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vector and particle effects

Jay
I'd like to experiment a little bit with vector graphics in python.
When I say 'vector graphics' I don't mean regular old svg-style. I
mean vector game style as in simulation of vector beam drawn graphics.
If you still don't know what I'm talking about, see Grid Wars 2
(http://gridwars.marune.de/) or Battlezone
(http://en.wikipedia.org/wiki/Battlezone).

Anyway, I need help choosing a module or modules to support this.
Would pygame support this or should I try pyopengl? Or is there a
better module for this?

Any tutorials for the basics would be GREATLY appreciated.

Sep 28 '06 #1
3 1735
Jay
Sorry for the double post. Google groups was being stubborn.
Jay wrote:
I'd like to experiment a little bit with vector graphics in python.
When I say 'vector graphics' I don't mean regular old svg-style. I
mean vector game style as in simulation of vector beam drawn graphics.
If you still don't know what I'm talking about, see Grid Wars 2
(http://gridwars.marune.de/) or Battlezone
(http://en.wikipedia.org/wiki/Battlezone).

Anyway, I need help choosing a module or modules to support this.
Would pygame support this or should I try pyopengl? Or is there a
better module for this?

Any tutorials for the basics would be GREATLY appreciated.
Sep 29 '06 #2
Jay wrote:
Sorry for the double post. Google groups was being stubborn.
Jay wrote:
>I'd like to experiment a little bit with vector graphics in python.
When I say 'vector graphics' I don't mean regular old svg-style. I
mean vector game style as in simulation of vector beam drawn graphics.
If you still don't know what I'm talking about, see Grid Wars 2
(http://gridwars.marune.de/) or Battlezone
(http://en.wikipedia.org/wiki/Battlezone).

Anyway, I need help choosing a module or modules to support this.
Would pygame support this or should I try pyopengl? Or is there a
better module for this?

Any tutorials for the basics would be GREATLY appreciated.
I'd suggest PyOpenGL because it'll be a *lot* faster. Something like
gridwars won't be possible in pygame.
Richard

Sep 29 '06 #3
Panda3D is pretty good http://www.panda3d.org/ . It is very well
documented and it comes with many examples.

There is also pygame.

Jay wrote:
I'd like to experiment a little bit with vector graphics in python.
When I say 'vector graphics' I don't mean regular old svg-style. I
mean vector game style as in simulation of vector beam drawn graphics.
If you still don't know what I'm talking about, see Grid Wars 2
(http://gridwars.marune.de/) or Battlezone
(http://en.wikipedia.org/wiki/Battlezone).

Anyway, I need help choosing a module or modules to support this.
Would pygame support this or should I try pyopengl? Or is there a
better module for this?

Any tutorials for the basics would be GREATLY appreciated.
Sep 29 '06 #4

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