactly the same as just
calling the delegate as a method.
Sort of. I think we're on the same page, but just to check... It's
faster to do:
Foo();
than
ThreadStart t = new ThreadStart(Foo );
t();
.... but the latter is exactly the same as:
ThreadStart t = new ThreadStart(Foo );
t.Invoke();
--
Jon Skeet - <sk***@pobox.co m> http://www.pobox.com/~skeet Blog: http://www.msmvps.com/jon.skeet
If replying to the group, please do not mail me too
On Thu, 26 Jul 2007 13:13:36 -0700, Jon Skeet [C# MVP] <sk***@pobox.co m>
wrote:
>Makes sense to me. Obviously, that should be exactly the same as just calling the delegate as a method.
Sort of. I think we're on the same page, but just to check... It's
faster to do:
Foo();
Yes. By "as a method" I simply meant using the syntax that makes the
delegate look like a regular method.
Pete This thread has been closed and replies have been disabled. Please start a new discussion. Similar topics |
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