Hi,
I want to implement a common Form with special interface, such as MovePoint(doubl e,double).
I create a interface first:
namespace ABC.Test
{
public Interface IMyWindowInterf ace
{
void MovePoint(doubl e,double);
}
}
then create a Form inherit form MyWindow:
namespace ABC.Test.A
{
public AWindow:Form,AB C.Test.IMyWindo w
{
public void MovePoint(doubl e x,double y)
{
//do work
}
}
public BWindow:AWindow ,ABC.Test.IMyWi ndow
{
public void MovePoint(doubl e x,double y)
{
//do work
}
}
public void Test()
{
BWindow oB = new BWindow();
AWindow oA = (AWindow)oB; //casting exception
IMyWindow oI = (IMyWindow)oB; //casting exception
AWindow oA = oB as AWindow; // 0k but it's null
IMyWindow oI = oB as IMyWindow;
//why oA == null and oI == null?????
if(oA != null)
{
oA.MovePoint(1. 0d,3.0d);
}
if(oI != null)
{
oI.MovePoint(1. 0d,2.3d);
}
}
}
thanks!
harvie
2006-4-29 2 2144
using System;
using System.Collecti ons;
public interface IA
{
void Add();
}
public class A:IA
{
public void Add()
{
Console.WriteLi ne("A:IA out put");
}
}
public class B:IA
{
public void Add()
{
Console.WriteLi ne("B:IA out put");
}
}
public interface IB
{
void Work();
}
public class C:A,IB
{
new public void Add()
{
Console.WriteLi ne("C:A,IB out put");
}
public void Work()
{
Console.WriteLi ne("C:work");
}
}
public class D:System.Window s.Forms.Form,IA
{
public void Add()
{
Console.WriteLi ne("D out put");
}
}
public class MyClass
{
public static void Main()
{
D d = new D();
IA a = (IA)d;
a.Add();
d.Add();//ok
//d.Show();
A a = new A();
a.Add();
IA ia = (IA)a;
ia.Add();
B b = (B)ia;// compiler error
b.Add();// error
C c = new C();//ok
c.Add();
IA ic = (IA)c;
ic.Add();
IB ib = (IB)c;
ib.Work();
A ca = (A)c;
ca.Add();
RL();
}
#region Helper methods
private static void WL(object text, params object[] args)
{
Console.WriteLi ne(text.ToStrin g(), args);
}
private static void RL()
{
Console.ReadLin e();
}
private static void Break()
{
System.Diagnost ics.Debugger.Br eak();
}
#endregion
}
说明可以将 *类直接强 制转换为父 类,并调用 父类的接口 ;
we can cast the child class to parent class, and call the parent class's
methods.
但是如果强 制转换父类 为*类的话 ,即使能够 转换,也会 发生问题( 这个在C+ *大家都 白的道理 ;
it's dangerous to cast a child class to parent class.
也可以把* 类强制转化 为父类的接 口类,并调 用接口类* 声明的接口 ;
we can cast a child class to parent interface, and can invoke the interface.
如果是通过 Asembly提供 反射机制 成的类在 行强制转 的时候, C#2*有编 译错误,C 1*还没有 试,有兴 的也可以 看;
it throw compiler error information in C# 2.0, when i cast a class which
created by assembly reflect.
接下来的问 题就是*究 一下plugin技 术,看看人 家怎么实现 的了:) Hi, I want to implement a common Form with special interface, such as MovePoint(doubl e,double). I create a interface first: namespace ABC.Test { public Interface IMyWindowInterf ace { void MovePoint(doubl e,double); } } then create a Form inherit form MyWindow: namespace ABC.Test.A { public AWindow:Form,AB C.Test.IMyWindo w { public void MovePoint(doubl e x,double y) { //do work } } public BWindow:AWindow ,ABC.Test.IMyWi ndow { public void MovePoint(doubl e x,double y) { //do work } } public void Test() { BWindow oB = new BWindow(); AWindow oA = (AWindow)oB; //casting exception IMyWindow oI = (IMyWindow)oB; //casting exception AWindow oA = oB as AWindow; // 0k but it's null IMyWindow oI = oB as IMyWindow; //why oA == null and oI == null????? if(oA != null) { oA.MovePoint(1. 0d,3.0d); } if(oI != null) { oI.MovePoint(1. 0d,2.3d); } } } thanks!
harvie
2006-4-29
> public class B:IA ... A a = new A(); a.Add(); IA ia = (IA)a; ia.Add(); B b = (B)ia;// compiler error b.Add();// error
You are trying to convert an A to a B .. an A is not a B and therefor fails
...
B is always an IA
an IA is not always a B
an A is never a B
"harvie wang" <qu*****@gmail. com> wrote in message
news:5e******** *************** ***@news.micros oft.com... using System; using System.Collecti ons; public interface IA { void Add(); } public class A:IA { public void Add() { Console.WriteLi ne("A:IA out put"); } } public class B:IA { public void Add() { Console.WriteLi ne("B:IA out put"); } } public interface IB { void Work(); }
public class C:A,IB { new public void Add() { Console.WriteLi ne("C:A,IB out put"); } public void Work() { Console.WriteLi ne("C:work"); } }
public class D:System.Window s.Forms.Form,IA { public void Add() { Console.WriteLi ne("D out put"); } } public class MyClass { public static void Main() { D d = new D(); IA a = (IA)d; a.Add(); d.Add();//ok //d.Show();
A a = new A(); a.Add(); IA ia = (IA)a; ia.Add(); B b = (B)ia;// compiler error b.Add();// error C c = new C();//ok c.Add(); IA ic = (IA)c; ic.Add(); IB ib = (IB)c; ib.Work(); A ca = (A)c; ca.Add();
RL(); }
#region Helper methods
private static void WL(object text, params object[] args) { Console.WriteLi ne(text.ToStrin g(), args); }
private static void RL() { Console.ReadLin e(); }
private static void Break() { System.Diagnost ics.Debugger.Br eak(); }
#endregion } ??????????????? ?,????????; we can cast the child class to parent class, and call the parent class's methods. ??????????????? ,??????,??????( ???C++????????? ); it's dangerous to cast a child class to parent class. ??????????????? ??,???????????? ; we can cast a child class to parent interface, and can invoke the interface. ?????Asembly??? ??????????????? ???,?C#2??????, C#1??????,????? ????; it throw compiler error information in C# 2.0, when i cast a class which created by assembly reflect. ????????????plu gin??,????????? ?:)
Hi, I want to implement a common Form with special interface, such as MovePoint(doubl e,double). I create a interface first: namespace ABC.Test { public Interface IMyWindowInterf ace { void MovePoint(doubl e,double); } } then create a Form inherit form MyWindow: namespace ABC.Test.A { public AWindow:Form,AB C.Test.IMyWindo w { public void MovePoint(doubl e x,double y) { //do work } } public BWindow:AWindow ,ABC.Test.IMyWi ndow { public void MovePoint(doubl e x,double y) { //do work } } public void Test() { BWindow oB = new BWindow(); AWindow oA = (AWindow)oB; //casting exception IMyWindow oI = (IMyWindow)oB; //casting exception AWindow oA = oB as AWindow; // 0k but it's null IMyWindow oI = oB as IMyWindow; //why oA == null and oI == null????? if(oA != null) { oA.MovePoint(1. 0d,3.0d); } if(oI != null) { oI.MovePoint(1. 0d,2.3d); } } } thanks!
harvie
2006-4-29
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