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Serialization

If I implement the ISerializable interface, is there any way that I can
still make use of the [Serializable] attribute?

Let's say I have a class with a ton of properties. Say all but a
couple of them are not references. But the two references require that
I have some level of control over construction.

It would be nice to use the normal serialization stuff to populate
everything else, and then just add the lines needed for the special
case with the object references.

Is this possible, or do I need to fully implement the special
constructor and GetObjectData?

Nov 17 '05 #1
0 833

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