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How to debug into remoting stub/skeleton code?

I am getting error between my local code, that's making
call to a remote object, and the called remote code. The
error occoured after my remote object returns (I can debug
to that point. And it shows the returned reference
correctly) and before my calling code gets the returned
reference back.

The error says that the "Return argument has an invalid
type". But it only happens in some cases, not always.
Looks like it is the stub/skeleton throwing the error, but
how do I debug this? Is there are a way I can debug into
the stub/skeleton code? I need to know what's going on in
there in order to fix the problem.

Any input is highly appreciated!

Thanks

Nov 21 '05 #1
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