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Clear out an OnPaint delegate?

Is there a simple way to empty out the Paint delegate (which is a list of
method calls) before adding something to it?

I'm envision a large, casually designed, experimental program in which
various menu choices will each put a different routine into OnPaint, and
each of them would want to clear out the previously added ones first,
without necessarily knowing what they are.

I can't use assignment (=) with this.Paint, but I can use += and -= (and
apparently nothing else!).
Nov 16 '05 #1
1 1690
Michael A. Covington <lo**@ai.uga.ed u.for.address> wrote:
Is there a simple way to empty out the Paint delegate (which is a list of
method calls) before adding something to it?

I'm envision a large, casually designed, experimental program in which
various menu choices will each put a different routine into OnPaint, and
each of them would want to clear out the previously added ones first,
without necessarily knowing what they are.

I can't use assignment (=) with this.Paint, but I can use += and -= (and
apparently nothing else!).


I would suggest that you add a single delegate to the Paint event, but
have another delegate that can be set by the menu choices - and the
Paint event delegate just calls the other one.

--
Jon Skeet - <sk***@pobox.co m>
http://www.pobox.com/~skeet
If replying to the group, please do not mail me too
Nov 16 '05 #2

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