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Call root base method from doubly derived class?

Given

public class A {
virtual void foo() { ... }
}

public class B : A {
public override void foo() { ... }
public Bthingy() { ... base.foo() ...}
}

public class C : B {
public override void foo() { . . . }
public Cthingy() { ... base.foo() ... }
}
Bthingy's 'base.foo()' calls class A's foo.
Cthingy's 'base.foo()' calls class B's foo.

Is there a way for Cthingy to call the class A foo?

Dec 15 '05 #1
12 2702
DrBonzo,

No, there isn't. B would have to expose a method which would expose the
base method of A, without doing anything else.

Hope this helps.

--
- Nicholas Paldino [.NET/C# MVP]
- mv*@spam.guard. caspershouse.co m

"DrBonzo" <Dr*****@discus sions.microsoft .com> wrote in message
news:73******** *************** ***********@mic rosoft.com...
Given

public class A {
virtual void foo() { ... }
}

public class B : A {
public override void foo() { ... }
public Bthingy() { ... base.foo() ...}
}

public class C : B {
public override void foo() { . . . }
public Cthingy() { ... base.foo() ... }
}
Bthingy's 'base.foo()' calls class A's foo.
Cthingy's 'base.foo()' calls class B's foo.

Is there a way for Cthingy to call the class A foo?

Dec 15 '05 #2
No.

"DrBonzo" <Dr*****@discus sions.microsoft .com> wrote in message
news:73******** *************** ***********@mic rosoft.com...
Given

public class A {
virtual void foo() { ... }
}

public class B : A {
public override void foo() { ... }
public Bthingy() { ... base.foo() ...}
}

public class C : B {
public override void foo() { . . . }
public Cthingy() { ... base.foo() ... }
}
Bthingy's 'base.foo()' calls class A's foo.
Cthingy's 'base.foo()' calls class B's foo.

Is there a way for Cthingy to call the class A foo?

Dec 15 '05 #3

DrBonzo wrote:
Given

public class A {
virtual void foo() { ... }
}

public class B : A {
public override void foo() { ... }
public Bthingy() { ... base.foo() ...}
}

public class C : B {
public override void foo() { . . . }
public Cthingy() { ... base.foo() ... }
}
Bthingy's 'base.foo()' calls class A's foo.
Cthingy's 'base.foo()' calls class B's foo.

Is there a way for Cthingy to call the class A foo?


Directly? No. Indirectly? Sure.

public Cthingy()
{
A a = new A();
// Copy the parts of the C you want into the A
a.foo();
// Copy the parts back into C from the A.
}

Okay, yes, its dumb. But you can do it :)

Matt

Dec 15 '05 #4
Hi,

Nop, none

To C its parent is B + A + ... + Object; there is no distinction of where
a method was declared or how many times it was overriden. That's why it
access throug base and not with the class name.
cheers,

--
Ignacio Machin,
ignacio.machin AT dot.state.fl.us
Florida Department Of Transportation

"DrBonzo" <Dr*****@discus sions.microsoft .com> wrote in message
news:73******** *************** ***********@mic rosoft.com...
Given

public class A {
virtual void foo() { ... }
}

public class B : A {
public override void foo() { ... }
public Bthingy() { ... base.foo() ...}
}

public class C : B {
public override void foo() { . . . }
public Cthingy() { ... base.foo() ... }
}
Bthingy's 'base.foo()' calls class A's foo.
Cthingy's 'base.foo()' calls class B's foo.

Is there a way for Cthingy to call the class A foo?

Dec 15 '05 #5
Hi,
public Cthingy()
{
A a = new A();
// Copy the parts of the C you want into the A
a.foo();
// Copy the parts back into C from the A.
}

Okay, yes, its dumb. But you can do it :)

This works in the case that A.foo is stateless ( do not change any member
variable) or if any changed member is accesible from C , if foo() change a
private member it will not work.

IMO this is a completely different situation that the one presented by the
OP. A derived class should not worry who of the ancesors override a method,
not should need to call a particular overriden method in the hierarchic
tree.

I would assume a bad design if this is the case.

any comments from the NG?
cheers,

--
Ignacio Machin,
ignacio.machin AT dot.state.fl.us
Florida Department Of Transportation

Dec 15 '05 #6

Ignacio Machin ( .NET/ C# MVP ) wrote:
Hi,
public Cthingy()
{
A a = new A();
// Copy the parts of the C you want into the A
a.foo();
// Copy the parts back into C from the A.
}

Okay, yes, its dumb. But you can do it :)

This works in the case that A.foo is stateless ( do not change any member
variable) or if any changed member is accesible from C , if foo() change a
private member it will not work.

IMO this is a completely different situation that the one presented by the
OP. A derived class should not worry who of the ancesors override a method,
not should need to call a particular overriden method in the hierarchic
tree.

I would assume a bad design if this is the case.

any comments from the NG?


Oh, I agree with you. I was just saying you CAN call the A::foo method
from
C. Its ugly, and it may or may not do what you want (you could easily
create a
method in A to deal with the state issues), but its really not OO at
all.

Matt

Dec 15 '05 #7
There was a discussion in this newsgroup over a year ago involving a
rather determined fellow who _swore_ that he had to do this. He decided
to write a tool that would alter the IL written by the compiler. I
don't know how that turned out (and I don't want to know--it was a
horrible idea).

The consensus at the time was that how you handle this situation
depends upon what it is you're trying to do, so with class names A, B,
and C, it's hard to say.

Typically, what's going on is that A's "foo" method (or property)
serves more than one purpose. The derived class B then overrides "foo"
in order to modify its behaviour, but in so doing makes it useful in
only one of the two possible contexts in which it can be used. C then
wants to call B's foo in one context, but in another context wants the
"other" way of using A's "foo", which B doesn't provide.

The solution is, as several here have pointed out, to create a new
method / property in B that exposes the functionality of "foo" for use
in that other context.

Now, the reason for all of the fancy language is that this all has to
do with semantics and design. What is "foo", exactly, and what is it
for? If it has two purposes, how would you name those? Let me give you
a concrete example. It may not be the best example going, but it serves
to illustrate the concept:

public class StockItem
{
public virtual decimal Price { get { ... }}
}

public class ImportedStockIt em : StockItem
{
public override decimal Price { get { ... include import duties,
etc. ... }}
}

public class ImportedStockIt emForInternalUs e : ImportedStockIt em
{
...
}

Yeah, I know: it's a stupid class hierarchy, but it's just for
illustration. What if, in class ImportedStockIt emForInternalUs e, you
needed to know the item's price before import duties, taxes, and other
stuff that was added in by the base class ImportedStockIt em? How do you
get that?

You get that by realizing that StockItem.Price can be used for two
things in ImportedStockIt emForInternalUs e, and changing that class
accordingly:

public class ImportedStockIt em : StockItem
{
public override decimal Price { get { ... include import duties,
etc. ... }}
public decimal PriceBeforeDuty AndTaxes { get { return base.Price;
}}
}

The point is that you expose base.Price as a second property (or
method), but with a name that explains why you're doing that, not with
some lame name like "BaseClassPrice ". It's all about asking, "What does
this information mean, and why do I need it?"

Dec 15 '05 #8

"DrBonzo" <Dr*****@discus sions.microsoft .com> wrote in message
news:73******** *************** ***********@mic rosoft.com...
Given

public class A {
virtual void foo() { ... }
}

public class B : A {
public override void foo() { ... }
public Bthingy() { ... base.foo() ...}
}

public class C : B {
public override void foo() { . . . }
public Cthingy() { ... base.foo() ... }
}
Bthingy's 'base.foo()' calls class A's foo.
Cthingy's 'base.foo()' calls class B's foo.

Is there a way for Cthingy to call the class A foo?


This is not possible in C# (which is a good thing IMO), only IL and C++/CLI
allows you to make static calls to virtual bases (provided your root base is
made non private).
Just curious, why you would need this for?

Willy.
Dec 15 '05 #9
Gee, thanks for the replies.

The answer is not unexpected, but disappointing anyway.

Interestingly, IntelliSense seems to know what I intend when I type
'base.base.',
but of course the compiler gags. Since there's only single inheritance,
this seems
like a fairly reasonable thing to want to do.

As for Willy's question, here's a silly graphical example - class A is a basic
square, say, and foo gets it drawn. Class B is a square with decorated
corners and B::foo (to mix metaphors) just draws the decoration.
Class C is a corner-decorated square with decorated center and
C::foo just draws the center decoration.

In my actual case, each class has its own additions to an XML document.

"DrBonzo" wrote:
Given

public class A {
virtual void foo() { ... }
}

public class B : A {
public override void foo() { ... }
public Bthingy() { ... base.foo() ...}
}

public class C : B {
public override void foo() { . . . }
public Cthingy() { ... base.foo() ... }
}
Bthingy's 'base.foo()' calls class A's foo.
Cthingy's 'base.foo()' calls class B's foo.

Is there a way for Cthingy to call the class A foo?

Dec 16 '05 #10

This thread has been closed and replies have been disabled. Please start a new discussion.

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