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wx.Yield() during socket timeout

Hello All,
I am creating a socket connection in order to read and write to a
location. My problem is,the gui becomes unresponsive if the socket
times out.
I know that a good solution is to have the socket read and write with
a thread. However, I have tried this and have a problem where ONLY on
linux does the program crash, it DOES NOT crash on windows xp. I have
been trying to figure out why for about a week and have just given up.
Instead, I am now tryign to use wx.Yield() which will allow the gui
to be updated. However, during timeouts, the gui still hangs.

Does anybody have any clever ideas on how I could call the function
wx.Yield() during a timeout so that the GUI stays responsive? I have
already tried timers, and they dont work.

thanks for your help,
Kiran

Jun 21 '06 #1
1 1752

Kiran wrote:
Hello All,
I am creating a socket connection in order to read and write to a
location. My problem is,the gui becomes unresponsive if the socket
times out.
I know that a good solution is to have the socket read and write with
a thread. However, I have tried this and have a problem where ONLY on
linux does the program crash, it DOES NOT crash on windows xp. I have
been trying to figure out why for about a week and have just given up.


You must have a bug in your threading code. I am doing something
similar to what you describe, and it works perfectly, on Windows and on
Linux.

Threading *is* the correct approach for what you are attempting. Don't
give up. Try to isolate where the crash happens, and post the relevant
section of code here. If I can't spot the error, there is a good chance
someone else will.

Frank Millman

Jun 22 '06 #2

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