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Dijkstra Algorithm

Can somebody please explain and provide pseudocode for the Dijkstra
algorithm?

I'm trying to implement the Dijkstra shortest path algorithm. However, I'm
finding it extremely difficult to understand.

I've a node class that hold the node name, and the x,y coordinate.
I've an edge class the takes two(2) nodes, from and to, and a name for the
edge.
I'm using only simple arrays to store the nodes and the edges, no priority
queues.

I've also read the pseudocode on:
http://en.wikipedia.or g/wiki/Dijkstra's_algo rithm
but find it too mathematical.

Can somebody please provide me with pseudocode and comments/exlanation that
uses simple arrays and programming contructs?

Many thanks

James
Jul 26 '06 #1
1 16128
How about googling +Dijkstra +c# +"shortest path" - yields a good hit:

http://cs.nerdbank.net/blogs/jmpinli..._CallBack=true
(I cannot vouch for the quality of code / math)

However; graph theory is by definition quite math orientated; if you don't
understand the math, I would advise sticking to pre-written code - otherwise
you will struggle to maintain it. Or - go to the library and get a book on
graph theory; some books make it quite easy to follow with visualisations
etc - note that "quite easy" in this context is subjective.

Marc
Jul 26 '06 #2

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